[ADD] template project with correct name

This commit is contained in:
Sem van der Hoeven
2021-05-18 10:33:08 +02:00
parent 73538d9a93
commit 2f1a8e77e8
1699 changed files with 331415 additions and 0 deletions

View File

@@ -0,0 +1,52 @@
glmCreateTestGTC(core_cpp_constexpr)
glmCreateTestGTC(core_cpp_defaulted_ctor)
glmCreateTestGTC(core_force_aligned_gentypes)
glmCreateTestGTC(core_force_ctor_init)
glmCreateTestGTC(core_force_cxx03)
glmCreateTestGTC(core_force_cxx98)
glmCreateTestGTC(core_force_arch_unknown)
glmCreateTestGTC(core_force_compiler_unknown)
glmCreateTestGTC(core_force_cxx_unknown)
glmCreateTestGTC(core_force_explicit_ctor)
glmCreateTestGTC(core_force_inline)
glmCreateTestGTC(core_force_platform_unknown)
glmCreateTestGTC(core_force_pure)
glmCreateTestGTC(core_force_unrestricted_gentype)
glmCreateTestGTC(core_force_xyzw_only)
glmCreateTestGTC(core_force_quat_wxyz)
glmCreateTestGTC(core_type_aligned)
glmCreateTestGTC(core_type_cast)
glmCreateTestGTC(core_type_ctor)
glmCreateTestGTC(core_type_int)
glmCreateTestGTC(core_type_length)
glmCreateTestGTC(core_type_mat2x2)
glmCreateTestGTC(core_type_mat2x3)
glmCreateTestGTC(core_type_mat2x4)
glmCreateTestGTC(core_type_mat3x2)
glmCreateTestGTC(core_type_mat3x3)
glmCreateTestGTC(core_type_mat3x4)
glmCreateTestGTC(core_type_mat4x2)
glmCreateTestGTC(core_type_mat4x3)
glmCreateTestGTC(core_type_mat4x4)
glmCreateTestGTC(core_type_vec1)
glmCreateTestGTC(core_type_vec2)
glmCreateTestGTC(core_type_vec3)
glmCreateTestGTC(core_type_vec4)
glmCreateTestGTC(core_func_common)
glmCreateTestGTC(core_func_exponential)
glmCreateTestGTC(core_func_geometric)
glmCreateTestGTC(core_func_integer)
glmCreateTestGTC(core_func_integer_bit_count)
glmCreateTestGTC(core_func_integer_find_lsb)
glmCreateTestGTC(core_func_integer_find_msb)
glmCreateTestGTC(core_func_matrix)
glmCreateTestGTC(core_func_noise)
glmCreateTestGTC(core_func_packing)
glmCreateTestGTC(core_func_trigonometric)
glmCreateTestGTC(core_func_vector_relational)
glmCreateTestGTC(core_func_swizzle)
glmCreateTestGTC(core_setup_force_cxx98)
glmCreateTestGTC(core_setup_force_size_t_length)
glmCreateTestGTC(core_setup_message)
glmCreateTestGTC(core_setup_platform_unknown)
glmCreateTestGTC(core_setup_precision)

View File

@@ -0,0 +1,750 @@
#include <glm/glm.hpp>
#if GLM_CONFIG_CONSTEXP == GLM_ENABLE
#include <glm/gtc/constants.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/vector_int1.hpp>
#include <glm/ext/vector_bool1.hpp>
#include <glm/ext/vector_bool4.hpp>
#include <glm/ext/vector_float1.hpp>
#include <glm/vector_relational.hpp>
static int test_vec1()
{
int Error = 0;
{
constexpr glm::bvec1 B(true);
constexpr bool A = glm::all(B);
static_assert(A, "GLM: Failed constexpr");
constexpr glm::bvec1 D(true);
constexpr bool C = glm::any(D);
static_assert(C, "GLM: Failed constexpr");
}
{
constexpr glm::bvec2 C(true);
constexpr glm::bvec2 B(true);
static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 O(glm::ivec1(1));
static_assert(glm::ivec1(1) == O, "GLM: Failed constexpr");
constexpr glm::ivec1 P(1);
static_assert(glm::ivec1(1) == P, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 L(glm::ivec2(1, 2));
static_assert(glm::ivec1(1) == L, "GLM: Failed constexpr");
constexpr glm::ivec1 M(glm::ivec3(1, 2, 3));
static_assert(glm::ivec1(1) == M, "GLM: Failed constexpr");
constexpr glm::ivec1 N(glm::ivec4(1, 2, 3, 4));
static_assert(glm::ivec1(1) == N, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(1);
static_assert(A[0] == 1, "GLM: Failed constexpr");
static_assert(glm::vec1(1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec1::length() == 1, "GLM: Failed constexpr");
}
{
constexpr glm::bvec1 A1(true);
constexpr glm::bvec1 A2(true);
constexpr glm::bvec1 B1(false);
constexpr glm::bvec1 B2(false);
static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(1);
constexpr glm::ivec1 B = A + 1;
constexpr glm::ivec1 C(3);
static_assert(A + B == C, "GLM: Failed constexpr");
constexpr glm::ivec1 D = +A;
static_assert(D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(3);
constexpr glm::ivec1 B = A - 1;
constexpr glm::ivec1 C(1);
static_assert(A - B == C, "GLM: Failed constexpr");
constexpr glm::ivec1 D = -A;
static_assert(-D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(3);
constexpr glm::ivec1 B = A * 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B * C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(3);
constexpr glm::ivec1 B = A / 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B / C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(3);
constexpr glm::ivec1 B = A % 2;
constexpr glm::ivec1 C(1);
static_assert(B == C, "GLM: Failed constexpr");
constexpr glm::ivec1 D(2);
static_assert(A % D == C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(1);
constexpr glm::ivec1 B = A & 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A & C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(1);
constexpr glm::ivec1 B = A | 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A | C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(1);
constexpr glm::ivec1 B = A ^ 0;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(0);
static_assert(A == (A ^ C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(1);
constexpr glm::ivec1 B = A << 1;
static_assert(B == glm::ivec1(2), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == (A << C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(2);
constexpr glm::ivec1 B = A >> 1;
static_assert(B == glm::ivec1(1), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == A >> C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec1 A(~0);
constexpr glm::ivec1 B = ~A;
static_assert(A == ~B, "GLM: Failed constexpr");
}
return Error;
}
static int test_vec2()
{
int Error = 0;
{
constexpr glm::bvec2 B(true);
constexpr bool A = glm::all(B);
static_assert(A, "GLM: Failed constexpr");
constexpr glm::bvec2 D(true, false);
constexpr bool C = glm::any(D);
static_assert(C, "GLM: Failed constexpr");
}
{
constexpr glm::bvec2 C(true);
constexpr glm::bvec2 B(true, false);
static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 O(glm::ivec1(1));
static_assert(glm::ivec2(1) == O, "GLM: Failed constexpr");
constexpr glm::ivec2 A(1);
static_assert(glm::ivec2(1) == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 F(glm::ivec1(1), glm::ivec1(2));
static_assert(glm::ivec2(1, 2) == F, "GLM: Failed constexpr");
constexpr glm::ivec2 G(1, glm::ivec1(2));
static_assert(glm::ivec2(1, 2) == G, "GLM: Failed constexpr");
constexpr glm::ivec2 H(glm::ivec1(1), 2);
static_assert(glm::ivec2(1, 2) == H, "GLM: Failed constexpr");
constexpr glm::ivec2 I(1, 2);
static_assert(glm::ivec2(1, 2) == I, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 L(glm::ivec2(1, 2));
static_assert(glm::ivec2(1, 2) == L, "GLM: Failed constexpr");
constexpr glm::ivec2 M(glm::ivec3(1, 2, 3));
static_assert(glm::ivec2(1, 2) == M, "GLM: Failed constexpr");
constexpr glm::ivec2 N(glm::ivec4(1, 2, 3, 4));
static_assert(glm::ivec2(1, 2) == N, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(1);
static_assert(A[0] == 1, "GLM: Failed constexpr");
static_assert(glm::vec2(1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec2(1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec2(1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec2::length() == 2, "GLM: Failed constexpr");
}
{
constexpr glm::bvec2 A1(true);
constexpr glm::bvec2 A2(true);
constexpr glm::bvec2 B1(false);
constexpr glm::bvec2 B2(false);
static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(1);
constexpr glm::ivec2 B = A + 1;
constexpr glm::ivec2 C(3);
static_assert(A + B == C, "GLM: Failed constexpr");
constexpr glm::ivec2 D = +A;
static_assert(D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(3);
constexpr glm::ivec2 B = A - 1;
constexpr glm::ivec2 C(1);
static_assert(A - B == C, "GLM: Failed constexpr");
constexpr glm::ivec2 D = -A;
static_assert(-D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(3);
constexpr glm::ivec2 B = A * 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec2 C(1);
static_assert(B * C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(3);
constexpr glm::ivec2 B = A / 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec2 C(1);
static_assert(B / C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(3);
constexpr glm::ivec2 B = A % 2;
constexpr glm::ivec2 C(1);
static_assert(B == C, "GLM: Failed constexpr");
constexpr glm::ivec1 D(2);
static_assert(A % D == C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(1);
constexpr glm::ivec2 B = A & 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A & C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(1);
constexpr glm::ivec2 B = A | 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A | C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(1);
constexpr glm::ivec2 B = A ^ 0;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(0);
static_assert(A == (A ^ C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(1);
constexpr glm::ivec2 B = A << 1;
static_assert(B == glm::ivec2(2), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == (A << C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(2);
constexpr glm::ivec2 B = A >> 1;
static_assert(B == glm::ivec2(1), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == A >> C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec2 A(~0);
constexpr glm::ivec2 B = ~A;
static_assert(A == ~B, "GLM: Failed constexpr");
}
return Error;
}
static int test_vec3()
{
int Error = 0;
{
constexpr glm::bvec3 B(true);
constexpr bool A = glm::all(B);
static_assert(A, "GLM: Failed constexpr");
constexpr glm::bvec3 D(true, false, true);
constexpr bool C = glm::any(D);
static_assert(C, "GLM: Failed constexpr");
}
{
constexpr glm::bvec3 C(true);
constexpr glm::bvec3 B(true, false, true);
static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 O(glm::ivec1(1));
static_assert(glm::ivec3(1) == O, "GLM: Failed constexpr");
constexpr glm::ivec3 A(1);
static_assert(glm::ivec3(1) == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 B(glm::ivec2(1, 2), 3);
static_assert(glm::ivec3(1, 2, 3) == B, "GLM: Failed constexpr");
constexpr glm::ivec3 C(1, glm::ivec2(2, 3));
static_assert(glm::ivec3(1, 2, 3) == C, "GLM: Failed constexpr");
constexpr glm::ivec3 D(glm::ivec1(1), glm::ivec2(2, 3));
static_assert(glm::ivec3(1, 2, 3) == D, "GLM: Failed constexpr");
constexpr glm::ivec3 E(glm::ivec2(1, 2), glm::ivec1(3));
static_assert(glm::ivec3(1, 2, 3) == E, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 F(glm::ivec1(1), glm::ivec1(2), glm::ivec1(3));
static_assert(glm::ivec3(1, 2, 3) == F, "GLM: Failed constexpr");
constexpr glm::ivec3 G(1, glm::ivec1(2), glm::ivec1(3));
static_assert(glm::ivec3(1, 2, 3) == G, "GLM: Failed constexpr");
constexpr glm::ivec3 H(glm::ivec1(1), 2, glm::ivec1(3));
static_assert(glm::ivec3(1, 2, 3) == H, "GLM: Failed constexpr");
constexpr glm::ivec3 I(1, 2, glm::ivec1(3));
static_assert(glm::ivec3(1, 2, 3) == I, "GLM: Failed constexpr");
constexpr glm::ivec3 J(glm::ivec1(1), glm::ivec1(2), 3);
static_assert(glm::ivec3(1, 2, 3) == J, "GLM: Failed constexpr");
constexpr glm::ivec3 K(1, glm::ivec1(2), 3);
static_assert(glm::ivec3(1, 2, 3) == K, "GLM: Failed constexpr");
constexpr glm::ivec3 L(glm::ivec1(1), 2, 3);
static_assert(glm::ivec3(1, 2, 3) == L, "GLM: Failed constexpr");
constexpr glm::ivec3 M(1, 2, 3);
static_assert(glm::ivec3(1, 2, 3) == M, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 N(glm::ivec4(1, 2, 3, 4));
static_assert(glm::ivec3(1, 2, 3) == N, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 const A(1);
static_assert(A[0] == 1, "GLM: Failed constexpr");
static_assert(glm::vec3(1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec3(1.0f, -1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec3(1.0f, -1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec3::length() == 3, "GLM: Failed constexpr");
}
{
constexpr glm::bvec3 A1(true);
constexpr glm::bvec3 A2(true);
constexpr glm::bvec3 B1(false);
constexpr glm::bvec3 B2(false);
static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(1);
constexpr glm::ivec3 B = A + 1;
constexpr glm::ivec3 C(3);
static_assert(A + B == C, "GLM: Failed constexpr");
constexpr glm::ivec3 D = +A;
static_assert(D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(3);
constexpr glm::ivec3 B = A - 1;
constexpr glm::ivec3 C(1);
static_assert(A - B == C, "GLM: Failed constexpr");
constexpr glm::ivec3 D = -A;
static_assert(-D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(3);
constexpr glm::ivec3 B = A * 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec3 C(1);
static_assert(B * C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(3);
constexpr glm::ivec3 B = A / 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec3 C(1);
static_assert(B / C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(3);
constexpr glm::ivec3 B = A % 2;
constexpr glm::ivec3 C(1);
static_assert(B == C, "GLM: Failed constexpr");
constexpr glm::ivec1 D(2);
static_assert(A % D == C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(1);
constexpr glm::ivec3 B = A & 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A & C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(1);
constexpr glm::ivec3 B = A | 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A | C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(1);
constexpr glm::ivec3 B = A ^ 0;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(0);
static_assert(A == (A ^ C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(1);
constexpr glm::ivec3 B = A << 1;
static_assert(B == glm::ivec3(2), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == (A << C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(2);
constexpr glm::ivec3 B = A >> 1;
static_assert(B == glm::ivec3(1), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == A >> C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec3 A(~0);
constexpr glm::ivec3 B = ~A;
static_assert(A == ~B, "GLM: Failed constexpr");
}
return Error;
}
static int test_vec4()
{
int Error = 0;
{
constexpr glm::bvec4 B(true);
constexpr bool A = glm::all(B);
static_assert(A, "GLM: Failed constexpr");
constexpr glm::bvec4 D(true, false, true, false);
constexpr bool C = glm::any(D);
static_assert(C, "GLM: Failed constexpr");
}
{
constexpr glm::bvec4 C(true);
constexpr glm::bvec4 B(true, false, true, false);
static_assert(glm::any(glm::equal(C, B)), "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 O(glm::ivec4(1));
static_assert(glm::ivec4(1) == O, "GLM: Failed constexpr");
constexpr glm::ivec4 A(1);
static_assert(glm::ivec4(1) == A, "GLM: Failed constexpr");
constexpr glm::ivec4 N(glm::ivec4(1, 2, 3, 4));
static_assert(glm::ivec4(1, 2, 3, 4) == N, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(glm::ivec3(1, 2, 3), 4);
static_assert(glm::ivec4(1, 2, 3, 4) == A, "GLM: Failed constexpr");
constexpr glm::ivec4 B(glm::ivec2(1, 2), glm::ivec2(3, 4));
static_assert(glm::ivec4(1, 2, 3, 4) == B, "GLM: Failed constexpr");
constexpr glm::ivec4 C(1, glm::ivec3(2, 3, 4));
static_assert(glm::ivec4(1, 2, 3, 4) == C, "GLM: Failed constexpr");
constexpr glm::ivec4 D(glm::ivec1(1), glm::ivec2(2, 3), glm::ivec1(4));
static_assert(glm::ivec4(1, 2, 3, 4) == D, "GLM: Failed constexpr");
constexpr glm::ivec4 E(glm::ivec2(1, 2), glm::ivec1(3), glm::ivec1(4));
static_assert(glm::ivec4(1, 2, 3, 4) == E, "GLM: Failed constexpr");
constexpr glm::ivec4 F(glm::ivec1(1), glm::ivec1(2), glm::ivec2(3, 4));
static_assert(glm::ivec4(1, 2, 3, 4) == F, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(1);
static_assert(A[0] == 1, "GLM: Failed constexpr");
static_assert(glm::ivec4(1).x > 0, "GLM: Failed constexpr");
static_assert(glm::ivec4(1.0f, -1.0f, -1.0f, 1.0f).x > 0, "GLM: Failed constexpr");
static_assert(glm::ivec4(1.0f, -1.0f, -1.0f, 1.0f).y < 0, "GLM: Failed constexpr");
static_assert(glm::ivec4::length() == 4, "GLM: Failed constexpr");
}
{
constexpr glm::bvec4 A1(true);
constexpr glm::bvec4 A2(true);
constexpr glm::bvec4 B1(false);
constexpr glm::bvec4 B2(false);
static_assert(A1 == A2 && B1 == B2, "GLM: Failed constexpr");
static_assert(A1 == A2 || B1 == B2, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(1);
constexpr glm::ivec4 B = A + 1;
constexpr glm::ivec4 C(3);
static_assert(A + B == C, "GLM: Failed constexpr");
constexpr glm::ivec4 D = +A;
static_assert(D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(3);
constexpr glm::ivec4 B = A - 1;
constexpr glm::ivec4 C(1);
static_assert(A - B == C, "GLM: Failed constexpr");
constexpr glm::ivec4 D = -A;
static_assert(-D == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(3);
constexpr glm::ivec4 B = A * 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec4 C(1);
static_assert(B * C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(3);
constexpr glm::ivec4 B = A / 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec4 C(1);
static_assert(B / C == A, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(3);
constexpr glm::ivec4 B = A % 2;
constexpr glm::ivec4 C(1);
static_assert(B == C, "GLM: Failed constexpr");
constexpr glm::ivec1 D(2);
static_assert(A % D == C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(1);
constexpr glm::ivec4 B = A & 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A & C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(1);
constexpr glm::ivec4 B = A | 1;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(A == (A | C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(1);
constexpr glm::ivec4 B = A ^ 0;
static_assert(A == B, "GLM: Failed constexpr");
constexpr glm::ivec1 C(0);
static_assert(A == (A ^ C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(1);
constexpr glm::ivec4 B = A << 1;
static_assert(B == glm::ivec4(2), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == (A << C), "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(2);
constexpr glm::ivec4 B = A >> 1;
static_assert(B == glm::ivec4(1), "GLM: Failed constexpr");
constexpr glm::ivec1 C(1);
static_assert(B == A >> C, "GLM: Failed constexpr");
}
{
constexpr glm::ivec4 A(~0);
constexpr glm::ivec4 B = ~A;
static_assert(A == ~B, "GLM: Failed constexpr");
}
return Error;
}
static int test_quat()
{
int Error = 0;
{
static_assert(glm::quat::length() == 4, "GLM: Failed constexpr");
static_assert(glm::quat(1.0f, glm::vec3(0.0f)).w > 0.0f, "GLM: Failed constexpr");
static_assert(glm::quat(1.0f, 0.0f, 0.0f, 0.0f).w > 0.0f, "GLM: Failed constexpr");
glm::quat constexpr Q = glm::identity<glm::quat>();
static_assert(Q.x - glm::quat(1.0f, glm::vec3(0.0f)).x <= glm::epsilon<float>(), "GLM: Failed constexpr");
}
return Error;
}
static int test_mat2x2()
{
int Error = 0;
static_assert(glm::mat2x2::length() == 2, "GLM: Failed constexpr");
return Error;
}
#endif//GLM_CONFIG_CONSTEXP == GLM_ENABLE
int main()
{
int Error = 0;
# if GLM_CONFIG_CONSTEXP == GLM_ENABLE
Error += test_vec1();
Error += test_vec2();
Error += test_vec3();
Error += test_vec4();
Error += test_quat();
Error += test_mat2x2();
# endif//GLM_CONFIG_CONSTEXP == GLM_ENABLE
return Error;
}

