[ADD] added deque support for light loading

This commit is contained in:
Sem van der Hoeven
2021-06-01 14:06:28 +02:00
parent 658b809ef2
commit 8d52703297
2 changed files with 2 additions and 10 deletions

View File

@@ -2,6 +2,7 @@
#include <glm/gtc/matrix_transform.hpp>
#include <vector>
#include <deque>
#include "shader_program.h"
#include "../entities/camera.h"
#include "../entities/light.h"