Compare commits
4 Commits
feature/po
...
BUGGED/pos
| Author | SHA1 | Date | |
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612adf6e9b | ||
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25c99abb72 | ||
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9d80cddbd1 | ||
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40529f84b3 |
@@ -1,17 +1,15 @@
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#include <opencv2/videoio.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/video.hpp>
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#include "ObjectDetection.h"
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#include "ObjectDetection.h"
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#include "BackgroundRemover.h"
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#include "BackgroundRemover.h"
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#include "SkinDetector.h"
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#include "SkinDetector.h"
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#include "FaceDetector.h"
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#include "FaceDetector.h"
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#include "FingerCount.h"
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#include "FingerCount.h"
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#include "VideoCapture.h"
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using namespace videocapture;
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namespace computervision
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namespace computervision
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{
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{
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cv::VideoCapture cap(1);
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cv::Mat img, imgGray, img2, img2Gray, img3, img4;
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cv::Mat img, imgGray, img2, img2Gray, img3, img4;
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@@ -29,7 +27,12 @@ namespace computervision
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}
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}
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cv::Mat ObjectDetection::readCamera() {
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cv::Mat ObjectDetection::readCamera() {
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cap.read(img);
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/*videocapture::getMutex()->lock();
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videocapture::getCap().read(img);
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videocapture::getMutex()->unlock();*/
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img = videocapture::readFrame();
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return img;
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return img;
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}
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}
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@@ -76,8 +79,13 @@ namespace computervision
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void ObjectDetection::calculateDifference()
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void ObjectDetection::calculateDifference()
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{
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{
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cap.read(img);
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//videocapture::getMutex()->lock();
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cap.read(img2);
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//videocapture::getCap().read(img);
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//videocapture::getCap().read(img2);
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//videocapture::getMutex()->unlock()
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img = videocapture::readFrame();
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img2 = videocapture::readFrame();
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cv::cvtColor(img, imgGray, cv::COLOR_RGBA2GRAY);
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cv::cvtColor(img, imgGray, cv::COLOR_RGBA2GRAY);
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cv::cvtColor(img2, img2Gray, cv::COLOR_RGBA2GRAY);
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cv::cvtColor(img2, img2Gray, cv::COLOR_RGBA2GRAY);
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@@ -65,6 +65,8 @@ namespace computervision
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*/
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*/
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bool drawHandMaskRect(cv::Mat *input);
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bool drawHandMaskRect(cv::Mat *input);
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cv::VideoCapture getCap();
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};
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};
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@@ -39,64 +39,46 @@ namespace computervision
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int nPoints = 18;
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int nPoints = 18;
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#endif
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#endif
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Net net;
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Net net;
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int inWidth = 368;
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int inHeight = 368;
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float thresh = 0.01;
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void OpenPoseVideo::setup() {
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void OpenPoseVideo::setup() {
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net = readNetFromCaffe(protoFile, weightsFile);
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net = readNetFromCaffe(protoFile, weightsFile);
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}
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}
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void OpenPoseVideo::movementSkeleton(Mat inputImage) {
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cv::Mat OpenPoseVideo::getBlobFromImage(cv::Mat inputImage)
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//string device = "cpu";
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//string videoFile = "sample_video.mp4";
