Temp #12

Merged
SemvdH merged 2 commits from temp into master 2020-06-06 20:51:19 +00:00
15 changed files with 307 additions and 212 deletions
Showing only changes of commit 8d99753f7c - Show all commits

View File

@@ -1,104 +0,0 @@
package netwerkprog.game.client;
import netwerkprog.game.util.application.Controller;
import netwerkprog.game.util.data.Data;
import netwerkprog.game.util.data.ParserCallback;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
import java.util.Arrays;
public class Client extends Controller implements ParserCallback {
private final int port;
private final String hostname;
private final Parser parser;
private boolean isConnected = true;
private Socket socket;
private Thread receiveThread;
private DataOutputStream outputStream;
public Client(String hostname) {
this.port = Data.port();
this.hostname = hostname;
this.parser = new Parser(this);
}
/**
* Starts the client process.
*/
@Override
public void run() {
this.connect();
this.receiveThread.start();
}
/**
* Connects the client to the server.
*/
public void connect() {
System.out.println("[CLIENT] connecting to server on port " + this.port);
try {
this.socket = new Socket(this.hostname, this.port);
DataInputStream in = new DataInputStream(socket.getInputStream());
this.outputStream = new DataOutputStream(socket.getOutputStream());
this.receiveThread = new Thread( () -> receive(in));
} catch (IOException e) {
System.out.println("[CLIENT] there was an error connecting : " + e.getMessage());
StringBuilder sb = new StringBuilder(" Stacktrace : ");
Arrays.stream(e.getStackTrace()).forEach(n -> sb.append("\t\t").append(n).append("\n"));
System.out.println(sb.toString());
}
}
/**
* Sends a message to the server.
* @param message The message to send.
*/
public void send(String message) {
try {
this.outputStream.writeUTF(message);
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Receives a message from the server.
* @param in The inputStream
*/
public void receive(DataInputStream in) {
while (isConnected) {
try {
this.parser.parse(in.readUTF());
} catch (IOException e) {
e.printStackTrace();
}
}
}
public void disconnect() {
this.isConnected = false;
try {
this.receiveThread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
send("Disconnect");
try {
this.socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void onDataReceived(String data) {
System.out.println(data);
}
}

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@@ -18,10 +18,13 @@ import netwerkprog.game.client.game.characters.Agent;
import netwerkprog.game.client.game.characters.Hacker;
import netwerkprog.game.client.game.characters.Team;
import netwerkprog.game.client.game.characters.abilities.BodySwap;
import netwerkprog.game.client.game.connections.Client;
import netwerkprog.game.client.game.map.GameInputProcessor;
import netwerkprog.game.client.game.map.GameTile;
import netwerkprog.game.client.game.map.Map;
import netwerkprog.game.client.game.map.MapRenderer;
import netwerkprog.game.util.data.Data;
import netwerkprog.game.util.data.DataCallback;
import netwerkprog.game.util.game.Faction;
import netwerkprog.game.util.game.GameCharacter;
import netwerkprog.game.util.graphics.FrameRate;
@@ -29,7 +32,7 @@ import netwerkprog.game.util.graphics.TextRenderer;
import java.awt.*;
public class MainGame extends ApplicationAdapter {
public class MainGame extends ApplicationAdapter implements DataCallback {
SpriteBatch batch;
float screenWidth;
float screenHeight;
@@ -106,7 +109,7 @@ public class MainGame extends ApplicationAdapter {
// playSong();
// connectToServer();
connectToServer();
}
public void initCharacters() {
@@ -155,7 +158,7 @@ public class MainGame extends ApplicationAdapter {
private void connectToServer() {
client = new Thread(new Client("localhost"));
client = new Thread(new Client("localhost", this));
try {
client.start();
} catch (Exception e) {
@@ -285,4 +288,8 @@ public class MainGame extends ApplicationAdapter {
return team;
}
@Override
public void onDataReceived(Data data) {
}
}

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@@ -1,15 +0,0 @@
package netwerkprog.game.client;
import netwerkprog.game.util.data.ParserCallback;
public class Parser {
private final ParserCallback callback;
public Parser(ParserCallback callback) {
this.callback = callback;
}
public void parse(String data) {
callback.onDataReceived(data);
}
}

