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SDBA/src/toolbox/toolbox.h
2021-05-25 10:19:33 +02:00

15 lines
306 B
C++

#pragma once
#include "../entities/camera.h"
#include <glm/gtc/matrix_transform.hpp>
namespace toolbox
{
#define WINDOW_WIDTH 1400
#define WINDOW_HEIGT 800
glm::mat4 CreateModelMatrix(glm::vec3 translation, glm::vec3 rotation, float scale);
glm::mat4 CreateViewMatrix(entities::Camera& camera);
}