[EDIT] code style guide - renderengine
This commit is contained in:
@@ -1,11 +1,10 @@
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include "ShaderProgram.h"
|
||||
#include "shader_program.h"
|
||||
|
||||
namespace shaders
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "StaticShader.h"
|
||||
#include "static_shader.h"
|
||||
#include "../toolbox/math.h"
|
||||
|
||||
namespace shaders
|
||||
@@ -1,8 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include "ShaderProgram.h"
|
||||
#include "shader_program.h"
|
||||
#include "../entities/Camera.h"
|
||||
|
||||
/*
|
||||
Reference in New Issue
Block a user