[testing] shader ddoesnt work, still on it

This commit is contained in:
Lars
2021-05-28 12:08:12 +02:00
parent 51cdc520e0
commit 93b3223737
11 changed files with 259 additions and 27 deletions

View File

@@ -19,6 +19,8 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\scenes\in_Game_Scene.cpp" />
<ClCompile Include="src\scenes\scene.cpp" />
<ClCompile Include="src\entities\camera.cpp" />
<ClCompile Include="src\entities\entity.cpp" />
<ClCompile Include="src\gui\gui_interactable.cpp" />
@@ -30,8 +32,11 @@
<ClCompile Include="src\shaders\shader_program.cpp" />
<ClCompile Include="src\shaders\entity_shader.cpp" />
<ClCompile Include="src\toolbox\toolbox.cpp" />
<ClCompile Include="src\scenes\startup_Scene.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\scenes\in_Game_Scene.h" />
<ClInclude Include="src\scenes\scene.h" />
<ClInclude Include="src\entities\camera.h" />
<ClInclude Include="src\entities\entity.h" />
<ClInclude Include="src\entities\light.h" />
@@ -46,6 +51,7 @@
<ClInclude Include="src\shaders\entity_shader.h" />
<ClInclude Include="src\stb_image.h" />
<ClInclude Include="src\toolbox\toolbox.h" />
<ClInclude Include="src\scenes\startup_Scene.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>