View File

@@ -0,0 +1,145 @@
#include <glm/glm.hpp>
#if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
#include <glm/gtc/constants.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <cstring>
static int test_vec_memcpy()
{
int Error = 0;
{
glm::ivec1 const A = glm::ivec1(76);
glm::ivec1 B;
std::memcpy(&B, &A, sizeof(glm::ivec1));
Error += B == A ? 0 : 1;
}
{
glm::ivec2 const A = glm::ivec2(76);
glm::ivec2 B;
std::memcpy(&B, &A, sizeof(glm::ivec2));
Error += B == A ? 0 : 1;
}
{
glm::ivec3 const A = glm::ivec3(76);
glm::ivec3 B;
std::memcpy(&B, &A, sizeof(glm::ivec3));
Error += B == A ? 0 : 1;
}
{
glm::ivec4 const A = glm::ivec4(76);
glm::ivec4 B;
std::memcpy(&B, &A, sizeof(glm::ivec4));
Error += B == A ? 0 : 1;
}
return Error;
}
static int test_mat_memcpy()
{
int Error = 0;
{
glm::mat2x2 const A = glm::mat2x2(76);
glm::mat2x2 B;
std::memcpy(&B, &A, sizeof(glm::mat2x2));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat2x3 const A = glm::mat2x3(76);
glm::mat2x3 B;
std::memcpy(&B, &A, sizeof(glm::mat2x3));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat2x4 const A = glm::mat2x4(76);
glm::mat2x4 B;
std::memcpy(&B, &A, sizeof(glm::mat2x4));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat3x2 const A = glm::mat3x2(76);
glm::mat3x2 B;
std::memcpy(&B, &A, sizeof(glm::mat3x2));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat3x3 const A = glm::mat3x3(76);
glm::mat3x3 B;
std::memcpy(&B, &A, sizeof(glm::mat3x3));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat3x4 const A = glm::mat3x4(76);
glm::mat3x4 B;
std::memcpy(&B, &A, sizeof(glm::mat3x4));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat4x2 const A = glm::mat4x2(76);
glm::mat4x2 B;
std::memcpy(&B, &A, sizeof(glm::mat4x2));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat4x3 const A = glm::mat4x3(76);
glm::mat4x3 B;
std::memcpy(&B, &A, sizeof(glm::mat4x3));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::mat4x4 const A = glm::mat4x4(76);
glm::mat4x4 B;
std::memcpy(&B, &A, sizeof(glm::mat4x4));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
return Error;
}
static int test_quat_memcpy()
{
int Error = 0;
{
glm::quat const A = glm::quat(1, 0, 0, 0);
glm::quat B;
std::memcpy(&B, &A, sizeof(glm::quat));
Error += glm::all(glm::equal(B, A, glm::epsilon<float>())) ? 0 : 1;
}
return Error;
}
#endif//GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
int main()
{
int Error = 0;
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
Error += test_vec_memcpy();
Error += test_mat_memcpy();
Error += test_quat_memcpy();
# endif//GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
return Error;
}

View File

@@ -0,0 +1,10 @@
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,14 @@
#ifndef GLM_FORCE_ARCH_UNKNOWN
# define GLM_FORCE_ARCH_UNKNOWN
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,14 @@
#ifndef GLM_FORCE_COMPILER_UNKNOWN
# define GLM_FORCE_COMPILER_UNKNOWN
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,139 @@
#define GLM_FORCE_CTOR_INIT
#include <glm/glm.hpp>
#include <glm/ext.hpp>
static int test_vec()
{
int Error = 0;
glm::vec1 V1;
Error += glm::all(glm::equal(V1, glm::vec1(0), glm::epsilon<float>())) ? 0 : 1;
glm::dvec1 U1;
Error += glm::all(glm::equal(U1, glm::dvec1(0), glm::epsilon<double>())) ? 0 : 1;
glm::vec2 V2;
Error += glm::all(glm::equal(V2, glm::vec2(0, 0), glm::epsilon<float>())) ? 0 : 1;
glm::dvec2 U2;
Error += glm::all(glm::equal(U2, glm::dvec2(0, 0), glm::epsilon<double>())) ? 0 : 1;
glm::vec3 V3;
Error += glm::all(glm::equal(V3, glm::vec3(0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
glm::dvec3 U3;
Error += glm::all(glm::equal(U3, glm::dvec3(0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
glm::vec4 V4;
Error += glm::all(glm::equal(V4, glm::vec4(0, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
glm::dvec4 U4;
Error += glm::all(glm::equal(U4, glm::dvec4(0, 0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
return Error;
}
static int test_mat()
{
int Error = 0;
{
glm::mat2x2 F;
Error += glm::all(glm::equal(F, glm::mat2x2(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat2x2 D;
Error += glm::all(glm::equal(D, glm::dmat2x2(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat2x3 F;
Error += glm::all(glm::equal(F, glm::mat2x3(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat2x3 D;
Error += glm::all(glm::equal(D, glm::dmat2x3(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat2x4 F;
Error += glm::all(glm::equal(F, glm::mat2x4(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat2x4 D;
Error += glm::all(glm::equal(D, glm::dmat2x4(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat3x2 F;
Error += glm::all(glm::equal(F, glm::mat3x2(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat3x2 D;
Error += glm::all(glm::equal(D, glm::dmat3x2(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat3x3 F;
Error += glm::all(glm::equal(F, glm::mat3x3(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat3x3 D;
Error += glm::all(glm::equal(D, glm::dmat3x3(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat3x4 F;
Error += glm::all(glm::equal(F, glm::mat3x4(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat3x4 D;
Error += glm::all(glm::equal(D, glm::dmat3x4(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat4x2 F;
Error += glm::all(glm::equal(F, glm::mat4x2(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat4x2 D;
Error += glm::all(glm::equal(D, glm::dmat4x2(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat4x3 F;
Error += glm::all(glm::equal(F, glm::mat4x3(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat4x3 D;
Error += glm::all(glm::equal(D, glm::dmat4x3(1), glm::epsilon<double>())) ? 0 : 1;
}
{
glm::mat4x4 F;
Error += glm::all(glm::equal(F, glm::mat4x4(1), glm::epsilon<float>())) ? 0 : 1;
glm::dmat4x4 D;
Error += glm::all(glm::equal(D, glm::dmat4x4(1), glm::epsilon<double>())) ? 0 : 1;
}
return Error;
}
static int test_qua()
{
int Error = 0;
glm::quat F;
Error += glm::all(glm::equal(F, glm::quat(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
glm::dquat D;
Error += glm::all(glm::equal(D, glm::dquat(1, 0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_vec();
Error += test_mat();
Error += test_qua();
return Error;
}

View File

@@ -0,0 +1,14 @@
#ifndef GLM_FORCE_CXX03
# define GLM_FORCE_CXX03
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,14 @@
#ifndef GLM_FORCE_CXX98
# define GLM_FORCE_CXX98
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,14 @@
#ifndef GLM_FORCE_CXX_UNKNOWN
# define GLM_FORCE_CXX_UNKNOWN
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,12 @@
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,17 @@
#define GLM_FORCE_EXPLICIT_CTOR
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
glm::ivec4 B(1);
Error += B == glm::ivec4(1) ? 0 : 1;
//glm::vec4 A = B;
return Error;
}