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// Take arguments from commmand line
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/*if (argc == 2)
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{
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{
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if ((string)argv[1] == "gpu")
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Mat frame;
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device = "gpu";
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else
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videoFile = argv[1];
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}
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else if (argc == 3)
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{
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videoFile = argv[1];
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if ((string)argv[2] == "gpu")
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device = "gpu";
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}*/
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int inWidth = 368;
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int inHeight = 368;
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float thresh = 0.01;
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Mat frame, frameCopy;
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int frameWidth = inputImage.size().width;
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int frameWidth = inputImage.size().width;
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int frameHeight = inputImage.size().height;
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int frameHeight = inputImage.size().height;
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/*if (device == "cpu")
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{
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cout << "Using CPU device" << endl;
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net.setPreferableBackend(DNN_TARGET_CPU);
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}
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else if (device == "gpu")
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{
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cout << "Using GPU device" << endl;
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net.setPreferableBackend(DNN_BACKEND_CUDA);
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net.setPreferableTarget(DNN_TARGET_CUDA);
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}*/
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double t = (double)cv::getTickCount();
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double t = (double)cv::getTickCount();
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std::cout << "reading input image and blob" << std::endl;
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frame = inputImage;
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frame = inputImage.clone();
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frameCopy = frame.clone();
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Mat inpBlob = blobFromImage(frame, 1.0 / 255, Size(inWidth, inHeight), Scalar(0, 0, 0), false, false);
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Mat inpBlob = blobFromImage(frame, 1.0 / 255, Size(inWidth, inHeight), Scalar(0, 0, 0), false, false);
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return inpBlob;
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}
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void OpenPoseVideo::movementSkeleton(Mat inputImage, Mat inpBlob, std::function<void(std::vector<Point>)> f) {
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std::cout << "movement skeleton start" << std::endl;
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int frameWidth = inputImage.size().width;
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int frameHeight = inputImage.size().height;
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std::cout << "done reading image and blob" << std::endl;
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net.setInput(inpBlob);
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net.setInput(inpBlob);
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std::cout << "done setting input to net" << std::endl;
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Mat output = net.forward();
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Mat output = net.forward();
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int H = output.size[2];
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int H = output.size[2];
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int W = output.size[3];
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int W = output.size[3];
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std::cout << "about to find position of boxy parts" << std::endl;
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// find the position of the body parts
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// find the position of the body parts
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vector<Point> points(nPoints);
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vector<Point> points(nPoints);
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for (int n = 0; n < nPoints; n++)
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for (int n = 0; n < nPoints; n++)
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@@ -114,31 +96,16 @@ namespace computervision
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p.x *= (float)frameWidth / W;
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p.x *= (float)frameWidth / W;
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p.y *= (float)frameHeight / H;
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p.y *= (float)frameHeight / H;
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circle(frameCopy, cv::Point((int)p.x, (int)p.y), 8, Scalar(0, 255, 255), -1);
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/*circle(frame, cv::Point((int)p.x, (int)p.y), 8, Scalar(0, 255, 255), -1);
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cv::putText(frameCopy, cv::format("%d", n), cv::Point((int)p.x, (int)p.y), cv::FONT_HERSHEY_COMPLEX, 1.1, cv::Scalar(0, 0, 255), 2);
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cv::putText(frame, cv::format("%d", n), cv::Point((int)p.x, (int)p.y), cv::FONT_HERSHEY_COMPLEX, 1.1, cv::Scalar(0, 0, 255), 2);*/
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}
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}
