Add matugen config for quickshell and add futures box
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77
quickshell/ui/FortuneBox.qml
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77
quickshell/ui/FortuneBox.qml
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import QtQuick
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import Quickshell
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import QtQuick.Window
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import "../services"
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import "../constants"
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PanelWindow {
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id: fortuneBox
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required property ShellScreen modelData
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screen: modelData
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property int horizontalPadding: 12
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property int verticalPadding: 8
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property real backgroundOpacity: 0.8
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implicitWidth: fortuneText.implicitWidth + (horizontalPadding * 2)
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implicitHeight: fortuneText.implicitHeight + (verticalPadding * 2)
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aboveWindows: false
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color: Qt.alpha(Colors.md3.on_secondary, backgroundOpacity)
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FortuneService {
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id: fortuneService
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}
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// Canvas {
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// id: gradientCanvas
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// anchors.fill: parent
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// onPaint: {
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// var ctx = getContext("2d");
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// ctx.reset();
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// var grad = ctx.createLinearGradient(0, 0, width, height);
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// grad.addColorStop(0.0, "rgba(0, 0, 0, 0.0)");
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// grad.addColorStop(0.3, "rgba(0, 0, 0, 0.55)");
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// grad.addColorStop(1.0, "rgba(0, 0, 0, 0.80)");
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// ctx.fillStyle = grad;
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// ctx.fillRect(0, 0, width, height);
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// // Fade all sides out so panel edges are not visible.
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// var edgeFade = Math.max(10, Math.min(width, height) * 0.4);
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// ctx.globalCompositeOperation = "destination-in";
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// var maskX = ctx.createLinearGradient(0, 0, width, 0);
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// maskX.addColorStop(0.0, "rgba(0, 0, 0, 0.0)");
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// maskX.addColorStop(edgeFade / width, "rgba(0, 0, 0, 1.0)");
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// maskX.addColorStop(1.0 - (edgeFade / width), "rgba(0, 0, 0, 1.0)");
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// maskX.addColorStop(1.0, "rgba(0, 0, 0, 0.0)");
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// ctx.fillStyle = maskX;
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// ctx.fillRect(0, 0, width, height);
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// var maskY = ctx.createLinearGradient(0, 0, 0, height);
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// maskY.addColorStop(0.0, "rgba(0, 0, 0, 0.0)");
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// maskY.addColorStop(edgeFade / height, "rgba(0, 0, 0, 0.6)");
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// maskY.addColorStop(1.0 - (edgeFade / height), "rgba(0, 0, 0, 0.6)");
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// maskY.addColorStop(1.0, "rgba(0, 0, 0, 0.0)");
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// ctx.fillStyle = maskY;
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// ctx.fillRect(0, 0, width, height);
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// }
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// onWidthChanged: requestPaint()
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// onHeightChanged: requestPaint()
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// }
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Text {
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id: fortuneText
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anchors.centerIn: parent
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text: fortuneService.fortuneText
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color: Colors.md3.primary
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font.pixelSize: 12
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font.family: Constants.fontFamily
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}
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}
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