[COMMENTS] added some comments for all the scene files
the only thing i could not find was the on key method, the other params are empty(thus no comments)
This commit is contained in:
@@ -6,11 +6,17 @@
|
||||
|
||||
namespace scene
|
||||
{
|
||||
/**
|
||||
* deletes certain variables to prevent memory leaks
|
||||
*/
|
||||
Startup_Scene::~Startup_Scene()
|
||||
{
|
||||
std::cout << "startup scene gone!" << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* starts the start-up scene, calls the render and update methods in a while loop
|
||||
*/
|
||||
scene::Scenes scene::Startup_Scene::start(GLFWwindow *window)
|
||||
{
|
||||
while (return_value == scene::Scenes::STARTUP)
|
||||
@@ -25,16 +31,25 @@ namespace scene
|
||||
return return_value;
|
||||
}
|
||||
|
||||
/**
|
||||
* renders the models in the start-up scene
|
||||
*/
|
||||
void scene::Startup_Scene::render()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* updates the variables for the start-up scene
|
||||
*/
|
||||
void scene::Startup_Scene::update(GLFWwindow* window)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* manages the key input in the start-up scene
|
||||
*/
|
||||
void scene::Startup_Scene::onKey(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (glfwGetKey(window, GLFW_KEY_SPACE) == GLFW_PRESS)
|
||||
|
||||
Reference in New Issue
Block a user