Files
SDBA/src/computervision/ObjectDetection.cpp
2021-06-11 16:19:41 +02:00

205 lines
5.1 KiB
C++

#include <opencv2/videoio.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/video.hpp>
#include <GLFW/glfw3.h>
#include "ObjectDetection.h"
#include "BackgroundRemover.h"
#include "SkinDetector.h"
#include "FingerCount.h"
#include "async/StaticCameraInstance.h"
#include "calibration/HandCalibrator.h"
#define TIME_DURATION 1.0f
namespace computervision
{
cv::Mat img, img_gray, img2, img2_gray, img3, img4;
int hand_mask_start_x_pos, hand_mask_start_y_pos, hand_mask_width, hand_mask_height;
bool hand_mask_generated = false;
Mat frame, frame_out, handMask, foreground, fingerCountDebug;
BackgroundRemover background_remover;
SkinDetector skin_detector;
FingerCount finger_count;
handcalibration::HandCalibrator hand_calibrator;
cv::VideoCapture cap = static_camera::getCap();
float time = 0;
int seconds_left = 5; // calibration countdown
bool background_calibrated = false;
bool skin_calibrated = false;
ObjectDetection::ObjectDetection()
{
}
cv::Mat ObjectDetection::ReadCamera() {
cap.read(img);
return img;
}
cv::VideoCapture ObjectDetection::GetCap()
{
return cap;
}
bool ObjectDetection::DetectHand(Mat camera_frame, bool& hand_present)
{
//calculate deltatime
double current_time = glfwGetTime();
static double last_frame_time = current_time;
double delt_time = current_time - last_frame_time;
std::cout << "delta time : " << delt_time << std::endl;
last_frame_time = current_time;
time += delt_time;
if (time >= TIME_DURATION)
{
std::cout << "timer finised, seconds left: " << seconds_left << std::endl;
seconds_left--;
time = 0;
}
Mat input_frame = GenerateHandMaskSquare(camera_frame);
frame_out = input_frame.clone();
// detect skin color
skin_detector.drawSkinColorSampler(camera_frame);
// remove background from image
foreground = background_remover.getForeground(input_frame);
// detect the hand contours
handMask = skin_detector.getSkinMask(foreground);
// count the amount of fingers and put the info on the matrix
fingerCountDebug = finger_count.findFingersCount(handMask, frame_out);
// get the amount of fingers
int fingers_amount = finger_count.getAmountOfFingers();
// draw the hand rectangle on the camera input, and draw text showing if the hand is open or closed.
DrawHandMask(&camera_frame);
if (seconds_left <= 0)
{
if (!background_calibrated)
{
background_remover.calibrate(input_frame);
background_calibrated = true;
hand_calibrator.SetBackGroundCalibrated(background_calibrated);
seconds_left = 5;
time = 0;
}
else
{
if (!skin_calibrated)
{
skin_detector.calibrate(input_frame);
skin_calibrated = true;
hand_calibrator.SetSkinCalibration(skin_calibrated);
time = 0;
}
}
}
hand_calibrator.SetAmountOfFingers(fingers_amount);
finger_count.DrawHandContours(camera_frame);
hand_calibrator.DrawHandCalibrationText(camera_frame);
std::string calibration_text = (!background_calibrated ? "calibrating background in " : (!skin_calibrated ? "calibrating skin in " : ""));
calibration_text += std::to_string(seconds_left);
if (!background_calibrated || !skin_calibrated)
cv:putText(camera_frame, calibration_text, cv::Point(5, 400), cv::FONT_HERSHEY_COMPLEX, 1.0, cv::Scalar(255, 0, 255),2);
imshow("camera", camera_frame);
/*imshow("output", frame_out);
imshow("foreground", foreground);
imshow("handMask", handMask);
imshow("handDetection", fingerCountDebug);*/
hand_present = hand_calibrator.CheckIfHandPresent(handMask, handcalibration::HandDetectionType::MENU);
hand_calibrator.SetHandPresent(hand_present);
int key = waitKey(1);
if (key == 98) // b, calibrate the background
{
background_remover.calibrate(input_frame);
hand_calibrator.SetBackGroundCalibrated(true);
}
else if (key == 115) // s, calibrate the skin color
{
skin_detector.calibrate(input_frame);
hand_calibrator.SetSkinCalibration(true);
}
return fingers_amount > 0;
}
void ObjectDetection::CalculateDifference()
{
cap.read(img);
cap.read(img2);
cv::cvtColor(img, img_gray, cv::COLOR_RGBA2GRAY);
cv::cvtColor(img2, img2_gray, cv::COLOR_RGBA2GRAY);
cv::absdiff(img_gray, img2_gray, img3);
cv::threshold(img3, img4, 50, 170, cv::THRESH_BINARY);
imshow("threshold", img4);
}
cv::Mat ObjectDetection::GenerateHandMaskSquare(cv::Mat img)
{
hand_mask_start_x_pos = 20;
hand_mask_start_y_pos = img.rows / 5;
hand_mask_width = img.cols / 3;
hand_mask_height = img.cols / 3;
cv::Mat mask = cv::Mat::zeros(img.size(), img.type());
cv::Mat distance_img = cv::Mat::zeros(img.size(), img.type());
cv::rectangle(mask, Rect(hand_mask_start_x_pos, hand_mask_start_y_pos, hand_mask_width, hand_mask_height), Scalar(255, 255, 255), -1);
img.copyTo(distance_img, mask);
hand_mask_generated = true;
return distance_img;
}
bool ObjectDetection::DrawHandMask(cv::Mat* input)
{
if (!hand_mask_generated) return false;
rectangle(*input, Rect(hand_mask_start_x_pos, hand_mask_start_y_pos, hand_mask_width, hand_mask_height), Scalar(255, 255, 255));
return true;
}
void ObjectDetection::ShowWebcam()
{
imshow("Webcam image", img);
}
}