diff --git a/src/scenes/in_Game_Scene.cpp b/src/scenes/in_Game_Scene.cpp index 9535c72..4542720 100644 --- a/src/scenes/in_Game_Scene.cpp +++ b/src/scenes/in_Game_Scene.cpp @@ -1,27 +1,4 @@ -#include -#include -#include -#include #include "in_Game_Scene.h" -#include "startup_Scene.h" -#include "../entities/main_character.h" -#include "../collision/collision_handler.h" -#include "../gui/gui_interactable.h" -#include "../models/model.h" -#include "../renderEngine/loader.h" -#include "../renderEngine/obj_loader.h" -#include "../renderEngine/renderer.h" -#include "../shaders/entity_shader.h" -#include "../toolbox/toolbox.h" -#include "../entities/house_generator.h" -#include -#include -#include -#include -#include -#include "../computervision/hand_detect_region.h" -#include "../computervision/object_detection.h" -#include #define MAX_MODEL_DEQUE_SIZE 6 // max amount of models to load at the same time #define UPCOMING_MODEL_AMOUNT 4 // how much models should be loaded in front of us