Merge branch 'develop' into mergebranch-Jasper
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@@ -46,4 +46,36 @@ namespace toolbox
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* @return: The view matrix
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*/
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glm::mat4 CreateViewMatrix(entities::Camera& camera);
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/*
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* @biref go to one coordinate to another with smooting
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*
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* @param from one coordinate of the start
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* @param to one coordinate of where to go
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* @param amount the amount of smoothing (lower is smoother)
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*
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* @return coordinate of where to go
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*/
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float Lerp(float from, float to, float amount);
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/*
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* @biref go from one position to another with smoothing
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*
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* @param from position of the start
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* @param to position of where to go
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* @param amount the amount of smoothing (lower is smoother)
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*
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* @return position of where to go
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*/
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glm::vec3 Lerp(glm::vec3 from, glm::vec3 to, float amount);
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/*
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* @brief: This function will return a value between min and max
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*
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* @param min: The min value
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* @param max: The max value
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*
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* @return: The random number
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*/
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int Random(const int min, const int max);
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}
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