[ADD] furniture

This commit is contained in:
Menno
2021-06-08 14:24:12 +02:00
parent 625965ed1b
commit b092bd5f0a
9 changed files with 130 additions and 86 deletions

View File

@@ -10,7 +10,7 @@
#include "../renderEngine/renderer.h"
#include "../shaders/entity_shader.h"
#include "../toolbox/toolbox.h"
#include "../entities/HouseGenerator.h"
#include "../entities/house_generator.h"
#include <deque>
#include <functional>
#include <memory>
@@ -31,7 +31,7 @@ namespace scene
models::ModelTexture texture;
shaders::EntityShader* shader;
shaders::GuiShader* gui_shader;
entities::Camera camera(glm::vec3(0, 0, 0), glm::vec3(0, 0, 0));
entities::Camera camera(glm::vec3(0, -50, 0), glm::vec3(0, 0, 0));
std::vector<gui::GuiTexture*> guis;