[FEATURE] single light support
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@@ -11,7 +11,7 @@ namespace render_engine
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/*
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This function generates a model from model data.
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*/
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struct models::RawModel LoadToVAO(std::vector<float>& positions, std::vector<float>& texture_coords, std::vector<unsigned int>& indices);
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models::RawModel LoadToVAO(std::vector<float>& positions, std::vector<float>& texture_coords, std::vector<float>& normals, std::vector<unsigned int>& indices);
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/*
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Loads a texture from a file into openGL using stb_image.h
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