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@@ -0,0 +1,127 @@
package netwerkprog.game.client.game.connections;
import netwerkprog.game.util.application.Controller;
import netwerkprog.game.util.data.ConnectionData;
import netwerkprog.game.util.data.Data;
import netwerkprog.game.util.data.DataCallback;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.util.Arrays;
public class Client extends Controller {
private final int port;
private final String hostname;
private boolean isConnected;
private Socket socket;
private Thread receiveThread;
private DataCallback callback;
private ObjectOutputStream outputStream;
private boolean connecting;
public Client(String hostname, DataCallback callback) {
this.port = Data.port();
this.hostname = hostname;
this.callback = callback;
}
/**
* Starts the client process.
*/
@Override
public void run() {
this.connect();
this.receiveThread.start();
}
/**
* Connects the client to the server.
*/
public void connect() {
System.out.println("[CLIENT] connecting to server on port " + this.port);
this.connecting = true;
try {
this.socket = new Socket(this.hostname, this.port);
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
this.outputStream = new ObjectOutputStream(socket.getOutputStream());
register(in);
this.receiveThread = new Thread( () -> receive(in));
} catch (IOException e) {
this.connecting = false;
System.out.println("[CLIENT] there was an error connecting : " + e.getMessage());
StringBuilder sb = new StringBuilder(" Stacktrace : ");
Arrays.stream(e.getStackTrace()).forEach(n -> sb.append("\t\t").append(n).append("\n"));
System.out.println(sb.toString());
}
}
public void register(ObjectInputStream in) {
while (connecting) {
String username = "DEV";
send(new ConnectionData("Connect", username));
try {
Object object = in.readObject();
if (object instanceof Data) {
Data data = (Data) object;
if (data.getPayload() instanceof ConnectionData) {
ConnectionData connectionData = (ConnectionData) data.getPayload();
if (connectionData.getAction().equals("Connect") && connectionData.getMessage().equals("Confirm")){
this.connecting = false;
this.isConnected = true;
}
}
}
} catch (IOException | ClassNotFoundException e) {
e.printStackTrace();
}
}
}
/**
* Sends a message to the server.
* @param data The message to send.
*/
public void send(Data data) {
try {
this.outputStream.writeObject(data);
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Receives a message from the server.
* @param in The inputStream
*/
public void receive(ObjectInputStream in) {
while (isConnected) {
try {
Object object = in.readObject();
if (object instanceof Data) {
callback.onDataReceived((Data) object);
}
} catch (IOException | ClassNotFoundException e) {
e.printStackTrace();
}
}
}
public void disconnect() {
this.isConnected = false;
try {
this.receiveThread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
send(new ConnectionData("Disconnect", "DEV"));
try {
this.socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}

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@@ -1,43 +0,0 @@
package netwerkprog.game.server;
import netwerkprog.game.client.game.characters.DevTest1;
import netwerkprog.game.client.game.characters.DevTest2;
import netwerkprog.game.client.game.characters.DevTest3;
import netwerkprog.game.server.controllers.DataController;
import netwerkprog.game.util.data.ParserCallback;
import java.util.Scanner;
public class Parser {
private final ParserCallback callback;
private Scanner scanner;
private final DataController dataController;
public Parser(ParserCallback callback) {
this.callback = callback;
this.dataController = new DataController();
this.dataController.addAllCharacters(new DevTest1(), new DevTest2(), new DevTest3());
}
public void parse(String request) {
String data = "";
this.scanner = new Scanner(request);
scanner.useDelimiter("~");
String type = scanner.next();
String name = scanner.next();
if (type.equals("character")) {
try {
data = dataController.getCharacter(name).toString();
} catch (IllegalArgumentException ex) {
data = ex.getMessage();
}
}
callback.onDataReceived(data);
}
}

View File

@@ -1,16 +1,19 @@
package netwerkprog.game.server;
import netwerkprog.game.server.controllers.DataController;
import netwerkprog.game.server.controllers.SessionController;
import java.util.HashMap;
public class Server {
private SessionController sessionController;
private DataController dataController;
private Thread sessionThread;
private HashMap<String, Thread> gameThreads;
public void start() {
this.sessionController = new SessionController();
this.sessionController = new SessionController(this);
this.dataController = new DataController();
this.gameThreads = new HashMap<>();
this.sessionThread = new Thread(sessionController);
@@ -32,4 +35,8 @@ public class Server {
// gameThreads.get(game).start();
// }
}
public DataController getDataController() {
return dataController;
}
}