View File

@@ -0,0 +1,12 @@
#define GLM_FORCE_INLINE
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,12 @@
#define GLM_FORCE_LEFT_HANDED
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,14 @@
#ifndef GLM_FORCE_PLATFORM_UNKNOWN
# define GLM_FORCE_PLATFORM_UNKNOWN
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,434 @@
#ifndef GLM_FORCE_PURE
# define GLM_FORCE_PURE
#endif//GLM_FORCE_PURE
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
#define GLM_FORCE_SWIZZLE
#include <glm/ext/vector_relational.hpp>
#include <glm/vector_relational.hpp>
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include <ctime>
#include <vector>
static int test_vec4_ctor()
{
int Error = 0;
{
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B(A);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
}
# if GLM_HAS_TRIVIAL_QUERIES
// Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
// Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
# endif
#if GLM_HAS_INITIALIZER_LISTS
{
glm::vec4 a{ 0, 1, 2, 3 };
std::vector<glm::vec4> v = {
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 0, 1}};
}
{
glm::dvec4 a{ 0, 1, 2, 3 };
std::vector<glm::dvec4> v = {
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 0, 1}};
}
#endif
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A.xyzw;
glm::ivec4 C(A.xyzw);
glm::ivec4 D(A.xyzw());
glm::ivec4 E(A.x, A.yzw);
glm::ivec4 F(A.x, A.yzw());
glm::ivec4 G(A.xyz, A.w);
glm::ivec4 H(A.xyz(), A.w);
glm::ivec4 I(A.xy, A.zw);
glm::ivec4 J(A.xy(), A.zw());
glm::ivec4 K(A.x, A.y, A.zw);
glm::ivec4 L(A.x, A.yz, A.w);
glm::ivec4 M(A.xy, A.z, A.w);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
Error += glm::all(glm::equal(A, C)) ? 0 : 1;
Error += glm::all(glm::equal(A, D)) ? 0 : 1;
Error += glm::all(glm::equal(A, E)) ? 0 : 1;
Error += glm::all(glm::equal(A, F)) ? 0 : 1;
Error += glm::all(glm::equal(A, G)) ? 0 : 1;
Error += glm::all(glm::equal(A, H)) ? 0 : 1;
Error += glm::all(glm::equal(A, I)) ? 0 : 1;
Error += glm::all(glm::equal(A, J)) ? 0 : 1;
Error += glm::all(glm::equal(A, K)) ? 0 : 1;
Error += glm::all(glm::equal(A, L)) ? 0 : 1;
Error += glm::all(glm::equal(A, M)) ? 0 : 1;
}
# endif
# if GLM_CONFIG_SWIZZLE
{
glm::ivec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A.xyzw();
glm::ivec4 C(A.xyzw());
glm::ivec4 D(A.xyzw());
glm::ivec4 E(A.x, A.yzw());
glm::ivec4 F(A.x, A.yzw());
glm::ivec4 G(A.xyz(), A.w);
glm::ivec4 H(A.xyz(), A.w);
glm::ivec4 I(A.xy(), A.zw());
glm::ivec4 J(A.xy(), A.zw());
glm::ivec4 K(A.x, A.y, A.zw());
glm::ivec4 L(A.x, A.yz(), A.w);
glm::ivec4 M(A.xy(), A.z, A.w);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
Error += glm::all(glm::equal(A, C)) ? 0 : 1;
Error += glm::all(glm::equal(A, D)) ? 0 : 1;
Error += glm::all(glm::equal(A, E)) ? 0 : 1;
Error += glm::all(glm::equal(A, F)) ? 0 : 1;
Error += glm::all(glm::equal(A, G)) ? 0 : 1;
Error += glm::all(glm::equal(A, H)) ? 0 : 1;
Error += glm::all(glm::equal(A, I)) ? 0 : 1;
Error += glm::all(glm::equal(A, J)) ? 0 : 1;
Error += glm::all(glm::equal(A, K)) ? 0 : 1;
Error += glm::all(glm::equal(A, L)) ? 0 : 1;
Error += glm::all(glm::equal(A, M)) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE
{
glm::ivec4 A(1);
glm::ivec4 B(1, 1, 1, 1);
Error += A == B ? 0 : 1;
}
{
std::vector<glm::ivec4> Tests;
Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
Tests.push_back(glm::ivec4(1, 2, 3, 4));
Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
for(std::size_t i = 0; i < Tests.size(); ++i)
Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
}
return Error;
}
static int test_bvec4_ctor()
{
int Error = 0;
glm::bvec4 const A(true);
glm::bvec4 const B(true);
glm::bvec4 const C(false);
glm::bvec4 const D = A && B;
glm::bvec4 const E = A && C;
glm::bvec4 const F = A || C;
Error += D == glm::bvec4(true) ? 0 : 1;
Error += E == glm::bvec4(false) ? 0 : 1;
Error += F == glm::bvec4(true) ? 0 : 1;
bool const G = A == C;
bool const H = A != C;
Error += !G ? 0 : 1;
Error += H ? 0 : 1;
return Error;
}
static int test_vec4_operators()
{
int Error = 0;
{
glm::ivec4 A(1);
glm::ivec4 B(1);
bool R = A != B;
bool S = A == B;
Error += (S && !R) ? 0 : 1;
}
{
glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
glm::vec4 const C = A + B;
Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), 0.001f)) ? 0 : 1;
glm::vec4 D = B - A;
Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), 0.001f)) ? 0 : 1;
glm::vec4 E = A * B;
Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), 0.001f)) ? 0 : 1;
glm::vec4 F = B / A;
Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), 0.001f)) ? 0 : 1;
glm::vec4 G = A + 1.0f;
Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
glm::vec4 H = B - 1.0f;
Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), 0.001f)) ? 0 : 1;
glm::vec4 I = A * 2.0f;
Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
glm::vec4 J = B / 2.0f;
Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), 0.001f)) ? 0 : 1;
glm::vec4 K = 1.0f + A;
Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), 0.001f)) ? 0 : 1;
glm::vec4 L = 1.0f - B;
Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), 0.001f)) ? 0 : 1;
glm::vec4 M = 2.0f * A;
Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), 0.001f)) ? 0 : 1;
glm::vec4 const N = 2.0f / B;
Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), 0.0001f)) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
A += B;
Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
A += 1;
Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
B -= A;
Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
B -= 1;
Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
A *= B;
Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
A *= 2;
Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 4.0f, 6.0f, 8.0f);
B /= A;
Error += B == glm::ivec4(4, 2, 2, 2) ? 0 : 1;
B /= 2;
Error += B == glm::ivec4(2, 1, 1, 1) ? 0 : 1;
}
{
glm::ivec4 B(2);
B /= B.y;
Error += B == glm::ivec4(1) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = -A;
Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = --A;
Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A--;
Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = ++A;
Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A++;
Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
}
return Error;
}
static int test_vec4_equal()
{
int Error = 0;
{
glm::uvec4 const A(1, 2, 3, 4);
glm::uvec4 const B(1, 2, 3, 4);
Error += A == B ? 0 : 1;
Error += A != B ? 1 : 0;
}
{
glm::ivec4 const A(1, 2, 3, 4);
glm::ivec4 const B(1, 2, 3, 4);
Error += A == B ? 0 : 1;
Error += A != B ? 1 : 0;
}
return Error;
}
static int test_vec4_size()
{
int Error = 0;
Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
Error += glm::vec4().length() == 4 ? 0 : 1;
Error += glm::dvec4().length() == 4 ? 0 : 1;
return Error;
}
static int test_vec4_swizzle_partial()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
glm::ivec4 A(1, 2, 3, 4);
{
glm::ivec4 B(A.xy, A.zw);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(A.xy, 3, 4);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(1, A.yz, 4);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(1, 2, A.zw);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(A.xyz, 4);
Error += A == B ? 0 : 1;
}
{
glm::ivec4 B(1, A.yzw);
Error += A == B ? 0 : 1;
}
# endif
return Error;
}
static int test_operator_increment()
{
int Error(0);
glm::ivec4 v0(1);
glm::ivec4 v1(v0);
glm::ivec4 v2(v0);
glm::ivec4 v3 = ++v1;
glm::ivec4 v4 = v2++;
Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
int i0(1);
int i1(i0);
int i2(i0);
int i3 = ++i1;
int i4 = i2++;
Error += i0 == i4 ? 0 : 1;
Error += i1 == i2 ? 0 : 1;
Error += i1 == i3 ? 0 : 1;
return Error;
}
static int test_vec4_simd()
{
int Error = 0;
glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
glm::vec4 const c(b * a);
glm::vec4 const d(a + c);
Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_vec4_ctor();
Error += test_bvec4_ctor();
Error += test_vec4_size();
Error += test_vec4_operators();
Error += test_vec4_equal();
Error += test_vec4_swizzle_partial();
Error += test_vec4_simd();
Error += test_operator_increment();
return Error;
}

View File

@@ -0,0 +1,13 @@
#define GLM_FORCE_QUAT_DATA_WXYZ
#define GLM_FORCE_INLINE
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,12 @@
#define GLM_FORCE_SIZE_T_LENGTH
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,12 @@
#define GLM_FORCE_UNRESTRICTED_GENTYPE
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,58 @@
#define GLM_FORCE_XYZW_ONLY
#include <glm/gtc/constants.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
static int test_comp()
{
int Error = 0;
{
glm::ivec1 const A(1);
Error += A.x == 1 ? 0 : 1;
}
{
glm::ivec2 const A(1, 2);
Error += A.x == 1 ? 0 : 1;
Error += A.y == 2 ? 0 : 1;
}
{
glm::ivec3 const A(1, 2, 3);
Error += A.x == 1 ? 0 : 1;
Error += A.y == 2 ? 0 : 1;
Error += A.z == 3 ? 0 : 1;
}
{
glm::ivec4 const A(1, 2, 3, 4);
Error += A.x == 1 ? 0 : 1;
Error += A.y == 2 ? 0 : 1;
Error += A.z == 3 ? 0 : 1;
Error += A.w == 4 ? 0 : 1;
}
return Error;
}
static int test_constexpr()
{
int Error = 0;
return Error;
}
int main()
{
int Error = 0;
Error += test_comp();
Error += test_constexpr();
return Error;
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,185 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/vector_float1.hpp>
#include <glm/ext/vector_float2.hpp>
#include <glm/ext/vector_float3.hpp>
#include <glm/ext/vector_float4.hpp>
#include <glm/common.hpp>
#include <glm/exponential.hpp>
static int test_pow()
{
int Error(0);
float A = glm::pow(2.f, 2.f);
Error += glm::equal(A, 4.f, 0.01f) ? 0 : 1;
glm::vec1 B = glm::pow(glm::vec1(2.f), glm::vec1(2.f));
Error += glm::all(glm::equal(B, glm::vec1(4.f), 0.01f)) ? 0 : 1;
glm::vec2 C = glm::pow(glm::vec2(2.f), glm::vec2(2.f));
Error += glm::all(glm::equal(C, glm::vec2(4.f), 0.01f)) ? 0 : 1;
glm::vec3 D = glm::pow(glm::vec3(2.f), glm::vec3(2.f));
Error += glm::all(glm::equal(D, glm::vec3(4.f), 0.01f)) ? 0 : 1;
glm::vec4 E = glm::pow(glm::vec4(2.f), glm::vec4(2.f));
Error += glm::all(glm::equal(E, glm::vec4(4.f), 0.01f)) ? 0 : 1;
return Error;
}
static int test_sqrt()
{
int Error = 0;
float A = glm::sqrt(4.f);
Error += glm::equal(A, 2.f, 0.01f) ? 0 : 1;
glm::vec1 B = glm::sqrt(glm::vec1(4.f));
Error += glm::all(glm::equal(B, glm::vec1(2.f), 0.01f)) ? 0 : 1;
glm::vec2 C = glm::sqrt(glm::vec2(4.f));
Error += glm::all(glm::equal(C, glm::vec2(2.f), 0.01f)) ? 0 : 1;
glm::vec3 D = glm::sqrt(glm::vec3(4.f));
Error += glm::all(glm::equal(D, glm::vec3(2.f), 0.01f)) ? 0 : 1;
glm::vec4 E = glm::sqrt(glm::vec4(4.f));
Error += glm::all(glm::equal(E, glm::vec4(2.f), 0.01f)) ? 0 : 1;
return Error;
}
static int test_exp()
{
int Error = 0;
float A = glm::exp(1.f);
Error += glm::equal(A, glm::e<float>(), 0.01f) ? 0 : 1;
glm::vec1 B = glm::exp(glm::vec1(1.f));
Error += glm::all(glm::equal(B, glm::vec1(glm::e<float>()), 0.01f)) ? 0 : 1;
glm::vec2 C = glm::exp(glm::vec2(1.f));
Error += glm::all(glm::equal(C, glm::vec2(glm::e<float>()), 0.01f)) ? 0 : 1;
glm::vec3 D = glm::exp(glm::vec3(1.f));
Error += glm::all(glm::equal(D, glm::vec3(glm::e<float>()), 0.01f)) ? 0 : 1;
glm::vec4 E = glm::exp(glm::vec4(1.f));
Error += glm::all(glm::equal(E, glm::vec4(glm::e<float>()), 0.01f)) ? 0 : 1;
return Error;
}
static int test_log()
{
int Error = 0;
float const A = glm::log(glm::e<float>());
Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
glm::vec1 const B = glm::log(glm::vec1(glm::e<float>()));
Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
glm::vec2 const C = glm::log(glm::vec2(glm::e<float>()));
Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
glm::vec3 const D = glm::log(glm::vec3(glm::e<float>()));
Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
glm::vec4 const E = glm::log(glm::vec4(glm::e<float>()));
Error += glm::all(glm::equal(E, glm::vec4(1.f), 0.01f)) ? 0 : 1;
return Error;
}
static int test_exp2()
{
int Error = 0;
float A = glm::exp2(4.f);
Error += glm::equal(A, 16.f, 0.01f) ? 0 : 1;
glm::vec1 B = glm::exp2(glm::vec1(4.f));
Error += glm::all(glm::equal(B, glm::vec1(16.f), 0.01f)) ? 0 : 1;
glm::vec2 C = glm::exp2(glm::vec2(4.f, 3.f));
Error += glm::all(glm::equal(C, glm::vec2(16.f, 8.f), 0.01f)) ? 0 : 1;
glm::vec3 D = glm::exp2(glm::vec3(4.f, 3.f, 2.f));
Error += glm::all(glm::equal(D, glm::vec3(16.f, 8.f, 4.f), 0.01f)) ? 0 : 1;
glm::vec4 E = glm::exp2(glm::vec4(4.f, 3.f, 2.f, 1.f));
Error += glm::all(glm::equal(E, glm::vec4(16.f, 8.f, 4.f, 2.f), 0.01f)) ? 0 : 1;
# if GLM_HAS_CXX11_STL
//large exponent
float F = glm::exp2(23.f);
Error += glm::equal(F, 8388608.f, 0.01f) ? 0 : 1;
# endif
return Error;
}
static int test_log2()
{
int Error = 0;
float A = glm::log2(16.f);
Error += glm::equal(A, 4.f, 0.01f) ? 0 : 1;
glm::vec1 B = glm::log2(glm::vec1(16.f));
Error += glm::all(glm::equal(B, glm::vec1(4.f), 0.01f)) ? 0 : 1;
glm::vec2 C = glm::log2(glm::vec2(16.f, 8.f));
Error += glm::all(glm::equal(C, glm::vec2(4.f, 3.f), 0.01f)) ? 0 : 1;
glm::vec3 D = glm::log2(glm::vec3(16.f, 8.f, 4.f));
Error += glm::all(glm::equal(D, glm::vec3(4.f, 3.f, 2.f), 0.01f)) ? 0 : 1;
glm::vec4 E = glm::log2(glm::vec4(16.f, 8.f, 4.f, 2.f));
Error += glm::all(glm::equal(E, glm::vec4(4.f, 3.f, 2.f, 1.f), 0.01f)) ? 0 : 1;
return Error;
}
static int test_inversesqrt()
{
int Error = 0;
float A = glm::inversesqrt(16.f) * glm::sqrt(16.f);
Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
glm::vec1 B = glm::inversesqrt(glm::vec1(16.f)) * glm::sqrt(16.f);
Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
glm::vec2 C = glm::inversesqrt(glm::vec2(16.f)) * glm::sqrt(16.f);
Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
glm::vec3 D = glm::inversesqrt(glm::vec3(16.f)) * glm::sqrt(16.f);
Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
glm::vec4 E = glm::inversesqrt(glm::vec4(16.f)) * glm::sqrt(16.f);
Error += glm::all(glm::equal(E, glm::vec4(1.f), 0.01f)) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_pow();
Error += test_sqrt();
Error += test_exp();
Error += test_log();
Error += test_exp2();
Error += test_log2();
Error += test_inversesqrt();
return Error;
}