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points[n] = p;
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points[n] = p;
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}
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}
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int nPairs = sizeof(POSE_PAIRS) / sizeof(POSE_PAIRS[0]);
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//cv::putText(frame, cv::format("time taken = %.2f sec", t), cv::Point(50, 50), cv::FONT_HERSHEY_COMPLEX, .8, cv::Scalar(255, 50, 0), 2);
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for (int n = 0; n < nPairs; n++)
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{
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// lookup 2 connected body/hand parts
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Point2f partA = points[POSE_PAIRS[n][0]];
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Point2f partB = points[POSE_PAIRS[n][1]];
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if (partA.x <= 0 || partA.y <= 0 || partB.x <= 0 || partB.y <= 0)
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continue;
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line(frame, partA, partB, Scalar(0, 255, 255), 8);
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circle(frame, partA, 8, Scalar(0, 0, 255), -1);
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circle(frame, partB, 8, Scalar(0, 0, 255), -1);
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}
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t = ((double)cv::getTickCount() - t) / cv::getTickFrequency();
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cv::putText(frame, cv::format("time taken = %.2f sec", t), cv::Point(50, 50), cv::FONT_HERSHEY_COMPLEX, .8, cv::Scalar(255, 50, 0), 2);
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// imshow("Output-Keypoints", frameCopy);
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// imshow("Output-Keypoints", frameCopy);
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imshow("Output-Skeleton", frame);
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/*imshow("Output-Skeleton", frame);*/
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std::cout << "about to call points receiving method" << std::endl;
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f(points);
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}
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}
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}
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}
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@@ -13,7 +13,8 @@ namespace computervision
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private:
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private:
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public:
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public:
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void movementSkeleton(Mat inputImage);
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cv::Mat getBlobFromImage(cv::Mat inputImage);
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void movementSkeleton(Mat inputImage, Mat inpBlob, std::function<void(std::vector<Point>)> f);
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void setup();
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void setup();
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};
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};
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}
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}
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33
src/computervision/VideoCapture.cpp
Normal file
33
src/computervision/VideoCapture.cpp
Normal file
@@ -0,0 +1,33 @@
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#include "VideoCapture.h"
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#include <mutex>
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#include <iostream>
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namespace videocapture{
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static cv::VideoCapture cap(0);
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static std::mutex mtx;
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cv::VideoCapture getCap() {
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cap.release();
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return cap;
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}
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cv::Mat readFrame()
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{
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std::cout << "reading frame" << std::endl;
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cv::Mat camFrame, videoFrame;
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mtx.lock();
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bool res = cap.read(camFrame);
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std::cout << (res ? "reading worked" : "reading failed") << std::endl;
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videoFrame = camFrame.clone();
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mtx.unlock();
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return videoFrame;
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}
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std::mutex* getMutex()
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{
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return &mtx;
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}
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}
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12
src/computervision/VideoCapture.h
Normal file
12
src/computervision/VideoCapture.h
Normal file
@@ -0,0 +1,12 @@
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#pragma once
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#include <opencv2/videoio.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/video.hpp>
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#include <mutex>
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namespace videocapture {
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cv::VideoCapture getCap();
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std::mutex* getMutex();
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cv::Mat readFrame();
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}
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41
src/computervision/async/async_arm_detection.cpp
Normal file
41
src/computervision/async/async_arm_detection.cpp
Normal file
@@ -0,0 +1,41 @@