View File

@@ -1,38 +1,35 @@
package netwerkprog.game.server;
import netwerkprog.game.server.controllers.DataController;
import netwerkprog.game.server.controllers.SessionController;
import netwerkprog.game.util.data.ParserCallback;
import netwerkprog.game.util.data.ConnectionData;
import netwerkprog.game.util.data.Data;
import netwerkprog.game.util.data.DataCallback;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
public class ServerClient implements Runnable, ParserCallback {
private DataInputStream in;
private DataOutputStream out;
public class ServerClient implements Runnable {
private ObjectInputStream in;
private ObjectOutputStream out;
private final String name;
private final SessionController server;
private final Parser parser;
private final DataCallback callback;
private boolean isConnected;
public ServerClient(String name, Socket socket, SessionController server) {
public ServerClient(String name, ObjectInputStream in, ObjectOutputStream out, SessionController server, DataController dataController) {
this.name = name;
this.server = server;
this.parser = new Parser(this);
try {
this.in = new DataInputStream(socket.getInputStream());
this.out = new DataOutputStream(socket.getOutputStream());
this.callback = dataController;
this.in = in;
this.out = out;
this.isConnected = true;
} catch (IOException e) {
this.isConnected = false;
e.printStackTrace();
}
}
public void writeUTF(String text) {
public void writeData(Data data) {
try {
this.out.writeUTF(text);
this.out.writeObject(data);
} catch (IOException e) {
e.printStackTrace();
}
@@ -42,14 +39,26 @@ public class ServerClient implements Runnable, ParserCallback {
public void run() {
while (this.isConnected) {
try {
String received = this.in.readUTF();
this.parser.parse(received);
Object object = this.in.readObject();
if (object instanceof Data) {
Data data = (Data) object;
if (data.getPayload() instanceof ConnectionData) {
ConnectionData connectionData = (ConnectionData) data.getPayload();
if (connectionData.getAction().equals("Disconnect")) {
this.isConnected = false;
//todo properly remove thread.
}
} else {
callback.onDataReceived((Data) this.in.readObject());
}
}
} catch (IOException e) {
System.out.println("[SERVERCLIENT] caught exception - " + e.getMessage());
System.out.println("[SERVERCLIENT] terminating failing connection...");
this.isConnected = false;
System.out.println("[SERVERCLIENT] done!");
} catch (ClassNotFoundException e) {
e.printStackTrace();
}
}
}
@@ -57,9 +66,4 @@ public class ServerClient implements Runnable, ParserCallback {
public String getName() {
return this.name;
}
@Override
public void onDataReceived(String data) {
writeUTF(data);
}
}

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@@ -1,11 +1,14 @@
package netwerkprog.game.server.controllers;
import netwerkprog.game.util.data.CharacterData;
import netwerkprog.game.util.data.Data;
import netwerkprog.game.util.data.DataCallback;
import netwerkprog.game.util.game.GameCharacter;
import java.util.Arrays;
import java.util.HashSet;
public class DataController {
public class DataController implements DataCallback {
private final HashSet<GameCharacter> gameCharacters;
public DataController() {
@@ -44,4 +47,15 @@ public class DataController {
}
throw new IllegalArgumentException("The character does not exist.");
}
@Override
public void onDataReceived(Data data) {
switch (data.getType()) {
case "Character" :
if (data.getPayload() instanceof CharacterData) {
}
break;
}
}
}

