Fixed Datacontroller to allow for Data sendback

This commit is contained in:
MickWerf
2020-06-07 13:58:55 +02:00
parent 315d447a2a
commit fdf9b22d58
7 changed files with 20 additions and 20 deletions

View File

@@ -12,7 +12,6 @@ import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.utils.TimeUtils;
import netwerkprog.game.client.game.GAMESTATE;
import netwerkprog.game.client.game.characters.Agent;
import netwerkprog.game.client.game.characters.Hacker;
@@ -25,6 +24,7 @@ import netwerkprog.game.client.game.map.Map;
import netwerkprog.game.client.game.map.MapRenderer;
import netwerkprog.game.util.data.Data;
import netwerkprog.game.util.data.DataCallback;
import netwerkprog.game.util.data.DataSource;
import netwerkprog.game.util.game.Faction;
import netwerkprog.game.util.game.GameCharacter;
import netwerkprog.game.util.graphics.FrameRate;
@@ -346,11 +346,11 @@ public class MainGame extends ApplicationAdapter implements DataCallback {
public void send(Data data) {
System.out.println("[MAINGAME] sending data " + data);
this.client.send(data);
this.client.writeData(data);
}
@Override
public void onDataReceived(Data data) {
public void onDataReceived(Data data, DataSource source) {
System.out.println("[MAINGAME] Got data: " + data.toString());
}