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#include <iostream>
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#include "async_arm_detection.h"
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#include "../OpenPoseVideo.h"
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#include <thread>
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#include "../VideoCapture.h"
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#include <opencv2/dnn.hpp>
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#include <opencv2/imgproc.hpp>
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#include <opencv2/highgui.hpp>
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namespace computervision
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{
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AsyncArmDetection::AsyncArmDetection()
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{
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}
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void AsyncArmDetection::run_arm_detection()
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{
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}
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void AsyncArmDetection::start(std::function<void(std::vector<Point>)> points_ready_func, OpenPoseVideo op)
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{
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auto lambda = [](cv::Mat img, std::function<void(std::vector<Point>)> f, OpenPoseVideo op, cv::Mat inpBlob) {
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std::cout << "STARTING THREAD LAMBDA" << std::endl;
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//imshow("image", img); 255, Size(368, 368), Scalar(0, 0, 0), false, false);
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op.movementSkeleton(img, inpBlob, f);
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//}
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};
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cv::Mat img = videocapture::readFrame();
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std::cout << "starting function" << std::endl;
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cv::Mat inpBlob = op.getBlobFromImage(videocapture::readFrame());
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std::thread async_arm_detect_thread(lambda, img, points_ready_func, op, inpBlob);
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}
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}
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22
src/computervision/async/async_arm_detection.h
Normal file
22
src/computervision/async/async_arm_detection.h
Normal file
@@ -0,0 +1,22 @@
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#pragma once
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#include <vector>
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#include <opencv2/core/types.hpp>
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#include <opencv2/videoio.hpp>
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#include <functional>
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#include "../OpenPoseVideo.h"
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namespace computervision
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{
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class AsyncArmDetection
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{
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public:
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AsyncArmDetection(void);
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void start(std::function<void(std::vector<cv::Point>)>, computervision::OpenPoseVideo op);
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private:
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void run_arm_detection();
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};
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}
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22
src/main.cpp
22
src/main.cpp
@@ -1,6 +1,8 @@
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#include <GL/glew.h>
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <functional>
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#include <vector>
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#include "stb_image.h"
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#include <ostream>
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#include <ostream>
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@@ -21,6 +23,8 @@
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//#include "computervision/OpenPoseImage.h"
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//#include "computervision/OpenPoseImage.h"
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#include "computervision/OpenPoseVideo.h"
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#include "computervision/OpenPoseVideo.h"
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#include "computervision/async/async_arm_detection.h"
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#pragma comment(lib, "glfw3.lib")
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#pragma comment(lib, "glfw3.lib")
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#pragma comment(lib, "glew32s.lib")
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#pragma comment(lib, "glew32s.lib")
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#pragma comment(lib, "opengl32.lib")
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#pragma comment(lib, "opengl32.lib")
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@@ -28,7 +32,15 @@
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static double UpdateDelta();
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static double UpdateDelta();
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|
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static GLFWwindow* window;
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static GLFWwindow* window;
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computervision::AsyncArmDetection as;
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computervision::OpenPoseVideo openPoseVideo;
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void retrieve_points(std::vector<Point> arm_points)
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{
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std::cout << "got points!!" << std::endl;
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std::cout << "points: " << arm_points << std::endl;
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as.start(retrieve_points, openPoseVideo);
