From aac30b4317e0399b1007aaa70305fa127e0d88ba Mon Sep 17 00:00:00 2001 From: Sem van der Hoeven Date: Sun, 10 May 2020 22:13:26 +0200 Subject: [PATCH] added todos --- core/src/netwerkprog/game/client/Client.java | 1 + core/src/netwerkprog/game/server/Server.java | 7 +++++++ core/src/netwerkprog/game/server/ServerClient.java | 1 + 3 files changed, 9 insertions(+) diff --git a/core/src/netwerkprog/game/client/Client.java b/core/src/netwerkprog/game/client/Client.java index 1ad80d4..e5bd3da 100644 --- a/core/src/netwerkprog/game/client/Client.java +++ b/core/src/netwerkprog/game/client/Client.java @@ -6,6 +6,7 @@ import java.io.IOException; import java.net.Socket; import java.util.Scanner; +//TODO rewrite with GDX library https://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx public class Client { private int port; private String hostname; diff --git a/core/src/netwerkprog/game/server/Server.java b/core/src/netwerkprog/game/server/Server.java index 5f94406..8188d3b 100644 --- a/core/src/netwerkprog/game/server/Server.java +++ b/core/src/netwerkprog/game/server/Server.java @@ -1,5 +1,10 @@ package netwerkprog.game.server; +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.Net; +import com.badlogic.gdx.net.ServerSocketHints; +import com.badlogic.gdx.net.SocketHints; + import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; @@ -8,6 +13,7 @@ import java.net.Socket; import java.util.ArrayList; import java.util.HashMap; +//TODO rewrite this with the GDX library https://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx public class Server { private ServerSocket serverSocket; private static final int PORT = 8000; @@ -17,6 +23,7 @@ public class Server { public static void main(String[] args) { Server server = new Server(); server.connect(); + } public void connect() { diff --git a/core/src/netwerkprog/game/server/ServerClient.java b/core/src/netwerkprog/game/server/ServerClient.java index d4bca8e..777b83a 100644 --- a/core/src/netwerkprog/game/server/ServerClient.java +++ b/core/src/netwerkprog/game/server/ServerClient.java @@ -5,6 +5,7 @@ import java.io.DataOutputStream; import java.io.IOException; import java.net.Socket; +//TODO rewrite with GDX library https://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx public class ServerClient implements Runnable { private DataInputStream in; private DataOutputStream out;