Merge branch 'feature/custom-rendering' into develop

This commit is contained in:
Sem van der Hoeven
2021-05-18 13:38:16 +02:00
28 changed files with 10215 additions and 772 deletions

View File

@@ -18,6 +18,29 @@
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\entities\camera.cpp" />
<ClCompile Include="src\entities\entity.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\renderEngine\loader.cpp" />
<ClCompile Include="src\renderEngine\obj_loader.cpp" />
<ClCompile Include="src\renderEngine\renderer.cpp" />
<ClCompile Include="src\shaders\shader_program.cpp" />
<ClCompile Include="src\shaders\static_shader.cpp" />
<ClCompile Include="src\toolbox\toolbox.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\entities\camera.h" />
<ClInclude Include="src\entities\entity.h" />
<ClInclude Include="src\models\model.h" />
<ClInclude Include="src\renderEngine\loader.h" />
<ClInclude Include="src\renderEngine\obj_loader.h" />
<ClInclude Include="src\renderEngine\renderer.h" />
<ClInclude Include="src\shaders\shader_program.h" />
<ClInclude Include="src\shaders\static_shader.h" />
<ClInclude Include="src\stb_image.h" />
<ClInclude Include="src\toolbox\toolbox.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{A7ECF1BE-DB22-4BF7-BFF6-E3BF72691EE6}</ProjectGuid>
@@ -158,15 +181,6 @@
<AdditionalLibraryDirectories>$(SolutionDir)lib\glfw-3.3.2\$(Platform);$(SolutionDir)lib\glew-2.1.0\lib\Release\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\FpsCam.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\tigl.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\FpsCam.h" />
<ClInclude Include="src\tigl.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>