[ADD] deque method

This commit is contained in:
Sem van der Hoeven
2021-06-04 10:22:35 +02:00
parent 6f546fdd8b
commit 75c745427c
2 changed files with 2 additions and 2 deletions

View File

@@ -161,7 +161,7 @@ namespace shaders
}
}
void EntityShader::LoadLights(std::deque<entities::Light>& lights) const
void EntityShader::LoadLightsDeque(std::deque<entities::Light>& lights) const
{
for (int i = 0; i < MAX_LIGHTS; ++i)
{

View File

@@ -64,7 +64,7 @@ namespace shaders
*
* @param lights the deque containing the lights to load
*/
void LoadLights(std::deque<entities::Light>& lights) const;
void LoadLightsDeque(std::deque<entities::Light>& lights) const;
/*
* @brief: A method to load the the shine variables from a model into the shader