[EDIT] renaming the static_shader

This commit is contained in:
Menno
2021-05-21 08:43:32 +02:00
parent 9e9d50da9e
commit e2f6bd720d
10 changed files with 149 additions and 135 deletions

View File

@@ -3,4 +3,10 @@
#include <string>
#include "../models/model.h"
models::RawModel LoadObjModel(std::string file_name);
namespace render_engine
{
/*
* This function retrieves an .obj file, loads it into the VBO and returns a RawModel
*/
models::RawModel LoadObjModel(std::string file_name);
}