Merge branch 'develop' into feature/MovementCharacter
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@@ -68,4 +68,14 @@ namespace toolbox
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* @return position of where to go
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*/
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glm::vec3 Lerp(glm::vec3 from, glm::vec3 to, float amount);
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/*
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* @brief: This function will return a value between min and max
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*
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* @param min: The min value
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* @param max: The max value
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*
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* @return: The random number
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*/
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int Random(const int min, const int max);
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}
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