added example animation
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core/assets/sprite-animation1.png
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core/assets/sprite-animation1.png
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@@ -1,4 +1,4 @@
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package netwerkprog.game;
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package temp;
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import com.badlogic.gdx.ApplicationListener;
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import com.badlogic.gdx.Gdx;
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@@ -8,6 +8,9 @@ import com.badlogic.gdx.graphics.g2d.Animation;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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/**
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* code got from https://github.com/libgdx/libgdx/wiki/2D-Animation
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*/
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public class Animator implements ApplicationListener {
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// Constant rows and columns of the sprite sheet
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