View File

@@ -0,0 +1,200 @@
#include <glm/geometric.hpp>
#include <glm/trigonometric.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/vector_float1.hpp>
#include <glm/ext/vector_float2.hpp>
#include <glm/ext/vector_float3.hpp>
#include <glm/ext/vector_float4.hpp>
#include <glm/ext/vector_double2.hpp>
#include <glm/ext/vector_double3.hpp>
#include <glm/ext/vector_double4.hpp>
#include <limits>
namespace length
{
int test()
{
float Length1 = glm::length(glm::vec1(1));
float Length2 = glm::length(glm::vec2(1, 0));
float Length3 = glm::length(glm::vec3(1, 0, 0));
float Length4 = glm::length(glm::vec4(1, 0, 0, 0));
int Error = 0;
Error += glm::abs(Length1 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Length2 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Length3 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Length4 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
return Error;
}
}//namespace length
namespace distance
{
int test()
{
float Distance1 = glm::distance(glm::vec1(1), glm::vec1(1));
float Distance2 = glm::distance(glm::vec2(1, 0), glm::vec2(1, 0));
float Distance3 = glm::distance(glm::vec3(1, 0, 0), glm::vec3(1, 0, 0));
float Distance4 = glm::distance(glm::vec4(1, 0, 0, 0), glm::vec4(1, 0, 0, 0));
int Error = 0;
Error += glm::abs(Distance1) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Distance2) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Distance3) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Distance4) < std::numeric_limits<float>::epsilon() ? 0 : 1;
return Error;
}
}//namespace distance
namespace dot
{
int test()
{
float Dot1 = glm::dot(glm::vec1(1), glm::vec1(1));
float Dot2 = glm::dot(glm::vec2(1), glm::vec2(1));
float Dot3 = glm::dot(glm::vec3(1), glm::vec3(1));
float Dot4 = glm::dot(glm::vec4(1), glm::vec4(1));
int Error = 0;
Error += glm::abs(Dot1 - 1.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Dot2 - 2.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Dot3 - 3.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
Error += glm::abs(Dot4 - 4.0f) < std::numeric_limits<float>::epsilon() ? 0 : 1;
return Error;
}
}//namespace dot
namespace cross
{
int test()
{
glm::vec3 Cross1 = glm::cross(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0));
glm::vec3 Cross2 = glm::cross(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0));
int Error = 0;
Error += glm::all(glm::lessThan(glm::abs(Cross1 - glm::vec3(0, 0, 1)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
Error += glm::all(glm::lessThan(glm::abs(Cross2 - glm::vec3(0, 0,-1)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
return Error;
}
}//namespace cross
namespace normalize
{
int test()
{
glm::vec3 Normalize1 = glm::normalize(glm::vec3(1, 0, 0));
glm::vec3 Normalize2 = glm::normalize(glm::vec3(2, 0, 0));
glm::vec3 Normalize3 = glm::normalize(glm::vec3(-0.6, 0.7, -0.5));
glm::vec3 ro = glm::vec3(glm::cos(5.f) * 3.f, 2.f, glm::sin(5.f) * 3.f);
glm::vec3 w = glm::normalize(glm::vec3(0, -0.2f, 0) - ro);
glm::vec3 u = glm::normalize(glm::cross(w, glm::vec3(0, 1, 0)));
glm::vec3 v = glm::cross(u, w);
int Error = 0;
Error += glm::all(glm::lessThan(glm::abs(Normalize1 - glm::vec3(1, 0, 0)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
Error += glm::all(glm::lessThan(glm::abs(Normalize2 - glm::vec3(1, 0, 0)), glm::vec3(std::numeric_limits<float>::epsilon()))) ? 0 : 1;
return Error;
}
}//namespace normalize
namespace faceforward
{
int test()
{
int Error = 0;
{
glm::vec3 N(0.0f, 0.0f, 1.0f);
glm::vec3 I(1.0f, 0.0f, 1.0f);
glm::vec3 Nref(0.0f, 0.0f, 1.0f);
glm::vec3 F = glm::faceforward(N, I, Nref);
}
return Error;
}
}//namespace faceforward
namespace reflect
{
int test()
{
int Error = 0;
{
glm::vec2 A(1.0f,-1.0f);
glm::vec2 B(0.0f, 1.0f);
glm::vec2 C = glm::reflect(A, B);
Error += glm::all(glm::equal(C, glm::vec2(1.0, 1.0), 0.0001f)) ? 0 : 1;
}
{
glm::dvec2 A(1.0f,-1.0f);
glm::dvec2 B(0.0f, 1.0f);
glm::dvec2 C = glm::reflect(A, B);
Error += glm::all(glm::equal(C, glm::dvec2(1.0, 1.0), 0.0001)) ? 0 : 1;
}
return Error;
}
}//namespace reflect
namespace refract
{
int test()
{
int Error = 0;
{
float A(-1.0f);
float B(1.0f);
float C = glm::refract(A, B, 0.5f);
Error += glm::equal(C, -1.0f, 0.0001f) ? 0 : 1;
}
{
glm::vec2 A(0.0f,-1.0f);
glm::vec2 B(0.0f, 1.0f);
glm::vec2 C = glm::refract(A, B, 0.5f);
Error += glm::all(glm::equal(C, glm::vec2(0.0, -1.0), 0.0001f)) ? 0 : 1;
}
{
glm::dvec2 A(0.0f,-1.0f);
glm::dvec2 B(0.0f, 1.0f);
glm::dvec2 C = glm::refract(A, B, 0.5);
Error += glm::all(glm::equal(C, glm::dvec2(0.0, -1.0), 0.0001)) ? 0 : 1;
}
return Error;
}
}//namespace refract
int main()
{
int Error(0);
Error += length::test();
Error += distance::test();
Error += dot::test();
Error += cross::test();
Error += normalize::test();
Error += faceforward::test();
Error += reflect::test();
Error += refract::test();
return Error;
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,291 @@
// This has the programs for computing the number of 1-bits
// in a word, or byte, etc.
// Max line length is 57, to fit in hacker.book.
#include <cstdio>
#include <cstdlib> //To define "exit", req'd by XLC.
#include <ctime>
unsigned rotatel(unsigned x, int n)
{
if (static_cast<unsigned>(n) > 63) { std::printf("rotatel, n out of range.\n"); std::exit(1);}
return (x << n) | (x >> (32 - n));
}
int pop0(unsigned x)
{
x = (x & 0x55555555) + ((x >> 1) & 0x55555555);
x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
x = (x & 0x0F0F0F0F) + ((x >> 4) & 0x0F0F0F0F);
x = (x & 0x00FF00FF) + ((x >> 8) & 0x00FF00FF);
x = (x & 0x0000FFFF) + ((x >>16) & 0x0000FFFF);
return x;
}
int pop1(unsigned x)
{
x = x - ((x >> 1) & 0x55555555);
x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
x = (x + (x >> 4)) & 0x0F0F0F0F;
x = x + (x >> 8);
x = x + (x >> 16);
return x & 0x0000003F;
}
/* Note: an alternative to the last three executable lines above is:
return x*0x01010101 >> 24;
if your machine has a fast multiplier (suggested by Jari Kirma). */
int pop2(unsigned x)
{
unsigned n;
n = (x >> 1) & 033333333333; // Count bits in
x = x - n; // each 3-bit
n = (n >> 1) & 033333333333; // field.
x = x - n;
x = (x + (x >> 3)) & 030707070707; // 6-bit sums.
return x%63; // Add 6-bit sums.
}
/* An alternative to the "return" statement above is:
return ((x * 0404040404) >> 26) + // Add 6-bit sums.
(x >> 30);
which runs faster on most machines (suggested by Norbert Juffa). */
int pop3(unsigned x)
{
unsigned n;
n = (x >> 1) & 0x77777777; // Count bits in
x = x - n; // each 4-bit
n = (n >> 1) & 0x77777777; // field.
x = x - n;
n = (n >> 1) & 0x77777777;
x = x - n;
x = (x + (x >> 4)) & 0x0F0F0F0F; // Get byte sums.
x = x*0x01010101; // Add the bytes.
return x >> 24;
}
int pop4(unsigned x)
{
int n;
n = 0;
while (x != 0) {
n = n + 1;
x = x & (x - 1);
}
return n;
}
int pop5(unsigned x)
{
int i, sum;
// Rotate and sum method // Shift right & subtract
sum = x; // sum = x;
for (i = 1; i <= 31; i++) { // while (x != 0) {
x = rotatel(x, 1); // x = x >> 1;
sum = sum + x; // sum = sum - x;
} // }
return -sum; // return sum;
}
int pop5a(unsigned x)
{
int sum;
// Shift right & subtract
sum = x;
while (x != 0) {
x = x >> 1;
sum = sum - x;
}
return sum;
}
int pop6(unsigned x)
{ // Table lookup.
static char table[256] = {
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
return table[x & 0xFF] +
table[(x >> 8) & 0xFF] +
table[(x >> 16) & 0xFF] +
table[(x >> 24)];
}
// The following works only for 8-bit quantities.
int pop7(unsigned x)
{
x = x*0x08040201; // Make 4 copies.
x = x >> 3; // So next step hits proper bits.
x = x & 0x11111111; // Every 4th bit.
x = x*0x11111111; // Sum the digits (each 0 or 1).
x = x >> 28; // Position the result.
return x;
}
// The following works only for 7-bit quantities.
int pop8(unsigned x)
{
x = x*0x02040810; // Make 4 copies, left-adjusted.
x = x & 0x11111111; // Every 4th bit.
x = x*0x11111111; // Sum the digits (each 0 or 1).
x = x >> 28; // Position the result.
return x;
}
// The following works only for 15-bit quantities.
int pop9(unsigned x)
{
unsigned long long y;
y = x * 0x0002000400080010ULL;
y = y & 0x1111111111111111ULL;
y = y * 0x1111111111111111ULL;
y = y >> 60;
return static_cast<int>(y);
}
int errors;
void error(int x, int y)
{
errors = errors + 1;
std::printf("Error for x = %08x, got %08x\n", x, y);
}
int main()
{
# ifdef NDEBUG
int i, n;
static unsigned test[] = {0,0, 1,1, 2,1, 3,2, 4,1, 5,2, 6,2, 7,3,
8,1, 9,2, 10,2, 11,3, 12,2, 13,3, 14,3, 15,4, 16,1, 17,2,
0x3F,6, 0x40,1, 0x41,2, 0x7f,7, 0x80,1, 0x81,2, 0xfe,7, 0xff,8,
0x4000,1, 0x4001,2, 0x7000,3, 0x7fff,15,
0x55555555,16, 0xAAAAAAAA, 16, 0xFF000000,8, 0xC0C0C0C0,8,
0x0FFFFFF0,24, 0x80000000,1, 0xFFFFFFFF,32};
std::size_t const Count = 1000000;
n = sizeof(test)/4;
std::clock_t TimestampBeg = 0;
std::clock_t TimestampEnd = 0;
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop0(test[i]) != test[i+1]) error(test[i], pop0(test[i]));}
TimestampEnd = std::clock();
std::printf("pop0: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop1(test[i]) != test[i+1]) error(test[i], pop1(test[i]));}
TimestampEnd = std::clock();
std::printf("pop1: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop2(test[i]) != test[i+1]) error(test[i], pop2(test[i]));}
TimestampEnd = std::clock();
std::printf("pop2: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop3(test[i]) != test[i+1]) error(test[i], pop3(test[i]));}
TimestampEnd = std::clock();
std::printf("pop3: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop4(test[i]) != test[i+1]) error(test[i], pop4(test[i]));}
TimestampEnd = std::clock();
std::printf("pop4: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop5(test[i]) != test[i+1]) error(test[i], pop5(test[i]));}
TimestampEnd = std::clock();
std::printf("pop5: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop5a(test[i]) != test[i+1]) error(test[i], pop5a(test[i]));}
TimestampEnd = std::clock();
std::printf("pop5a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (pop6(test[i]) != test[i+1]) error(test[i], pop6(test[i]));}
TimestampEnd = std::clock();
std::printf("pop6: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if ((test[i] & 0xffffff00) == 0)
if (pop7(test[i]) != test[i+1]) error(test[i], pop7(test[i]));}
TimestampEnd = std::clock();
std::printf("pop7: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if ((test[i] & 0xffffff80) == 0)
if (pop8(test[i]) != test[i+1]) error(test[i], pop8(test[i]));}
TimestampEnd = std::clock();
std::printf("pop8: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if ((test[i] & 0xffff8000) == 0)
if (pop9(test[i]) != test[i+1]) error(test[i], pop9(test[i]));}
TimestampEnd = std::clock();
std::printf("pop9: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
if (errors == 0)
std::printf("Passed all %d cases.\n", static_cast<int>(sizeof(test)/8));
# endif//NDEBUG
}

