[EDIT] renaming the static_shader
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@@ -1,7 +1,7 @@
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#pragma once
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#include "../entities/entity.h"
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#include "../shaders/static_shader.h"
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#include "../shaders/entity_shader.h"
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namespace render_engine
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{
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@@ -10,7 +10,7 @@ namespace render_engine
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/*
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Call this function when starting the program
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*/
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void Init(shaders::StaticShader& shader);
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void Init(shaders::EntityShader& shader);
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/*
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Call this function before rendering.
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@@ -20,6 +20,6 @@ namespace render_engine
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/*
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Call this function when wanting to Render a mesh to the screen.
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*/
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void Render(entities::Entity& entity, shaders::StaticShader& shader);
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void Render(entities::Entity& entity, shaders::EntityShader& shader);
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}
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}
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