[ADD] load bee in scene

This commit is contained in:
Nathalie Seen
2021-06-04 10:01:13 +02:00
parent 739b4a9eb6
commit c25efec103
8 changed files with 21703 additions and 17 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include "collision_entity.h"
#include "../shaders/entity_shader.h"
namespace entities
{
class main_character : public CollisionEntity {
const int SPEED = 10;
const float UP_SPEED = 1.0f;
public:
main_character(const models::TexturedModel& model, const glm::vec3& position,
const glm::vec3& rotation, float scale, const collision::Box& bounding_box);
Entity loadCharacter();
glm::vec3 move(GLFWwindow* window);
};
}