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@@ -1,11 +1,13 @@
package netwerkprog.game.server.controllers;
import netwerkprog.game.server.Server;
import netwerkprog.game.server.ServerClient;
import netwerkprog.game.util.application.Controller;
import netwerkprog.game.util.data.ConnectionData;
import netwerkprog.game.util.data.Data;
import java.io.DataInputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
@@ -17,12 +19,14 @@ import java.util.Set;
* The sessionController manages any connections from new clients and assigns individual threads to said clients.
*/
public class SessionController extends Controller {
private Server server;
private ServerSocket serverSocket;
private final ArrayList<ServerClient> clients = new ArrayList<>();
private final HashMap<String, Thread> clientThreads = new HashMap<>();
private boolean listening;
public SessionController() {
public SessionController(Server server) {
this.server = server;
this.listening = true;
}
@@ -59,43 +63,66 @@ public class SessionController extends Controller {
try {
System.out.println("[SERVER] got new client on " + socket.getInetAddress().getHostAddress());
ObjectOutputStream outputStream = new ObjectOutputStream(socket.getOutputStream());
DataInputStream inputStream = new DataInputStream(socket.getInputStream());
ObjectInputStream inputStream = new ObjectInputStream(socket.getInputStream());
outputStream.writeUTF("Enter username: ");
String username = inputStream.readUTF();
String username = "";
boolean registering = true;
while (registering) {
outputStream.writeObject(new ConnectionData("Connect", "Please give a username"));
Object object = inputStream.readObject();
if (object instanceof Data) {
Data data = (Data) object;
if (data instanceof ConnectionData) {
ConnectionData connectionData = (ConnectionData) data.getPayload();
if (connectionData.getAction().equals("Connect")) {
username = connectionData.getMessage();
outputStream.writeObject(new ConnectionData("Connect", "Confirm"));
registering = false;
} else {
//todo error messaging.
}
} else {
//todo error messaging.
}
} else {
//todo error messaging.
}
}
System.out.println("[SERVER] got username " + username);
ServerClient serverClient = new ServerClient(username, socket, this);
ServerClient serverClient = new ServerClient(username, inputStream, outputStream, this, server.getDataController());
Thread t = new Thread(serverClient);
t.start();
this.clientThreads.put(username,t);
this.clients.add(serverClient);
} catch (IOException ex) {
} catch (IOException | ClassNotFoundException ex) {
ex.printStackTrace();
}
}
/**
* Sends a server message to all connected clients.
* @param text message.
* @param data message.
*/
public void serverMessage(String text) {
public void serverMessage(Data data) {
for (ServerClient serverClient : clients) {
serverClient.writeUTF(text);
serverClient.writeData(data);
}
}
/**
* Sends a message to a specific user.
* @param name user.
* @param text message.
* @param data message.
*/
public void personalMessage(String name, String text) {
public void personalMessage(String name, Data data) {
for (ServerClient serverClient : clients) {
if (serverClient.getName().equals(name)) {
serverClient.writeUTF(text);
serverClient.writeData(data);
break;
}
}
@@ -113,7 +140,7 @@ public class SessionController extends Controller {
e.printStackTrace();
}
this.clientThreads.remove(serverClient.getName());
this.serverMessage(serverClient.getName() + " left!");
//this.serverMessage(serverClient.getName() + " left!");
}
/**

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@@ -0,0 +1,17 @@
package netwerkprog.game.util.data;
import netwerkprog.game.util.game.GameCharacter;
import java.io.Serializable;
public class CharacterData extends Data implements Serializable {
private final String name;
private final GameCharacter character;
public CharacterData(String name, GameCharacter character) {
super("Character");
super.setPayload(this);
this.name = name;
this.character = character;
}
}

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@@ -0,0 +1,23 @@
package netwerkprog.game.util.data;
import java.io.Serializable;
public class ConnectionData extends Data implements Serializable {
private final String action;
private final String message;
public ConnectionData(String action, String message) {
super("Connection");
super.setPayload(this);
this.action = action;
this.message = message;
}
public String getAction() {
return action;
}
public String getMessage() {
return message;
}
}

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@@ -1,7 +1,32 @@
package netwerkprog.game.util.data;
public class Data {
import java.io.Serializable;
public class Data implements Serializable {
public static int port() {
return 8000;
}
private String objectType;
private Data payload;
public Data(String type) {
this.objectType = type;
}
public void setObjectType(String objectType) {
this.objectType = objectType;
}
public void setPayload(Data payload) {
this.payload = payload;
}
public String getType() {
return objectType;
}
public Data getPayload() {
return payload;
}
}

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@@ -0,0 +1,5 @@
package netwerkprog.game.util.data;
public interface DataCallback {
void onDataReceived(Data data);
}

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@@ -6,13 +6,14 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.Actor;
import netwerkprog.game.client.game.map.GameTile;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Objects;
public abstract class GameCharacter extends Actor implements Comparable<GameCharacter> {
public abstract class GameCharacter extends Actor implements Comparable<GameCharacter>, Serializable {
protected String name;
protected Faction faction;
protected HashSet<Ability> abilities;

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@@ -8,7 +8,7 @@ public class RestartSessionControllerTest {
SessionController sessionController;
Thread sessionThread;
sessionController = new SessionController();
sessionController = new SessionController(null);
sessionThread = new Thread(sessionController);
sessionThread.start();