Files
SDBA/src/scenes/in_Game_Scene.h
2021-06-04 14:32:16 +02:00

24 lines
424 B
C++

#pragma once
#include "scene.h"
namespace scene
{
class In_Game_Scene : public scene::Scene
{
private:
scene::Scenes return_value = scene::Scenes::INGAME;
public:
In_Game_Scene();
~In_Game_Scene();
Scenes start(GLFWwindow* window) override;
void render() override;
void update(GLFWwindow* window) override;
void onKey(GLFWwindow* window, int key, int scancode, int action, int mods) override;
};
}