add border around main game for #4
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@@ -4,9 +4,25 @@ void drawing_draw_rectangle_open(float x, float y, float width, float heigth, in
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{
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for (int i = 0; i < thiccness; i++)
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{
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vita2d_draw_line(x, y + i, x + width, y + i, color);
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vita2d_draw_line(x + i, y, x + i, y + heigth, color);
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vita2d_draw_line(x, y - i, x + width, y - i, color);
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vita2d_draw_line(x + width - i, y, x + width - i, y + heigth, color);
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vita2d_draw_line(x, y + i, x + width, y + i, color); // top
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vita2d_draw_line(x + i, y, x + i, y + heigth, color); // left
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vita2d_draw_line(x, y - i + heigth, x + width, y - i + heigth, color); // bottom
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vita2d_draw_line(x + width - i, y, x + width - i, y + heigth, color); // right
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}
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}
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void drawing_draw_hline(float x0, float y0, float width, int thiccness, unsigned int color)
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{
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for (int i = 0; i < thiccness; i++)
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{
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vita2d_draw_line(x0, y0 + i, x0 + width, y0 + i, color);
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}
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}
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void drawing_draw_vline(float x0, float y0, float height, int thiccness, unsigned int color)
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{
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for (int i = 0; i < thiccness; i++)
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{
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vita2d_draw_line(x0 + i, y0, x0 + i, y0 + height, color);
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}
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}
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