[EDIT] renaming the static_shader

This commit is contained in:
Menno
2021-05-21 08:43:32 +02:00
parent 9e9d50da9e
commit e2f6bd720d
10 changed files with 149 additions and 135 deletions

View File

@@ -1,7 +1,7 @@
#pragma once
#include "../entities/entity.h"
#include "../shaders/static_shader.h"
#include "../shaders/entity_shader.h"
namespace render_engine
{
@@ -10,7 +10,7 @@ namespace render_engine
/*
Call this function when starting the program
*/
void Init(shaders::StaticShader& shader);
void Init(shaders::EntityShader& shader);
/*
Call this function before rendering.
@@ -20,6 +20,6 @@ namespace render_engine
/*
Call this function when wanting to Render a mesh to the screen.
*/
void Render(entities::Entity& entity, shaders::StaticShader& shader);
void Render(entities::Entity& entity, shaders::EntityShader& shader);
}
}