View File

@@ -0,0 +1,416 @@
#include <glm/glm.hpp>
#include <cstdio>
#include <cstdlib> //To define "exit", req'd by XLC.
#include <ctime>
int nlz(unsigned x)
{
int pop(unsigned x);
x = x | (x >> 1);
x = x | (x >> 2);
x = x | (x >> 4);
x = x | (x >> 8);
x = x | (x >>16);
return pop(~x);
}
int pop(unsigned x)
{
x = x - ((x >> 1) & 0x55555555);
x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
x = (x + (x >> 4)) & 0x0F0F0F0F;
x = x + (x << 8);
x = x + (x << 16);
return x >> 24;
}
int ntz1(unsigned x)
{
return 32 - nlz(~x & (x-1));
}
int ntz2(unsigned x)
{
return pop(~x & (x - 1));
}
int ntz3(unsigned x)
{
int n;
if (x == 0) return(32);
n = 1;
if ((x & 0x0000FFFF) == 0) {n = n +16; x = x >>16;}
if ((x & 0x000000FF) == 0) {n = n + 8; x = x >> 8;}
if ((x & 0x0000000F) == 0) {n = n + 4; x = x >> 4;}
if ((x & 0x00000003) == 0) {n = n + 2; x = x >> 2;}
return n - (x & 1);
}
int ntz4(unsigned x)
{
unsigned y;
int n;
if (x == 0) return 32;
n = 31;
y = x <<16; if (y != 0) {n = n -16; x = y;}
y = x << 8; if (y != 0) {n = n - 8; x = y;}
y = x << 4; if (y != 0) {n = n - 4; x = y;}
y = x << 2; if (y != 0) {n = n - 2; x = y;}
y = x << 1; if (y != 0) {n = n - 1;}
return n;
}
int ntz4a(unsigned x)
{
unsigned y;
int n;
if (x == 0) return 32;
n = 31;
y = x <<16; if (y != 0) {n = n -16; x = y;}
y = x << 8; if (y != 0) {n = n - 8; x = y;}
y = x << 4; if (y != 0) {n = n - 4; x = y;}
y = x << 2; if (y != 0) {n = n - 2; x = y;}
n = n - ((x << 1) >> 31);
return n;
}
int ntz5(char x)
{
if (x & 15) {
if (x & 3) {
if (x & 1) return 0;
else return 1;
}
else if (x & 4) return 2;
else return 3;
}
else if (x & 0x30) {
if (x & 0x10) return 4;
else return 5;
}
else if (x & 0x40) return 6;
else if (x) return 7;
else return 8;
}
int ntz6(unsigned x)
{
int n;
x = ~x & (x - 1);
n = 0; // n = 32;
while(x != 0)
{ // while (x != 0) {
n = n + 1; // n = n - 1;
x = x >> 1; // x = x + x;
} // }
return n; // return n;
}
int ntz6a(unsigned x)
{
int n = 32;
while (x != 0) {
n = n - 1;
x = x + x;
}
return n;
}
/* Dean Gaudet's algorithm. To be most useful there must be a good way
to evaluate the C "conditional expression" (a?b:c construction) without
branching. The result of a?b:c is b if a is true (nonzero), and c if a
is false (0).
For example, a compare to zero op that sets a target GPR to 1 if the
operand is 0, and to 0 if the operand is nonzero, will do it. With this
instruction, the algorithm is entirely branch-free. But the most
interesting thing about it is the high degree of parallelism. All six
lines with conditional expressions can be executed in parallel (on a
machine with sufficient computational units).
Although the instruction count is 30 measured statically, it could
execute in only 10 cycles on a machine with sufficient parallelism.
The first two uses of y can instead be x, which would increase the
useful parallelism on most machines (the assignments to y, bz, and b4
could then all run in parallel). */
int ntz7(unsigned x)
{
unsigned y, bz, b4, b3, b2, b1, b0;
y = x & -x; // Isolate rightmost 1-bit.
bz = y ? 0 : 1; // 1 if y = 0.
b4 = (y & 0x0000FFFF) ? 0 : 16;
b3 = (y & 0x00FF00FF) ? 0 : 8;
b2 = (y & 0x0F0F0F0F) ? 0 : 4;
b1 = (y & 0x33333333) ? 0 : 2;
b0 = (y & 0x55555555) ? 0 : 1;
return bz + b4 + b3 + b2 + b1 + b0;
}
// This file has divisions by zero to test isnan
#if GLM_COMPILER & GLM_COMPILER_VC
# pragma warning(disable : 4800)
#endif
int ntz7_christophe(unsigned x)
{
unsigned y, bz, b4, b3, b2, b1, b0;
y = x & -x; // Isolate rightmost 1-bit.
bz = unsigned(!bool(y)); // 1 if y = 0.
b4 = unsigned(!bool(y & 0x0000FFFF)) * 16;
b3 = unsigned(!bool(y & 0x00FF00FF)) * 8;
b2 = unsigned(!bool(y & 0x0F0F0F0F)) * 4;
b1 = unsigned(!bool(y & 0x33333333)) * 2;
b0 = unsigned(!bool(y & 0x55555555)) * 1;
return bz + b4 + b3 + b2 + b1 + b0;
}
/* Below is David Seal's algorithm, found at
http://www.ciphersbyritter.com/NEWS4/BITCT.HTM Table
entries marked "u" are unused. 6 ops including a
multiply, plus an indexed load. */
#define u 99
int ntz8(unsigned x)
{
static char table[64] =
{32, 0, 1,12, 2, 6, u,13, 3, u, 7, u, u, u, u,14,
10, 4, u, u, 8, u, u,25, u, u, u, u, u,21,27,15,
31,11, 5, u, u, u, u, u, 9, u, u,24, u, u,20,26,
30, u, u, u, u,23, u,19, 29, u,22,18,28,17,16, u};
x = (x & -x)*0x0450FBAF;
return table[x >> 26];
}
/* Seal's algorithm with multiply expanded.
9 elementary ops plus an indexed load. */
int ntz8a(unsigned x)
{
static char table[64] =
{32, 0, 1,12, 2, 6, u,13, 3, u, 7, u, u, u, u,14,
10, 4, u, u, 8, u, u,25, u, u, u, u, u,21,27,15,
31,11, 5, u, u, u, u, u, 9, u, u,24, u, u,20,26,
30, u, u, u, u,23, u,19, 29, u,22,18,28,17,16, u};
x = (x & -x);
x = (x << 4) + x; // x = x*17.
x = (x << 6) + x; // x = x*65.
x = (x << 16) - x; // x = x*65535.
return table[x >> 26];
}
/* Reiser's algorithm. Three ops including a "remainder,"
plus an indexed load. */
int ntz9(unsigned x)
{
static char table[37] = {
32, 0, 1, 26, 2, 23, 27,
u, 3, 16, 24, 30, 28, 11, u, 13, 4,
7, 17, u, 25, 22, 31, 15, 29, 10, 12,
6, u, 21, 14, 9, 5, 20, 8, 19, 18};
x = (x & -x)%37;
return table[x];
}
/* Using a de Bruijn sequence. This is a table lookup with a 32-entry
table. The de Bruijn sequence used here is
0000 0100 1101 0111 0110 0101 0001 1111,
obtained from Danny Dube's October 3, 1997, posting in
comp.compression.research. Thanks to Norbert Juffa for this reference. */
int ntz10(unsigned x) {
static char table[32] =
{ 0, 1, 2,24, 3,19, 6,25, 22, 4,20,10,16, 7,12,26,
31,23,18, 5,21, 9,15,11, 30,17, 8,14,29,13,28,27};
if (x == 0) return 32;
x = (x & -x)*0x04D7651F;
return table[x >> 27];
}
/* Norbert Juffa's code, answer to exercise 1 of Chapter 5 (2nd ed). */
#define SLOW_MUL
int ntz11 (unsigned int n) {
static unsigned char tab[32] =
{ 0, 1, 2, 24, 3, 19, 6, 25,
22, 4, 20, 10, 16, 7, 12, 26,
31, 23, 18, 5, 21, 9, 15, 11,
30, 17, 8, 14, 29, 13, 28, 27
};
unsigned int k;
n = n & (-n); /* isolate lsb */
printf("n = %d\n", n);
#if defined(SLOW_MUL)
k = (n << 11) - n;
k = (k << 2) + k;
k = (k << 8) + n;
k = (k << 5) - k;
#else
k = n * 0x4d7651f;
#endif
return n ? tab[k>>27] : 32;
}
int errors;
void error(int x, int y) {
errors = errors + 1;
std::printf("Error for x = %08x, got %d\n", x, y);
}
int main()
{
# ifdef NDEBUG
int i, m, n;
static unsigned test[] = {0,32, 1,0, 2,1, 3,0, 4,2, 5,0, 6,1, 7,0,
8,3, 9,0, 16,4, 32,5, 64,6, 128,7, 255,0, 256,8, 512,9, 1024,10,
2048,11, 4096,12, 8192,13, 16384,14, 32768,15, 65536,16,
0x20000,17, 0x40000,18, 0x80000,19, 0x100000,20, 0x200000,21,
0x400000,22, 0x800000,23, 0x1000000,24, 0x2000000,25,
0x4000000,26, 0x8000000,27, 0x10000000,28, 0x20000000,29,
0x40000000,30, 0x80000000,31, 0xFFFFFFF0,4, 0x3000FF00,8,
0xC0000000,30, 0x60000000,29, 0x00011000, 12};
std::size_t const Count = 1000;
n = sizeof(test)/4;
std::clock_t TimestampBeg = 0;
std::clock_t TimestampEnd = 0;
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz1(test[i]) != test[i+1]) error(test[i], ntz1(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz1: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz2(test[i]) != test[i+1]) error(test[i], ntz2(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz2: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz3(test[i]) != test[i+1]) error(test[i], ntz3(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz3: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz4(test[i]) != test[i+1]) error(test[i], ntz4(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz4: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz4a(test[i]) != test[i+1]) error(test[i], ntz4a(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz4a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for(std::size_t k = 0; k < Count; ++k)
for(i = 0; i < n; i += 2)
{
m = test[i+1];
if(m > 8)
m = 8;
if(ntz5(static_cast<char>(test[i])) != m)
error(test[i], ntz5(static_cast<char>(test[i])));
}
TimestampEnd = std::clock();
std::printf("ntz5: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz6(test[i]) != test[i+1]) error(test[i], ntz6(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz6: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz6a(test[i]) != test[i+1]) error(test[i], ntz6a(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz6a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz7(test[i]) != test[i+1]) error(test[i], ntz7(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz7: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz7_christophe(test[i]) != test[i+1]) error(test[i], ntz7(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz7_christophe: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz8(test[i]) != test[i+1]) error(test[i], ntz8(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz8: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz8a(test[i]) != test[i+1]) error(test[i], ntz8a(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz8a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz9(test[i]) != test[i+1]) error(test[i], ntz9(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz9: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (ntz10(test[i]) != test[i+1]) error(test[i], ntz10(test[i]));}
TimestampEnd = std::clock();
std::printf("ntz10: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
if (errors == 0)
std::printf("Passed all %d cases.\n", static_cast<int>(sizeof(test)/8));
# endif//NDEBUG
}

View File

@@ -0,0 +1,440 @@
#include <glm/glm.hpp>
#include <cstdio>
#include <cstdlib> // To define "exit", req'd by XLC.
#include <ctime>
#define LE 1 // 1 for little-endian, 0 for big-endian.
int pop(unsigned x) {
x = x - ((x >> 1) & 0x55555555);
x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
x = (x + (x >> 4)) & 0x0F0F0F0F;
x = x + (x << 8);
x = x + (x << 16);
return x >> 24;
}
int nlz1(unsigned x) {
int n;
if (x == 0) return(32);
n = 0;
if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
if (x <= 0x7FFFFFFF) {n = n + 1;}
return n;
}
int nlz1a(unsigned x) {
int n;
/* if (x == 0) return(32); */
if (static_cast<int>(x) <= 0) return (~x >> 26) & 32;
n = 1;
if ((x >> 16) == 0) {n = n +16; x = x <<16;}
if ((x >> 24) == 0) {n = n + 8; x = x << 8;}
if ((x >> 28) == 0) {n = n + 4; x = x << 4;}
if ((x >> 30) == 0) {n = n + 2; x = x << 2;}
n = n - (x >> 31);
return n;
}
// On basic Risc, 12 to 20 instructions.
int nlz2(unsigned x) {
unsigned y;
int n;
n = 32;
y = x >>16; if (y != 0) {n = n -16; x = y;}
y = x >> 8; if (y != 0) {n = n - 8; x = y;}
y = x >> 4; if (y != 0) {n = n - 4; x = y;}
y = x >> 2; if (y != 0) {n = n - 2; x = y;}
y = x >> 1; if (y != 0) return n - 2;
return n - x;
}
// As above but coded as a loop for compactness:
// 23 to 33 basic Risc instructions.
int nlz2a(unsigned x) {
unsigned y;
int n, c;
n = 32;
c = 16;
do {
y = x >> c; if (y != 0) {n = n - c; x = y;}
c = c >> 1;
} while (c != 0);
return n - x;
}
int nlz3(int x) {
int y, n;
n = 0;
y = x;
L: if (x < 0) return n;
if (y == 0) return 32 - n;
n = n + 1;
x = x << 1;
y = y >> 1;
goto L;
}
int nlz4(unsigned x) {
int y, m, n;
y = -(x >> 16); // If left half of x is 0,
m = (y >> 16) & 16; // set n = 16. If left half
n = 16 - m; // is nonzero, set n = 0 and
x = x >> m; // shift x right 16.
// Now x is of the form 0000xxxx.
y = x - 0x100; // If positions 8-15 are 0,
m = (y >> 16) & 8; // add 8 to n and shift x left 8.
n = n + m;
x = x << m;
y = x - 0x1000; // If positions 12-15 are 0,
m = (y >> 16) & 4; // add 4 to n and shift x left 4.
n = n + m;
x = x << m;
y = x - 0x4000; // If positions 14-15 are 0,
m = (y >> 16) & 2; // add 2 to n and shift x left 2.
n = n + m;
x = x << m;
y = x >> 14; // Set y = 0, 1, 2, or 3.
m = y & ~(y >> 1); // Set m = 0, 1, 2, or 2 resp.
return n + 2 - m;
}
int nlz5(unsigned x) {
int pop(unsigned x);
x = x | (x >> 1);
x = x | (x >> 2);
x = x | (x >> 4);
x = x | (x >> 8);
x = x | (x >>16);
return pop(~x);
}
/* The four programs below are not valid ANSI C programs. This is
because they refer to the same storage locations as two different types.
However, they work with xlc/AIX, gcc/AIX, and gcc/NT. If you try to
code them more compactly by declaring a variable xx to be "double," and
then using
n = 1054 - (*((unsigned *)&xx + LE) >> 20);
then you are violating not only the rule above, but also the ANSI C
rule that pointer arithmetic can be performed only on pointers to
array elements.
When coded with the above statement, the program fails with xlc,
gcc/AIX, and gcc/NT, at some optimization levels.
BTW, these programs use the "anonymous union" feature of C++, not
available in C. */
int nlz6(unsigned k)
{
union {
unsigned asInt[2];
double asDouble;
};
int n;
asDouble = static_cast<double>(k) + 0.5;
n = 1054 - (asInt[LE] >> 20);
return n;
}
int nlz7(unsigned k)
{
union {
unsigned asInt[2];
double asDouble;
};
int n;
asDouble = static_cast<double>(k);
n = 1054 - (asInt[LE] >> 20);
n = (n & 31) + (n >> 9);
return n;
}
/* In single qualifier, round-to-nearest mode, the basic method fails for:
k = 0, k = 01FFFFFF, 03FFFFFE <= k <= 03FFFFFF,
07FFFFFC <= k <= 07FFFFFF,
0FFFFFF8 <= k <= 0FFFFFFF,
...
7FFFFFC0 <= k <= 7FFFFFFF.
FFFFFF80 <= k <= FFFFFFFF.
For k = 0 it gives 158, and for the other values it is too low by 1. */
int nlz8(unsigned k)
{
union {
unsigned asInt;
float asFloat;
};
int n;
k = k & ~(k >> 1); /* Fix problem with rounding. */
asFloat = static_cast<float>(k) + 0.5f;
n = 158 - (asInt >> 23);
return n;
}
/* The example below shows how to make a macro for nlz. It uses an
extension to the C and C++ languages that is provided by the GNU C/C++
compiler, namely, that of allowing statements and declarations in
expressions (see "Using and Porting GNU CC", by Richard M. Stallman
(1998). The underscores are necessary to protect against the
possibility that the macro argument will conflict with one of its local
variables, e.g., NLZ(k). */
int nlz9(unsigned k)
{
union {
unsigned asInt;
float asFloat;
};
int n;
k = k & ~(k >> 1); /* Fix problem with rounding. */
asFloat = static_cast<float>(k);
n = 158 - (asInt >> 23);
n = (n & 31) + (n >> 6); /* Fix problem with k = 0. */
return n;
}
/* Below are three nearly equivalent programs for computing the number
of leading zeros in a word. This material is not in HD, but may be in a
future edition.
Immediately below is Robert Harley's algorithm, found at the
comp.arch newsgroup entry dated 7/12/96, pointed out to me by Norbert
Juffa.
Table entries marked "u" are unused. 14 ops including a multiply,
plus an indexed load.
The smallest multiplier that works is 0x045BCED1 = 17*65*129*513 (all
of form 2**k + 1). There are no multipliers of three terms of the form
2**k +- 1 that work, with a table size of 64 or 128. There are some,
with a table size of 64, if you precede the multiplication with x = x -
(x >> 1), but that seems less elegant. There are also some if you use a
table size of 256, the smallest is 0x01033CBF = 65*255*1025 (this would
save two instructions in the form of this algorithm with the
multiplication expanded into shifts and adds, but the table size is
getting a bit large). */
#define u 99
int nlz10(unsigned x)
{
static char table[64] =
{32,31, u,16, u,30, 3, u, 15, u, u, u,29,10, 2, u,
u, u,12,14,21, u,19, u, u,28, u,25, u, 9, 1, u,
17, u, 4, u, u, u,11, u, 13,22,20, u,26, u, u,18,
5, u, u,23, u,27, u, 6, u,24, 7, u, 8, u, 0, u};
x = x | (x >> 1); // Propagate leftmost
x = x | (x >> 2); // 1-bit to the right.
x = x | (x >> 4);
x = x | (x >> 8);
x = x | (x >>16);
x = x*0x06EB14F9; // Multiplier is 7*255**3.
return table[x >> 26];
}
/* Harley's algorithm with multiply expanded.
19 elementary ops plus an indexed load. */
int nlz10a(unsigned x)
{
static char table[64] =
{32,31, u,16, u,30, 3, u, 15, u, u, u,29,10, 2, u,
u, u,12,14,21, u,19, u, u,28, u,25, u, 9, 1, u,
17, u, 4, u, u, u,11, u, 13,22,20, u,26, u, u,18,
5, u, u,23, u,27, u, 6, u,24, 7, u, 8, u, 0, u};
x = x | (x >> 1); // Propagate leftmost
x = x | (x >> 2); // 1-bit to the right.
x = x | (x >> 4);
x = x | (x >> 8);
x = x | (x >> 16);
x = (x << 3) - x; // Multiply by 7.
x = (x << 8) - x; // Multiply by 255.
x = (x << 8) - x; // Again.
x = (x << 8) - x; // Again.
return table[x >> 26];
}
/* Julius Goryavsky's version of Harley's algorithm.
17 elementary ops plus an indexed load, if the machine
has "and not." */
int nlz10b(unsigned x)
{
static char table[64] =
{32,20,19, u, u,18, u, 7, 10,17, u, u,14, u, 6, u,
u, 9, u,16, u, u, 1,26, u,13, u, u,24, 5, u, u,
u,21, u, 8,11, u,15, u, u, u, u, 2,27, 0,25, u,
22, u,12, u, u, 3,28, u, 23, u, 4,29, u, u,30,31};
x = x | (x >> 1); // Propagate leftmost
x = x | (x >> 2); // 1-bit to the right.
x = x | (x >> 4);
x = x | (x >> 8);
x = x & ~(x >> 16);
x = x*0xFD7049FF; // Activate this line or the following 3.
// x = (x << 9) - x; // Multiply by 511.
// x = (x << 11) - x; // Multiply by 2047.
// x = (x << 14) - x; // Multiply by 16383.
return table[x >> 26];
}
int errors;
void error(int x, int y)
{
errors = errors + 1;
std::printf("Error for x = %08x, got %d\n", x, y);
}
int main()
{
# ifdef NDEBUG
int i, n;
static unsigned test[] = {0,32, 1,31, 2,30, 3,30, 4,29, 5,29, 6,29,
7,29, 8,28, 9,28, 16,27, 32,26, 64,25, 128,24, 255,24, 256,23,
512,22, 1024,21, 2048,20, 4096,19, 8192,18, 16384,17, 32768,16,
65536,15, 0x20000,14, 0x40000,13, 0x80000,12, 0x100000,11,
0x200000,10, 0x400000,9, 0x800000,8, 0x1000000,7, 0x2000000,6,
0x4000000,5, 0x8000000,4, 0x0FFFFFFF,4, 0x10000000,3,
0x3000FFFF,2, 0x50003333,1, 0x7FFFFFFF,1, 0x80000000,0,
0xFFFFFFFF,0};
std::size_t const Count = 1000;
n = sizeof(test)/4;
std::clock_t TimestampBeg = 0;
std::clock_t TimestampEnd = 0;
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz1(test[i]) != test[i+1]) error(test[i], nlz1(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz1: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz1a(test[i]) != test[i+1]) error(test[i], nlz1a(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz1a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz2(test[i]) != test[i+1]) error(test[i], nlz2(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz2: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz2a(test[i]) != test[i+1]) error(test[i], nlz2a(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz2a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz3(test[i]) != test[i+1]) error(test[i], nlz3(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz3: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz4(test[i]) != test[i+1]) error(test[i], nlz4(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz4: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz5(test[i]) != test[i+1]) error(test[i], nlz5(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz5: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz6(test[i]) != test[i+1]) error(test[i], nlz6(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz6: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz7(test[i]) != test[i+1]) error(test[i], nlz7(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz7: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz8(test[i]) != test[i+1]) error(test[i], nlz8(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz8: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz9(test[i]) != test[i+1]) error(test[i], nlz9(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz9: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz10(test[i]) != test[i+1]) error(test[i], nlz10(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz10: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz10a(test[i]) != test[i+1]) error(test[i], nlz10a(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz10a: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
TimestampBeg = std::clock();
for (std::size_t k = 0; k < Count; ++k)
for (i = 0; i < n; i += 2) {
if (nlz10b(test[i]) != test[i+1]) error(test[i], nlz10b(test[i]));}
TimestampEnd = std::clock();
std::printf("nlz10b: %d clocks\n", static_cast<int>(TimestampEnd - TimestampBeg));
if (errors == 0)
std::printf("Passed all %d cases.\n", static_cast<int>(sizeof(test)/8));
# endif//NDEBUG
}