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|
}
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|
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int main(void)
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int main(void)
|
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{
|
{
|
||||||
@@ -67,7 +79,8 @@ int main(void)
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|||||||
// create object detection object instance
|
// create object detection object instance
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computervision::ObjectDetection objDetect;
|
computervision::ObjectDetection objDetect;
|
||||||
//computervision::OpenPoseImage openPoseImage;
|
//computervision::OpenPoseImage openPoseImage;
|
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computervision::OpenPoseVideo openPoseVideo;
|
|
||||||
|
openPoseVideo.setup();
|
||||||
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|
||||||
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|
||||||
// set up object detection
|
// set up object detection
|
||||||
@@ -75,7 +88,11 @@ int main(void)
|
|||||||
cv::Mat cameraFrame;
|
cv::Mat cameraFrame;
|
||||||
|
|
||||||
|
|
||||||
openPoseVideo.setup();
|
//openPoseVideo.setup();
|
||||||
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|
||||||
|
|
||||||
|
as.start(retrieve_points, openPoseVideo);
|
||||||
|
|
||||||
|
|
||||||
// Main game loop
|
// Main game loop
|
||||||
while (!glfwWindowShouldClose(window))
|
while (!glfwWindowShouldClose(window))
|
||||||
@@ -95,7 +112,6 @@ int main(void)
|
|||||||
|
|
||||||
cameraFrame = objDetect.readCamera();
|
cameraFrame = objDetect.readCamera();
|
||||||
//objDetect.detectHand(cameraFrame);
|
//objDetect.detectHand(cameraFrame);
|
||||||
openPoseVideo.movementSkeleton(cameraFrame);
|
|
||||||
|
|
||||||
// Finish up
|
// Finish up
|
||||||
shader.Stop();
|
shader.Stop();
|
||||||
|
|||||||
@@ -19,12 +19,14 @@
|
|||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClCompile Include="src\computervision\async\async_arm_detection.cpp" />
|
||||||
<ClCompile Include="src\computervision\FaceDetector.cpp" />
|
<ClCompile Include="src\computervision\FaceDetector.cpp" />
|
||||||
<ClCompile Include="src\computervision\ObjectDetection.cpp" />
|
<ClCompile Include="src\computervision\ObjectDetection.cpp" />
|
||||||
<ClCompile Include="src\computervision\OpenPoseVideo.cpp" />
|
<ClCompile Include="src\computervision\OpenPoseVideo.cpp" />
|
||||||
<ClCompile Include="src\computervision\SkinDetector.cpp" />
|
<ClCompile Include="src\computervision\SkinDetector.cpp" />
|
||||||
<ClCompile Include="src\computervision\FingerCount.cpp" />
|
<ClCompile Include="src\computervision\FingerCount.cpp" />
|
||||||
<ClCompile Include="src\computervision\BackgroundRemover.cpp" />
|
<ClCompile Include="src\computervision\BackgroundRemover.cpp" />
|
||||||
|
<ClCompile Include="src\computervision\VideoCapture.cpp" />
|
||||||
<ClCompile Include="src\entities\camera.cpp" />
|
<ClCompile Include="src\entities\camera.cpp" />
|
||||||
<ClCompile Include="src\entities\entity.cpp" />
|
<ClCompile Include="src\entities\entity.cpp" />
|
||||||
<ClCompile Include="src\main.cpp" />
|
<ClCompile Include="src\main.cpp" />
|
||||||
@@ -36,12 +38,14 @@
|
|||||||
<ClCompile Include="src\toolbox\toolbox.cpp" />
|
<ClCompile Include="src\toolbox\toolbox.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="src\computervision\async\async_arm_detection.h" />
|
||||||
<ClInclude Include="src\computervision\FaceDetector.h" />
|
<ClInclude Include="src\computervision\FaceDetector.h" />
|
||||||
<ClInclude Include="src\computervision\FingerCount.h" />
|
<ClInclude Include="src\computervision\FingerCount.h" />
|
||||||
<ClInclude Include="src\computervision\BackgroundRemover.h" />
|
<ClInclude Include="src\computervision\BackgroundRemover.h" />
|
||||||
<ClInclude Include="src\computervision\OpenPoseVideo.h" />
|
<ClInclude Include="src\computervision\OpenPoseVideo.h" />
|
||||||
<ClInclude Include="src\computervision\SkinDetector.h" />
|
<ClInclude Include="src\computervision\SkinDetector.h" />
|
||||||
<ClInclude Include="src\computervision\ObjectDetection.h" />
|
<ClInclude Include="src\computervision\ObjectDetection.h" />
|
||||||
|
<ClInclude Include="src\computervision\VideoCapture.h" />
|
||||||
<ClInclude Include="src\entities\camera.h" />
|
<ClInclude Include="src\entities\camera.h" />
|
||||||
<ClInclude Include="src\entities\entity.h" />
|
<ClInclude Include="src\entities\entity.h" />
|
||||||
<ClInclude Include="src\models\model.h" />
|
<ClInclude Include="src\models\model.h" />
|
||||||
@@ -56,6 +60,11 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Xml Include="res\haarcascade_frontalface_alt.xml" />
|
<Xml Include="res\haarcascade_frontalface_alt.xml" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="res\pose\coco\pose_deploy_linevec.prototxt" />
|
||||||
|
<None Include="res\pose\mpi\pose_deploy_linevec_faster_4_stages.prototxt" />
|
||||||
|
<None Include="res\pose\mpi\pose_iter_160000.caffemodel" />
|
||||||
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
<VCProjectVersion>16.0</VCProjectVersion>
|
<VCProjectVersion>16.0</VCProjectVersion>
|
||||||
<ProjectGuid>{A7ECF1BE-DB22-4BF7-BFF6-E3BF72691EE6}</ProjectGuid>
|
<ProjectGuid>{A7ECF1BE-DB22-4BF7-BFF6-E3BF72691EE6}</ProjectGuid>
|
||||||
|
|||||||
@@ -60,6 +60,12 @@
|
|||||||
<ClCompile Include="src\computervision\OpenPoseVideo.cpp">
|
<ClCompile Include="src\computervision\OpenPoseVideo.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\computervision\async\async_arm_detection.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\computervision\VideoCapture.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="src\entities\Camera.h">
|
<ClInclude Include="src\entities\Camera.h">
|
||||||
@@ -110,8 +116,19 @@
|
|||||||
<ClInclude Include="src\computervision\OpenPoseVideo.h">
|
<ClInclude Include="src\computervision\OpenPoseVideo.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\computervision\async\async_arm_detection.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\computervision\VideoCapture.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Xml Include="res\haarcascade_frontalface_alt.xml" />
|
<Xml Include="res\haarcascade_frontalface_alt.xml" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="res\pose\coco\pose_deploy_linevec.prototxt" />
|
||||||
|
<None Include="res\pose\mpi\pose_deploy_linevec_faster_4_stages.prototxt" />
|
||||||
|
<None Include="res\pose\mpi\pose_iter_160000.caffemodel" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
Reference in New Issue
Block a user