[ADD] camera follows the only at the z position

This commit is contained in:
Nathalie Seen
2021-06-04 14:44:41 +02:00
parent 2523e1abfa
commit 86383aace5
5 changed files with 34 additions and 8 deletions

View File

@@ -14,8 +14,8 @@ namespace entities
}
glm::vec3 main_character::move(GLFWwindow* window)
{
float movement_speed = 0;
float up_down_speed = 0;
float movement_speed = -1.0f;
float up_down_speed = -0.4f;
float side_speed = 0;
if (glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS)
@@ -42,6 +42,10 @@ namespace entities
{
up_down_speed += UP_SPEED;
}
if (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS)
{
up_down_speed -= UP_SPEED;
}
IncreasePosition(glm::vec3(side_speed, up_down_speed, movement_speed));
return glm::vec3(side_speed, up_down_speed, movement_speed );
}