View File

@@ -0,0 +1,329 @@
#include <glm/matrix.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/ulp.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/constants.hpp>
#include <vector>
#include <ctime>
#include <cstdio>
using namespace glm;
int test_matrixCompMult()
{
int Error(0);
{
mat2 m(0, 1, 2, 3);
mat2 n = matrixCompMult(m, m);
mat2 expected = mat2(0, 1, 4, 9);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat2x3 m(0, 1, 2, 3, 4, 5);
mat2x3 n = matrixCompMult(m, m);
mat2x3 expected = mat2x3(0, 1, 4, 9, 16, 25);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
mat2x4 n = matrixCompMult(m, m);
mat2x4 expected = mat2x4(0, 1, 4, 9, 16, 25, 36, 49);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
mat3 n = matrixCompMult(m, m);
mat3 expected = mat3(0, 1, 4, 9, 16, 25, 36, 49, 64);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat3x2 m(0, 1, 2, 3, 4, 5);
mat3x2 n = matrixCompMult(m, m);
mat3x2 expected = mat3x2(0, 1, 4, 9, 16, 25);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
mat3x4 n = matrixCompMult(m, m);
mat3x4 expected = mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
mat4 n = matrixCompMult(m, m);
mat4 expected = mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
mat4x2 n = matrixCompMult(m, m);
mat4x2 expected = mat4x2(0, 1, 4, 9, 16, 25, 36, 49);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
mat4x3 n = matrixCompMult(m, m);
mat4x3 expected = mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
for (length_t l = 0; l < m.length(); ++l)
Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
}
return Error;
}
int test_outerProduct()
{
{ glm::mat2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec2(1.0f)); }
{ glm::mat3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec3(1.0f)); }
{ glm::mat4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec4(1.0f)); }
{ glm::mat2x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec2(1.0f)); }
{ glm::mat2x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec2(1.0f)); }
{ glm::mat3x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec3(1.0f)); }
{ glm::mat3x4 m = glm::outerProduct(glm::vec4(1.0f), glm::vec3(1.0f)); }
{ glm::mat4x2 m = glm::outerProduct(glm::vec2(1.0f), glm::vec4(1.0f)); }
{ glm::mat4x3 m = glm::outerProduct(glm::vec3(1.0f), glm::vec4(1.0f)); }
return 0;
}
int test_transpose()
{
int Error(0);
{
mat2 const m(0, 1, 2, 3);
mat2 const t = transpose(m);
mat2 const expected = mat2(0, 2, 1, 3);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat2x3 m(0, 1, 2, 3, 4, 5);
mat3x2 t = transpose(m);
mat3x2 const expected = mat3x2(0, 3, 1, 4, 2, 5);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
mat4x2 t = transpose(m);
mat4x2 const expected = mat4x2(0, 4, 1, 5, 2, 6, 3, 7);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
mat3 t = transpose(m);
mat3 const expected = mat3(0, 3, 6, 1, 4, 7, 2, 5, 8);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat3x2 m(0, 1, 2, 3, 4, 5);
mat2x3 t = transpose(m);
mat2x3 const expected = mat2x3(0, 2, 4, 1, 3, 5);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
mat4x3 t = transpose(m);
mat4x3 const expected = mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
mat4 t = transpose(m);
mat4 const expected = mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
mat2x4 t = transpose(m);
mat2x4 const expected = mat2x4(0, 2, 4, 6, 1, 3, 5, 7);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
{
mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
mat3x4 t = transpose(m);
mat3x4 const expected = mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11);
for (length_t l = 0; l < expected.length(); ++l)
Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
}
return Error;
}
int test_determinant()
{
return 0;
}
int test_inverse()
{
int Error = 0;
{
glm::mat4x4 A4x4(
glm::vec4(1, 0, 1, 0),
glm::vec4(0, 1, 0, 0),
glm::vec4(0, 0, 1, 0),
glm::vec4(0, 0, 0, 1));
glm::mat4x4 B4x4 = inverse(A4x4);
glm::mat4x4 I4x4 = A4x4 * B4x4;
glm::mat4x4 Identity(1);
for (length_t l = 0; l < Identity.length(); ++l)
Error += all(epsilonEqual(I4x4[l], Identity[l], epsilon<float>())) ? 0 : 1;
}
{
glm::mat3x3 A3x3(
glm::vec3(1, 0, 1),
glm::vec3(0, 1, 0),
glm::vec3(0, 0, 1));
glm::mat3x3 B3x3 = glm::inverse(A3x3);
glm::mat3x3 I3x3 = A3x3 * B3x3;
glm::mat3x3 Identity(1);
for (length_t l = 0; l < Identity.length(); ++l)
Error += all(epsilonEqual(I3x3[l], Identity[l], epsilon<float>())) ? 0 : 1;
}
{
glm::mat2x2 A2x2(
glm::vec2(1, 1),
glm::vec2(0, 1));
glm::mat2x2 B2x2 = glm::inverse(A2x2);
glm::mat2x2 I2x2 = A2x2 * B2x2;
glm::mat2x2 Identity(1);
for (length_t l = 0; l < Identity.length(); ++l)
Error += all(epsilonEqual(I2x2[l], Identity[l], epsilon<float>())) ? 0 : 1;
}
return Error;
}
int test_inverse_simd()
{
int Error = 0;
glm::mat4x4 const Identity(1);
glm::mat4x4 const A4x4(
glm::vec4(1, 0, 1, 0),
glm::vec4(0, 1, 0, 0),
glm::vec4(0, 0, 1, 0),
glm::vec4(0, 0, 0, 1));
glm::mat4x4 const B4x4 = glm::inverse(A4x4);
glm::mat4x4 const I4x4 = A4x4 * B4x4;
Error += glm::all(glm::epsilonEqual(I4x4[0], Identity[0], 0.001f)) ? 0 : 1;
Error += glm::all(glm::epsilonEqual(I4x4[1], Identity[1], 0.001f)) ? 0 : 1;
Error += glm::all(glm::epsilonEqual(I4x4[2], Identity[2], 0.001f)) ? 0 : 1;
Error += glm::all(glm::epsilonEqual(I4x4[3], Identity[3], 0.001f)) ? 0 : 1;
return Error;
}
template<typename VEC3, typename MAT4>
int test_inverse_perf(std::size_t Count, std::size_t Instance, char const * Message)
{
std::vector<MAT4> TestInputs;
TestInputs.resize(Count);
std::vector<MAT4> TestOutputs;
TestOutputs.resize(TestInputs.size());
VEC3 Axis(glm::normalize(VEC3(1.0f, 2.0f, 3.0f)));
for(std::size_t i = 0; i < TestInputs.size(); ++i)
{
typename MAT4::value_type f = static_cast<typename MAT4::value_type>(i + Instance) * typename MAT4::value_type(0.1) + typename MAT4::value_type(0.1);
TestInputs[i] = glm::rotate(glm::translate(MAT4(1), Axis * f), f, Axis);
//TestInputs[i] = glm::translate(MAT4(1), Axis * f);
}
std::clock_t StartTime = std::clock();
for(std::size_t i = 0; i < TestInputs.size(); ++i)
TestOutputs[i] = glm::inverse(TestInputs[i]);
std::clock_t EndTime = std::clock();
for(std::size_t i = 0; i < TestInputs.size(); ++i)
TestOutputs[i] = TestOutputs[i] * TestInputs[i];
typename MAT4::value_type Diff(0);
for(std::size_t Entry = 0; Entry < TestOutputs.size(); ++Entry)
{
MAT4 i(1.0);
MAT4 m(TestOutputs[Entry]);
for(glm::length_t y = 0; y < m.length(); ++y)
for(glm::length_t x = 0; x < m[y].length(); ++x)
Diff = glm::max(m[y][x], i[y][x]);
}
//glm::uint Ulp = 0;
//Ulp = glm::max(glm::float_distance(*Dst, *Src), Ulp);
std::printf("inverse<%s>(%f): %lu\n", Message, static_cast<double>(Diff), EndTime - StartTime);
return 0;
}
int main()
{
int Error = 0;
Error += test_matrixCompMult();
Error += test_outerProduct();
Error += test_transpose();
Error += test_determinant();
Error += test_inverse();
Error += test_inverse_simd();
# ifdef NDEBUG
std::size_t const Samples = 1000;
# else
std::size_t const Samples = 1;
# endif//NDEBUG
for(std::size_t i = 0; i < 1; ++i)
{
Error += test_inverse_perf<glm::vec3, glm::mat4>(Samples, i, "mat4");
Error += test_inverse_perf<glm::dvec3, glm::dmat4>(Samples, i, "dmat4");
}
return Error;
}

View File

@@ -0,0 +1,7 @@
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,156 @@
#include <glm/gtc/type_precision.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/vector_relational.hpp>
#include <glm/packing.hpp>
#include <vector>
int test_packUnorm2x16()
{
int Error = 0;
std::vector<glm::vec2> A;
A.push_back(glm::vec2(1.0f, 0.0f));
A.push_back(glm::vec2(0.5f, 0.7f));
A.push_back(glm::vec2(0.1f, 0.2f));
for(std::size_t i = 0; i < A.size(); ++i)
{
glm::vec2 B(A[i]);
glm::uint32 C = glm::packUnorm2x16(B);
glm::vec2 D = glm::unpackUnorm2x16(C);
Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 65535.f)) ? 0 : 1;
assert(!Error);
}
return Error;
}
int test_packSnorm2x16()
{
int Error = 0;
std::vector<glm::vec2> A;
A.push_back(glm::vec2( 1.0f, 0.0f));
A.push_back(glm::vec2(-0.5f,-0.7f));
A.push_back(glm::vec2(-0.1f, 0.1f));
for(std::size_t i = 0; i < A.size(); ++i)
{
glm::vec2 B(A[i]);
glm::uint32 C = glm::packSnorm2x16(B);
glm::vec2 D = glm::unpackSnorm2x16(C);
Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 32767.0f * 2.0f)) ? 0 : 1;
assert(!Error);
}
return Error;
}
int test_packUnorm4x8()
{
int Error = 0;
glm::uint32 Packed = glm::packUnorm4x8(glm::vec4(1.0f, 0.5f, 0.0f, 1.0f));
glm::u8vec4 Vec(255, 128, 0, 255);
glm::uint32 & Ref = *reinterpret_cast<glm::uint32*>(&Vec[0]);
Error += Packed == Ref ? 0 : 1;
std::vector<glm::vec4> A;
A.push_back(glm::vec4(1.0f, 0.7f, 0.3f, 0.0f));
A.push_back(glm::vec4(0.5f, 0.1f, 0.2f, 0.3f));
for(std::size_t i = 0; i < A.size(); ++i)
{
glm::vec4 B(A[i]);
glm::uint32 C = glm::packUnorm4x8(B);
glm::vec4 D = glm::unpackUnorm4x8(C);
Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 255.f)) ? 0 : 1;
assert(!Error);
}
return Error;
}
int test_packSnorm4x8()
{
int Error = 0;
std::vector<glm::vec4> A;
A.push_back(glm::vec4( 1.0f, 0.0f,-0.5f,-1.0f));
A.push_back(glm::vec4(-0.7f,-0.1f, 0.1f, 0.7f));
for(std::size_t i = 0; i < A.size(); ++i)
{
glm::vec4 B(A[i]);
glm::uint32 C = glm::packSnorm4x8(B);
glm::vec4 D = glm::unpackSnorm4x8(C);
Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 127.f)) ? 0 : 1;
assert(!Error);
}
return Error;
}
int test_packHalf2x16()
{
int Error = 0;
/*
std::vector<glm::hvec2> A;
A.push_back(glm::hvec2(glm::half( 1.0f), glm::half( 2.0f)));
A.push_back(glm::hvec2(glm::half(-1.0f), glm::half(-2.0f)));
A.push_back(glm::hvec2(glm::half(-1.1f), glm::half( 1.1f)));
*/
std::vector<glm::vec2> A;
A.push_back(glm::vec2( 1.0f, 2.0f));
A.push_back(glm::vec2(-1.0f,-2.0f));
A.push_back(glm::vec2(-1.1f, 1.1f));
for(std::size_t i = 0; i < A.size(); ++i)
{
glm::vec2 B(A[i]);
glm::uint C = glm::packHalf2x16(B);
glm::vec2 D = glm::unpackHalf2x16(C);
//Error += B == D ? 0 : 1;
Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 127.f)) ? 0 : 1;
assert(!Error);
}
return Error;
}
int test_packDouble2x32()
{
int Error = 0;
std::vector<glm::uvec2> A;
A.push_back(glm::uvec2( 1, 2));
A.push_back(glm::uvec2(-1,-2));
A.push_back(glm::uvec2(-1000, 1100));
for(std::size_t i = 0; i < A.size(); ++i)
{
glm::uvec2 B(A[i]);
double C = glm::packDouble2x32(B);
glm::uvec2 D = glm::unpackDouble2x32(C);
Error += B == D ? 0 : 1;
assert(!Error);
}
return Error;
}
int main()
{
int Error = 0;
Error += test_packSnorm4x8();
Error += test_packUnorm4x8();
Error += test_packSnorm2x16();
Error += test_packUnorm2x16();
Error += test_packHalf2x16();
Error += test_packDouble2x32();
return Error;
}

