added moving of camera

This commit is contained in:
Sem van der Hoeven
2020-05-18 15:28:33 +02:00
parent 2eb3aa7ecf
commit d70e39e172
3 changed files with 181 additions and 5 deletions

View File

@@ -0,0 +1,150 @@
package netwerkprog.game.client.map;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.utils.TimeUtils;
import netwerkprog.game.MainGame;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
public class GameInputProcessor implements InputProcessor {
private final OrthographicCamera camera;
private MainGame game;
private ArrayList<Integer> keysList;
private boolean isWPressed = false;
private boolean isAPressed = false;
private boolean isSPressed = false;
private boolean isDPressed = false;
long lastTimeCounted;
private final float CAMERA_MOVE_SPEED = .3f;
public GameInputProcessor(OrthographicCamera camera, MainGame game) {
this.camera = camera;
this.game = game;
keysList = new ArrayList<>();
lastTimeCounted = TimeUtils.millis();
keysList.add(Input.Keys.W);
keysList.add(Input.Keys.A);
keysList.add(Input.Keys.S);
keysList.add(Input.Keys.D);
}
public boolean isWPressed() {
return isWPressed;
}
public boolean isAPressed() {
return isAPressed;
}
public boolean isSPressed() {
return isSPressed;
}
public boolean isDPressed() {
return isDPressed;
}
@Override
public boolean keyDown(int keycode) {
if (keysList.contains(keycode)) {
if (keycode == keysList.get(0)) {
this.isWPressed = true;
return true;
}
if (keycode == keysList.get(1)) {
this.isAPressed = true;
return true;
}
if (keycode == keysList.get(2)) {
this.isSPressed = true;
return true;
}
if (keycode == keysList.get(3)) {
this.isDPressed = true;
return true;
}
return true;
}
return false;
}
@Override
public boolean keyUp(int keycode) {
if (keysList.contains(keycode)) {
if (keycode == keysList.get(0)) {
this.isWPressed = false;
return true;
}
if (keycode == keysList.get(1)) {
this.isAPressed = false;
return true;
}
if (keycode == keysList.get(2)) {
this.isSPressed = false;
return true;
}
if (keycode == keysList.get(3)) {
this.isDPressed = false;
return true;
}
return true;
}
return false;
}
@Override
public boolean keyTyped(char character) {
return false;
}
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
return false;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
return false;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer) {
return false;
}
@Override
public boolean mouseMoved(int screenX, int screenY) {
return false;
}
@Override
public boolean scrolled(int amount) {
return false;
}
public void update() {
long delta = TimeUtils.timeSinceMillis(lastTimeCounted);
lastTimeCounted = TimeUtils.millis();
if (isWPressed()) {
camera.position.add(0, -CAMERA_MOVE_SPEED * delta, 0);
}
if (isSPressed()) {
camera.position.add(0, CAMERA_MOVE_SPEED * delta, 0);
}
if (isAPressed()) {
camera.position.add(CAMERA_MOVE_SPEED * delta, 0, 0);
}
if (isDPressed()) {
camera.position.add(-CAMERA_MOVE_SPEED * delta, 0, 0);
}
}
}

View File

@@ -8,6 +8,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
import netwerkprog.game.util.Renderable;
public class MapRenderer implements Renderable {
private final OrthographicCamera camera;
private int tileWidth;
private Map map;
private SpriteBatch batch;
@@ -22,11 +23,12 @@ public class MapRenderer implements Renderable {
public static TextureRegion PATH_TILE;
public MapRenderer(Map map, int tileWidth, SpriteBatch batch) {
public MapRenderer(Map map, int tileWidth, SpriteBatch batch, OrthographicCamera camera) {
this.map = map;
this.tileWidth = tileWidth;
this.batch = batch;
cam = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
this.camera = camera;
makeTiles();
}
@@ -58,6 +60,7 @@ public class MapRenderer implements Renderable {
@Override
public void render() {
batch.begin();
batch.setProjectionMatrix(camera.combined);
for (int row = map.getHeight(); row >= 0; row--) {
y += 32;
x = 0;