[ADD] made camera follow the character with lerp
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@@ -7,7 +7,7 @@ namespace entities
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{
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class main_character : public CollisionEntity {
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const float SPEED = 1.0f;
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const float UP_SPEED = 1.0f;
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const float UP_SPEED = 0.6f;
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public:
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main_character(const models::TexturedModel& model, const glm::vec3& position,
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const glm::vec3& rotation, float scale, const collision::Box& bounding_box);
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