View File

@@ -0,0 +1,164 @@
#define GLM_FORCE_SWIZZLE
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/glm.hpp>
static int test_ivec2_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::ivec2 A(1, 2);
glm::ivec2 B = A.yx();
glm::ivec2 C = B.yx();
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec2 A(1, 2);
glm::ivec2 B = A.yx;
glm::ivec2 C = A.yx;
Error += A != B ? 0 : 1;
Error += B == C ? 0 : 1;
B.xy = B.yx;
C.xy = C.yx;
Error += B == C ? 0 : 1;
glm::ivec2 D(0, 0);
D.yx = A.xy;
Error += A.yx() == D ? 0 : 1;
glm::ivec2 E = A.yx;
Error += E == D ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE
return Error;
}
int test_ivec3_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::ivec3 A(1, 2, 3);
glm::ivec3 B = A.zyx();
glm::ivec3 C = B.zyx();
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
}
# endif
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec3 const A(1, 2, 3);
glm::ivec2 B = A.yx;
glm::ivec2 C = A.yx;
Error += A.yx() == B ? 0 : 1;
Error += B == C ? 0 : 1;
B.xy = B.yx;
C.xy = C.yx;
Error += B == C ? 0 : 1;
glm::ivec2 D(0, 0);
D.yx = A.xy;
Error += A.yx() == D ? 0 : 1;
glm::ivec2 E(0, 0);
E.xy = A.xy();
Error += E == A.xy() ? 0 : 1;
Error += E.xy() == A.xy() ? 0 : 1;
glm::ivec3 const F = A.xxx + A.xxx;
Error += F == glm::ivec3(2) ? 0 : 1;
glm::ivec3 const G = A.xxx - A.xxx;
Error += G == glm::ivec3(0) ? 0 : 1;
glm::ivec3 const H = A.xxx * A.xxx;
Error += H == glm::ivec3(1) ? 0 : 1;
glm::ivec3 const I = A.xxx / A.xxx;
Error += I == glm::ivec3(1) ? 0 : 1;
glm::ivec3 J(1, 2, 3);
J.xyz += glm::ivec3(1);
Error += J == glm::ivec3(2, 3, 4) ? 0 : 1;
glm::ivec3 K(1, 2, 3);
K.xyz += A.xyz;
Error += K == glm::ivec3(2, 4, 6) ? 0 : 1;
}
# endif
return Error;
}
int test_ivec4_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B = A.wzyx();
glm::ivec4 C = B.wzyx();
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
}
# endif
return Error;
}
int test_vec4_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::vec4 A(1, 2, 3, 4);
glm::vec4 B = A.wzyx();
glm::vec4 C = B.wzyx();
Error += glm::any(glm::notEqual(A, B, 0.0001f)) ? 0 : 1;
Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
float D = glm::dot(C.wzyx(), C.xyzw());
Error += glm::equal(D, 20.f, 0.001f) ? 0 : 1;
}
# endif
return Error;
}
int main()
{
int Error = 0;
Error += test_ivec2_swizzle();
Error += test_ivec3_swizzle();
Error += test_ivec4_swizzle();
Error += test_vec4_swizzle();
return Error;
}

View File

@@ -0,0 +1,10 @@
#include <glm/trigonometric.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,180 @@
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include <glm/vector_relational.hpp>
#include <glm/gtc/vec1.hpp>
static int test_not()
{
int Error = 0;
{
glm::bvec1 v(false);
Error += glm::all(glm::not_(v)) ? 0 : 1;
}
{
glm::bvec2 v(false);
Error += glm::all(glm::not_(v)) ? 0 : 1;
}
{
glm::bvec3 v(false);
Error += glm::all(glm::not_(v)) ? 0 : 1;
}
{
glm::bvec4 v(false);
Error += glm::all(glm::not_(v)) ? 0 : 1;
}
return Error;
}
static int test_less()
{
int Error = 0;
{
glm::vec2 const A(1, 2);
glm::vec2 const B(2, 3);
Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
Error += glm::all(glm::lessThanEqual(A, B)) ? 0: 1;
}
{
glm::vec3 const A(1, 2, 3);
glm::vec3 const B(2, 3, 4);
Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
Error += glm::all(glm::lessThanEqual(A, B)) ? 0: 1;
}
{
glm::vec4 const A(1, 2, 3, 4);
glm::vec4 const B(2, 3, 4, 5);
Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
Error += glm::all(glm::lessThanEqual(A, B)) ? 0: 1;
}
{
glm::ivec2 const A(1, 2);
glm::ivec2 const B(2, 3);
Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
glm::ivec2 const C(1, 3);
Error += glm::all(glm::lessThanEqual(A, C)) ? 0: 1;
}
{
glm::ivec3 const A(1, 2, 3);
glm::ivec3 const B(2, 3, 4);
Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
glm::ivec3 const C(1, 3, 4);
Error += glm::all(glm::lessThanEqual(A, C)) ? 0: 1;
}
{
glm::ivec4 const A(1, 2, 3, 4);
glm::ivec4 const B(2, 3, 4, 5);
Error += glm::all(glm::lessThan(A, B)) ? 0: 1;
glm::ivec4 const C(1, 3, 4, 5);
Error += glm::all(glm::lessThanEqual(A, C)) ? 0: 1;
}
return Error;
}
static int test_greater()
{
int Error = 0;
{
glm::vec2 const A(1, 2);
glm::vec2 const B(2, 3);
Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
Error += glm::all(glm::greaterThanEqual(B, A)) ? 0: 1;
}
{
glm::vec3 const A(1, 2, 3);
glm::vec3 const B(2, 3, 4);
Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
Error += glm::all(glm::greaterThanEqual(B, A)) ? 0: 1;
}
{
glm::vec4 const A(1, 2, 3, 4);
glm::vec4 const B(2, 3, 4, 5);
Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
Error += glm::all(glm::greaterThanEqual(B, A)) ? 0: 1;
}
{
glm::ivec2 const A(1, 2);
glm::ivec2 const B(2, 3);
Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
glm::ivec2 const C(1, 3);
Error += glm::all(glm::greaterThanEqual(C, A)) ? 0: 1;
}
{
glm::ivec3 const A(1, 2, 3);
glm::ivec3 const B(2, 3, 4);
Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
glm::ivec3 const C(1, 3, 4);
Error += glm::all(glm::greaterThanEqual(C, A)) ? 0: 1;
}
{
glm::ivec4 const A(1, 2, 3, 4);
glm::ivec4 const B(2, 3, 4, 5);
Error += glm::all(glm::greaterThan(B, A)) ? 0: 1;
glm::ivec4 const C(1, 3, 4, 5);
Error += glm::all(glm::greaterThanEqual(C, A)) ? 0: 1;
}
return Error;
}
static int test_equal()
{
int Error = 0;
{
glm::ivec2 const A(1, 2);
glm::ivec2 const B(1, 2);
Error += glm::all(glm::equal(B, A)) ? 0: 1;
}
{
glm::ivec3 const A(1, 2, 3);
glm::ivec3 const B(1, 2, 3);
Error += glm::all(glm::equal(B, A)) ? 0: 1;
}
{
glm::ivec4 const A(1, 2, 3, 4);
glm::ivec4 const B(1, 2, 3, 4);
Error += glm::all(glm::equal(B, A)) ? 0: 1;
}
return Error;
}
int main()
{
int Error = 0;
Error += test_not();
Error += test_less();
Error += test_greater();
Error += test_equal();
return Error;
}

View File

@@ -0,0 +1,12 @@
#ifndef GLM_FORCE_CXX98
# define GLM_FORCE_CXX98
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,22 @@
#define GLM_FORCE_SIZE_T_LENGTH
#include <glm/glm.hpp>
#include <glm/ext.hpp>
template <typename genType>
genType add(genType const& a, genType const& b)
{
genType result(0);
for(glm::length_t i = 0; i < a.length(); ++i)
result[i] = a[i] + b[i];
return result;
}
int main()
{
int Error = 0;
glm::ivec4 v(1);
Error += add(v, v) == glm::ivec4(2) ? 0 : 1;
return Error;
}

View File

@@ -0,0 +1,230 @@
#define GLM_FORCE_MESSAGES
#include <glm/vec3.hpp>
#include <cstdio>
int test_compiler()
{
int Error(0);
if(GLM_COMPILER & GLM_COMPILER_VC)
{
switch(GLM_COMPILER)
{
case GLM_COMPILER_VC12:
std::printf("Visual C++ 12 - 2013\n");
break;
case GLM_COMPILER_VC14:
std::printf("Visual C++ 14 - 2015\n");
break;
case GLM_COMPILER_VC15:
std::printf("Visual C++ 15 - 2017\n");
break;
case GLM_COMPILER_VC15_3:
std::printf("Visual C++ 15.3 - 2017\n");
break;
case GLM_COMPILER_VC15_5:
std::printf("Visual C++ 15.5 - 2017\n");
break;
case GLM_COMPILER_VC15_6:
std::printf("Visual C++ 15.6 - 2017\n");
break;
case GLM_COMPILER_VC15_7:
std::printf("Visual C++ 15.7 - 2017\n");
break;
case GLM_COMPILER_VC15_8:
std::printf("Visual C++ 15.8 - 2017\n");
break;
case GLM_COMPILER_VC15_9:
std::printf("Visual C++ 15.9 - 2017\n");
break;
case GLM_COMPILER_VC16:
std::printf("Visual C++ 16 - 2019\n");
break;
default:
std::printf("Visual C++ version not detected\n");
Error += 1;
break;
}
}
else if(GLM_COMPILER & GLM_COMPILER_GCC)
{
switch(GLM_COMPILER)
{
case GLM_COMPILER_GCC46:
std::printf("GCC 4.6\n");
break;
case GLM_COMPILER_GCC47:
std::printf("GCC 4.7\n");
break;
case GLM_COMPILER_GCC48:
std::printf("GCC 4.8\n");
break;
case GLM_COMPILER_GCC49:
std::printf("GCC 4.9\n");
break;
case GLM_COMPILER_GCC5:
std::printf("GCC 5\n");
break;
case GLM_COMPILER_GCC6:
std::printf("GCC 6\n");
break;
case GLM_COMPILER_GCC7:
std::printf("GCC 7\n");
break;
case GLM_COMPILER_GCC8:
std::printf("GCC 8\n");
break;
default:
std::printf("GCC version not detected\n");
Error += 1;
break;
}
}
else if(GLM_COMPILER & GLM_COMPILER_CUDA)
{
std::printf("CUDA\n");
}
else if(GLM_COMPILER & GLM_COMPILER_CLANG)
{
switch(GLM_COMPILER)
{
case GLM_COMPILER_CLANG34:
std::printf("Clang 3.4\n");
break;
case GLM_COMPILER_CLANG35:
std::printf("Clang 3.5\n");
break;
case GLM_COMPILER_CLANG36:
std::printf("Clang 3.6\n");
break;
case GLM_COMPILER_CLANG37:
std::printf("Clang 3.7\n");
break;
case GLM_COMPILER_CLANG38:
std::printf("Clang 3.8\n");
break;
case GLM_COMPILER_CLANG39:
std::printf("Clang 3.9\n");
break;
case GLM_COMPILER_CLANG40:
std::printf("Clang 4.0\n");
break;
case GLM_COMPILER_CLANG41:
std::printf("Clang 4.1\n");
break;
case GLM_COMPILER_CLANG42:
std::printf("Clang 4.2\n");
break;
default:
std::printf("LLVM version not detected\n");
break;
}
}
else if(GLM_COMPILER & GLM_COMPILER_INTEL)
{
switch(GLM_COMPILER)
{
case GLM_COMPILER_INTEL14:
std::printf("ICC 14 - 2013 SP1\n");
break;
case GLM_COMPILER_INTEL15:
std::printf("ICC 15 - 2015\n");
break;
case GLM_COMPILER_INTEL16:
std::printf("ICC 16 - 2017\n");
break;
case GLM_COMPILER_INTEL17:
std::printf("ICC 17 - 20XX\n");
break;
default:
std::printf("Intel compiler version not detected\n");
Error += 1;
break;
}
}
else
{
std::printf("Undetected compiler\n");
Error += 1;
}
return Error;
}
int test_model()
{
int Error = 0;
Error += ((sizeof(void*) == 4) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1;
if(GLM_MODEL == GLM_MODEL_32)
std::printf("GLM_MODEL_32\n");
else if(GLM_MODEL == GLM_MODEL_64)
std::printf("GLM_MODEL_64\n");
return Error;
}
int test_instruction_set()
{
int Error = 0;
std::printf("GLM_ARCH: ");
if(GLM_ARCH & GLM_ARCH_ARM_BIT)
std::printf("ARM ");
if(GLM_ARCH & GLM_ARCH_NEON_BIT)
std::printf("NEON ");
if(GLM_ARCH & GLM_ARCH_AVX2)
std::printf("AVX2 ");
if(GLM_ARCH & GLM_ARCH_AVX)
std::printf("AVX ");
if(GLM_ARCH & GLM_ARCH_SSE42_BIT)
std::printf("SSE4.2 ");
if(GLM_ARCH & GLM_ARCH_SSE41_BIT)
std::printf("SSE4.1 ");
if(GLM_ARCH & GLM_ARCH_SSSE3_BIT)
std::printf("SSSE3 ");
if(GLM_ARCH & GLM_ARCH_SSE3_BIT)
std::printf("SSE3 ");
if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
std::printf("SSE2 ");
std::printf("\n");
return Error;
}
int test_cpp_version()
{
std::printf("__cplusplus: %d\n", static_cast<int>(__cplusplus));
return 0;
}
int test_operators()
{
glm::ivec3 A(1);
glm::ivec3 B(1);
bool R = A != B;
bool S = A == B;
return (S && !R) ? 0 : 1;
}
int main()
{
int Error = 0;
# if !defined(GLM_FORCE_PLATFORM_UNKNOWN) && !defined(GLM_FORCE_COMPILER_UNKNOWN) && !defined(GLM_FORCE_ARCH_UNKNOWN) && !defined(GLM_FORCE_CXX_UNKNOWN)
Error += test_cpp_version();
Error += test_compiler();
Error += test_model();
Error += test_instruction_set();
Error += test_operators();
# endif
return Error;
}

