Files
SDBA/src/scenes/inGameScene.h
2021-05-25 15:52:41 +02:00

16 lines
312 B
C++

#pragma once
#include "scene.h"
class InGameScene : public Scene
{
private:
public:
virtual void start() override;
virtual void stop() override;
virtual void render() override;
virtual void update(GLFWwindow* window) override;
virtual void onKey(int key, int scancode, int action, int mods) override;
};