Damage character #11

Merged
SemvdH merged 5 commits from damage-character into master 2020-06-06 20:43:07 +00:00
2 changed files with 3 additions and 1 deletions
Showing only changes of commit 24a03a2854 - Show all commits

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@@ -141,6 +141,7 @@ public class MainGame extends ApplicationAdapter {
music.setVolume(.1f);
music.play();
music.setLooping(true);
}

View File

@@ -163,6 +163,7 @@ public class GameInputProcessor implements InputProcessor {
}
// clicking on enemy
if (mainGame.hasCharacterSelected() && gameTile.containsCharacter() && gameTile.getCharacter().getFaction() != mainGame.getChosenFaction()) {
if (mainGame.mapRenderer.getSurroundedTilesOfCurrentCharacter().contains(gameTile))
gameTile.getCharacter().damage(10);
}
// set selected character