[EDIT] comments on each function
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@@ -20,7 +20,18 @@ namespace entities
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public:
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Entity(const models::TexturedModel& model, const glm::vec3& position, const glm::vec3& rotation, float scale);
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/*
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* @brief: This function increases the position of the entity
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*
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* @param distance: The amount of distance in each axis the entity needs to move
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*/
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void IncreasePosition(const glm::vec3& distance);
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/*
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* @brief: This function increases the rotation of the entity
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*
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* @param rotation: The angle of each axis the entity needs to rotate
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*/
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void IncreaseRotation(const glm::vec3& rotation);
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inline models::TexturedModel GetModel() const{return model;}
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