{EDIT} change movement speed of enemies and player
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@@ -115,7 +115,7 @@ void init_sprites()
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// add simple enemies
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for (i = 0; i < SIMPLE_ENEMY_MAX_AMOUNT; i++)
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{
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ENEMY_SPRITE e = {NONACTIVE, SIMPLE, 20 * i + 10, 10, RGBA8(245, 90, 66, 255), 1.0};
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ENEMY_SPRITE e = {NONACTIVE, SIMPLE, 0,0, SIMPLE_ENEMY_COLOR, SIMPLE_ENEMY_MOVEMENT_SPEED};
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enemies[i] = e;
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enemy_count++;
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}
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