Add files for shifter, fix was to enable sending analog axis in example
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124
LogitechShifter_Joystick/LogitechShifter_Joystick.ino
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124
LogitechShifter_Joystick/LogitechShifter_Joystick.ino
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/*
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* Project Sim Racing Library for Arduino
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* @author David Madison
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* @link github.com/dmadison/Sim-Racing-Arduino
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* @license LGPLv3 - Copyright (c) 2022 David Madison
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*
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* This file is part of the Sim Racing Library for Arduino.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @details Emulates the Logitech Driving Force shifter (included with
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* the G923 / G920 / G29 wheels) as a joystick over USB.
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* @example LogitechShifter_Joystick.ino
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*/
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// This example requires the Arduino Joystick Library
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// Download Here: https://github.com/MHeironimus/ArduinoJoystickLibrary
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#include <SimRacing.h>
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#include <Joystick.h>
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// Set this option to 'true' to send the shifter's X/Y position
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// as a joystick. This is not needed for most games.
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const bool SendAnalogAxis = true;
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// Set this option to 'true' to send the raw state of the reverse
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// trigger as its own button. This is not needed for any racing
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// games, but can be useful for custom controller purposes.
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const bool SendReverseRaw = false;
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// Power (VCC): DE-9 pin 9
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// Ground (GND): DE-9 pin 6
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// Note: DE-9 pin 3 (CS) needs to be pulled-up to VCC!
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const int Pin_ShifterX = A0; // DE-9 pin 4
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const int Pin_ShifterY = A2; // DE-9 pin 8
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const int Pin_ShifterRev = 2; // DE-9 pin 2
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// This pin requires an extra resistor! If you have made the proper
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// connections, change the pin number to the one you're using
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const int Pin_ShifterDetect = SimRacing::UnusedPin; // DE-9 pin 7, requires pull-down resistor
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SimRacing::LogitechShifter shifter(
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Pin_ShifterX, Pin_ShifterY,
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Pin_ShifterRev,
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Pin_ShifterDetect
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);
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//SimRacing::LogitechShifter shifter = SimRacing::CreateShieldObject<SimRacing::LogitechShifter, 2>();
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const int Gears[] = { 1, 2, 3, 4, 5, 6, -1 };
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const int NumGears = sizeof(Gears) / sizeof(Gears[0]);
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const int ADC_Max = 1023; // 10-bit on AVR
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Joystick_ Joystick(
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JOYSTICK_DEFAULT_REPORT_ID, // default report (no additional pages)
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JOYSTICK_TYPE_JOYSTICK, // so that this shows up in Windows joystick manager
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NumGears + SendReverseRaw, // number of buttons (7 gears: reverse and 1-6)
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0, // number of hat switches (none)
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SendAnalogAxis, SendAnalogAxis, // include X and Y axes for analog output, if set above
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false, false, false, false, false, false, false, false, false); // no other axes
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void updateJoystick(); // forward-declared function for non-Arduino environments
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void setup() {
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shifter.begin();
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// if you have one, your calibration line should go here
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Joystick.begin(false); // 'false' to disable auto-send
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Joystick.setXAxisRange(0, ADC_Max);
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Joystick.setYAxisRange(ADC_Max, 0); // invert axis so 'up' is up
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updateJoystick(); // send initial state
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}
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void loop() {
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shifter.update();
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if (SendAnalogAxis == true || shifter.gearChanged()) {
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updateJoystick();
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}
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}
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void updateJoystick() {
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// set the buttons corresponding to the gears
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for (int i = 0; i < NumGears; i++) {
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if (shifter.getGear() == Gears[i]) {
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Joystick.pressButton(i);
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}
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else {
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Joystick.releaseButton(i);
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}
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}
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// set the analog axes (if the option is set)
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if (SendAnalogAxis == true) {
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int x = shifter.getPosition(SimRacing::X, 0, ADC_Max);
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int y = shifter.getPosition(SimRacing::Y, 0, ADC_Max);
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Joystick.setXAxis(x);
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Joystick.setYAxis(y);
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}
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// set the reverse button (if the option is set)
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if (SendReverseRaw == true) {
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bool reverseState = shifter.getReverseButton();
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Joystick.setButton(NumGears, reverseState); // "NumGears" is the 0-indexed max gear + 1
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}
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Joystick.sendState();
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}
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