[WIP] Collision detectie moet nog worden egimplementeerd om naar game over screen te gaan
This commit is contained in:
26
src/scenes/game_Over_Scene.h
Normal file
26
src/scenes/game_Over_Scene.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
#include "scene.h"
|
||||
#include "../gui/gui_element.h"
|
||||
|
||||
namespace scene
|
||||
{
|
||||
extern GLFWwindow* window;
|
||||
|
||||
class Game_Over_Scene : public scene::Scene
|
||||
{
|
||||
private:
|
||||
scene::Scenes return_value = scene::Scenes::GAMEOVER;
|
||||
|
||||
public:
|
||||
Game_Over_Scene();
|
||||
|
||||
Scenes start(GLFWwindow* window) override;
|
||||
|
||||
void render() override;
|
||||
|
||||
void update(GLFWwindow* window) override;
|
||||
|
||||
void onKey(GLFWwindow* window, int key, int scancode, int action, int mods) override;
|
||||
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user