[EDIT] renaming the static_shader

This commit is contained in:
Menno
2021-05-21 08:43:32 +02:00
parent 9e9d50da9e
commit e2f6bd720d
10 changed files with 149 additions and 135 deletions

View File

@@ -33,15 +33,15 @@
<ClCompile Include="src\shaders\shader_program.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\shaders\static_shader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\renderEngine\obj_loader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\toolbox\toolbox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\shaders\entity_shader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\entities\Camera.h">
@@ -65,9 +65,6 @@
<ClInclude Include="src\shaders\shader_program.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\shaders\static_shader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\renderEngine\obj_loader.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -77,5 +74,8 @@
<ClInclude Include="src\entities\light.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\shaders\entity_shader.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>