View File

@@ -0,0 +1,21 @@
#ifndef GLM_FORCE_PLATFORM_UNKNOWN
# define GLM_FORCE_PLATFORM_UNKNOWN
#endif
#ifndef GLM_FORCE_COMPILER_UNKNOWN
# define GLM_FORCE_COMPILER_UNKNOWN
#endif
#ifndef GLM_FORCE_ARCH_UNKNOWN
# define GLM_FORCE_ARCH_UNKNOWN
#endif
#ifndef GLM_FORCE_CXX_UNKNOWN
# define GLM_FORCE_CXX_UNKNOWN
#endif
#include <glm/glm.hpp>
#include <glm/ext.hpp>
int main()
{
int Error = 0;
return Error;
}

View File

@@ -0,0 +1,58 @@
#define GLM_FORCE_INLINE
#define GLM_PRECISION_HIGHP_FLOAT
#include <glm/glm.hpp>
#include <glm/ext.hpp>
static int test_mat()
{
int Error = 0;
Error += sizeof(glm::mat2) == sizeof(glm::highp_mat2) ? 0 : 1;
Error += sizeof(glm::mat3) == sizeof(glm::highp_mat3) ? 0 : 1;
Error += sizeof(glm::mat4) == sizeof(glm::highp_mat4) ? 0 : 1;
Error += sizeof(glm::mat2x2) == sizeof(glm::highp_mat2x2) ? 0 : 1;
Error += sizeof(glm::mat2x3) == sizeof(glm::highp_mat2x3) ? 0 : 1;
Error += sizeof(glm::mat2x4) == sizeof(glm::highp_mat2x4) ? 0 : 1;
Error += sizeof(glm::mat3x2) == sizeof(glm::highp_mat3x2) ? 0 : 1;
Error += sizeof(glm::mat3x3) == sizeof(glm::highp_mat3x3) ? 0 : 1;
Error += sizeof(glm::mat3x4) == sizeof(glm::highp_mat3x4) ? 0 : 1;
Error += sizeof(glm::mat4x2) == sizeof(glm::highp_mat4x2) ? 0 : 1;
Error += sizeof(glm::mat4x3) == sizeof(glm::highp_mat4x3) ? 0 : 1;
Error += sizeof(glm::mat4x4) == sizeof(glm::highp_mat4x4) ? 0 : 1;
return Error;
}
static int test_vec()
{
int Error = 0;
Error += sizeof(glm::vec2) == sizeof(glm::highp_vec2) ? 0 : 1;
Error += sizeof(glm::vec3) == sizeof(glm::highp_vec3) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
return Error;
}
static int test_dvec()
{
int Error = 0;
Error += sizeof(glm::dvec2) == sizeof(glm::highp_dvec2) ? 0 : 1;
Error += sizeof(glm::dvec3) == sizeof(glm::highp_dvec3) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_mat();
Error += test_vec();
Error += test_dvec();
return Error;
}

View File

@@ -0,0 +1,92 @@
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
#include <glm/glm.hpp>
#if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
#include <type_traits>
static_assert(sizeof(glm::bvec4) > sizeof(glm::bvec2), "Invalid sizeof");
static_assert(sizeof(glm::ivec4) > sizeof(glm::uvec2), "Invalid sizeof");
static_assert(sizeof(glm::dvec4) > sizeof(glm::dvec2), "Invalid sizeof");
static_assert(sizeof(glm::bvec4) == sizeof(glm::bvec3), "Invalid sizeof");
static_assert(sizeof(glm::uvec4) == sizeof(glm::uvec3), "Invalid sizeof");
static_assert(sizeof(glm::dvec4) == sizeof(glm::dvec3), "Invalid sizeof");
static int test_storage_aligned()
{
int Error = 0;
size_t size1_aligned = sizeof(glm::detail::storage<1, int, true>::type);
Error += size1_aligned == sizeof(int) * 1 ? 0 : 1;
size_t size2_aligned = sizeof(glm::detail::storage<2, int, true>::type);
Error += size2_aligned == sizeof(int) * 2 ? 0 : 1;
size_t size4_aligned = sizeof(glm::detail::storage<4, int, true>::type);
Error += size4_aligned == sizeof(int) * 4 ? 0 : 1;
size_t align1_aligned = alignof(glm::detail::storage<1, int, true>::type);
Error += align1_aligned == 4 ? 0 : 1;
size_t align2_aligned = alignof(glm::detail::storage<2, int, true>::type);
Error += align2_aligned == 8 ? 0 : 1;
size_t align4_aligned = alignof(glm::detail::storage<4, int, true>::type);
Error += align4_aligned == 16 ? 0 : 1;
return Error;
}
static int test_storage_unaligned()
{
int Error = 0;
size_t align1_unaligned = alignof(glm::detail::storage<1, int, false>::type);
Error += align1_unaligned == sizeof(int) ? 0 : 1;
size_t align2_unaligned = alignof(glm::detail::storage<2, int, false>::type);
Error += align2_unaligned == sizeof(int) ? 0 : 1;
size_t align3_unaligned = alignof(glm::detail::storage<3, int, false>::type);
Error += align3_unaligned == sizeof(int) ? 0 : 1;
size_t align4_unaligned = alignof(glm::detail::storage<4, int, false>::type);
Error += align4_unaligned == sizeof(int) ? 0 : 1;
return Error;
}
static int test_vec3_aligned()
{
int Error = 0;
struct Struct1
{
glm::vec4 A;
float B;
glm::vec3 C;
};
std::size_t const Size1 = sizeof(Struct1);
Error += Size1 == 48 ? 0 : 1;
struct Struct2
{
glm::vec4 A;
glm::vec3 B;
float C;
};
std::size_t const Size2 = sizeof(Struct2);
Error += Size2 == 48 ? 0 : 1;
return Error;
}
#endif
int main()
{
int Error = 0;
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
Error += test_storage_aligned();
Error += test_storage_unaligned();
Error += test_vec3_aligned();
# endif
return Error;
}

View File

@@ -0,0 +1,146 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/glm.hpp>
#include <algorithm>
#include <vector>
#include <iterator>
struct my_vec2
{
operator glm::vec2() { return glm::vec2(x, y); }
float x, y;
};
int test_vec2_cast()
{
glm::vec2 A(1.0f, 2.0f);
glm::lowp_vec2 B(A);
glm::mediump_vec2 C(A);
glm::highp_vec2 D(A);
glm::vec2 E = static_cast<glm::vec2>(A);
glm::lowp_vec2 F = static_cast<glm::lowp_vec2>(A);
glm::mediump_vec2 G = static_cast<glm::mediump_vec2>(A);
glm::highp_vec2 H = static_cast<glm::highp_vec2>(A);
my_vec2 I;
glm::vec2 J = static_cast<glm::vec2>(I);
glm::vec2 K(7.8f);
int Error(0);
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test_vec3_cast()
{
glm::vec3 A(1.0f, 2.0f, 3.0f);
glm::lowp_vec3 B(A);
glm::mediump_vec3 C(A);
glm::highp_vec3 D(A);
glm::vec3 E = static_cast<glm::vec3>(A);
glm::lowp_vec3 F = static_cast<glm::lowp_vec3>(A);
glm::mediump_vec3 G = static_cast<glm::mediump_vec3>(A);
glm::highp_vec3 H = static_cast<glm::highp_vec3>(A);
int Error(0);
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test_vec4_cast()
{
glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::lowp_vec4 B(A);
glm::mediump_vec4 C(A);
glm::highp_vec4 D(A);
glm::vec4 E = static_cast<glm::vec4>(A);
glm::lowp_vec4 F = static_cast<glm::lowp_vec4>(A);
glm::mediump_vec4 G = static_cast<glm::mediump_vec4>(A);
glm::highp_vec4 H = static_cast<glm::highp_vec4>(A);
int Error(0);
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test_std_copy()
{
int Error = 0;
{
std::vector<int> High;
High.resize(64);
std::vector<int> Medium(High.size());
std::copy(High.begin(), High.end(), Medium.begin());
*Medium.begin() = *High.begin();
}
{
std::vector<glm::dvec4> High4;
High4.resize(64);
std::vector<glm::vec4> Medium4(High4.size());
std::copy(High4.begin(), High4.end(), Medium4.begin());
*Medium4.begin() = *High4.begin();
}
{
std::vector<glm::dvec3> High3;
High3.resize(64);
std::vector<glm::vec3> Medium3(High3.size());
std::copy(High3.begin(), High3.end(), Medium3.begin());
*Medium3.begin() = *High3.begin();
}
{
std::vector<glm::dvec2> High2;
High2.resize(64);
std::vector<glm::vec2> Medium2(High2.size());
std::copy(High2.begin(), High2.end(), Medium2.begin());
*Medium2.begin() = *High2.begin();
}
glm::dvec4 v1;
glm::vec4 v2;
v2 = v1;
return Error;
}
int main()
{
int Error = 0;
Error += test_std_copy();
Error += test_vec2_cast();
Error += test_vec3_cast();
Error += test_vec4_cast();
return Error;
}

View File

@@ -0,0 +1,351 @@
#include <glm/gtc/vec1.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/glm.hpp>
static int test_vec1_ctor()
{
int Error = 0;
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
{
union pack
{
glm::vec1 f;
glm::ivec1 i;
} A, B;
A.f = glm::vec1(0);
Error += glm::all(glm::equal(A.i, glm::ivec1(0))) ? 0 : 1;
B.f = glm::vec1(1);
Error += glm::all(glm::equal(B.i, glm::ivec1(1065353216))) ? 0 : 1;
}
# endif//GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
return Error;
}
static int test_vec2_ctor()
{
int Error = 0;
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
{
union pack
{
glm::vec2 f;
glm::ivec2 i;
} A, B;
A.f = glm::vec2(0);
Error += glm::all(glm::equal(A.i, glm::ivec2(0))) ? 0 : 1;
B.f = glm::vec2(1);
Error += glm::all(glm::equal(B.i, glm::ivec2(1065353216))) ? 0 : 1;
}
# endif
return Error;
}
static int test_vec3_ctor()
{
int Error = 0;
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
{
union pack
{
glm::vec3 f;
glm::ivec3 i;
} A, B;
A.f = glm::vec3(0);
Error += glm::all(glm::equal(A.i, glm::ivec3(0))) ? 0 : 1;
B.f = glm::vec3(1);
Error += glm::all(glm::equal(B.i, glm::ivec3(1065353216))) ? 0 : 1;
}
# endif
return Error;
}
static int test_vec4_ctor()
{
int Error = 0;
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_ENABLE
{
union pack
{
glm::vec4 f;
glm::ivec4 i;
} A, B;
A.f = glm::vec4(0);
Error += glm::all(glm::equal(A.i, glm::ivec4(0))) ? 0 : 1;
B.f = glm::vec4(1);
Error += glm::all(glm::equal(B.i, glm::ivec4(1065353216))) ? 0 : 1;
}
# endif
return Error;
}
static int test_mat2x2_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat2x2 f;
glm::mat2x2 i;
} A, B;
A.f = glm::mat2x2(0);
Error += glm::all(glm::equal(A.i[0], glm::vec2(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat2x2(1);
Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat2x3_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat2x3 f;
glm::mat2x3 i;
} A, B;
A.f = glm::mat2x3(0);
Error += glm::all(glm::equal(A.i[0], glm::vec3(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat2x3(1);
Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat2x4_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat2x4 f;
glm::mat2x4 i;
} A, B;
A.f = glm::mat2x4(0);
glm::vec4 const C(0, 0, 0, 0);
Error += glm::all(glm::equal(A.i[0], C, glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat2x4(1);
glm::vec4 const D(1, 0, 0, 0);
Error += glm::all(glm::equal(B.i[0], D, glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat3x2_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat3x2 f;
glm::mat3x2 i;
} A, B;
A.f = glm::mat3x2(0);
Error += glm::all(glm::equal(A.i[0], glm::vec2(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat3x2(1);
Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat3x3_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat3x3 f;
glm::mat3x3 i;
} A, B;
A.f = glm::mat3x3(0);
Error += glm::all(glm::equal(A.i[0], glm::vec3(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat3x3(1);
Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat3x4_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat3x4 f;
glm::mat3x4 i;
} A, B;
A.f = glm::mat3x4(0);
Error += glm::all(glm::equal(A.i[0], glm::vec4(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat3x4(1);
Error += glm::all(glm::equal(B.i[0], glm::vec4(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat4x2_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat4x2 f;
glm::mat4x2 i;
} A, B;
A.f = glm::mat4x2(0);
Error += glm::all(glm::equal(A.i[0], glm::vec2(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat4x2(1);
Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat4x3_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat4x3 f;
glm::mat4x3 i;
} A, B;
A.f = glm::mat4x3(0);
Error += glm::all(glm::equal(A.i[0], glm::vec3(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat4x3(1);
Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_mat4x4_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::mat4 f;
glm::mat4 i;
} A, B;
A.f = glm::mat4(0);
Error += glm::all(glm::equal(A.i[0], glm::vec4(0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::mat4(1);
Error += glm::all(glm::equal(B.i[0], glm::vec4(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
static int test_quat_ctor()
{
int Error = 0;
# if GLM_LANG & GLM_LANG_CXX11_FLAG
{
union pack
{
glm::quat f;
glm::quat i;
} A, B;
A.f = glm::quat(0, 0, 0, 0);
Error += glm::all(glm::equal(A.i, glm::quat(0, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
B.f = glm::quat(1, 1, 1, 1);
Error += glm::all(glm::equal(B.i, glm::quat(1, 1, 1, 1), glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_LANG & GLM_LANG_CXX11_FLAG
return Error;
}
int main()
{
int Error = 0;
Error += test_vec1_ctor();
Error += test_vec2_ctor();
Error += test_vec3_ctor();
Error += test_vec4_ctor();
Error += test_mat2x2_ctor();
Error += test_mat2x3_ctor();
Error += test_mat2x4_ctor();
Error += test_mat3x2_ctor();
Error += test_mat3x3_ctor();
Error += test_mat3x4_ctor();
Error += test_mat4x2_ctor();
Error += test_mat4x3_ctor();
Error += test_mat4x4_ctor();
Error += test_quat_ctor();
return Error;
}

View File

@@ -0,0 +1,26 @@
#include <glm/glm.hpp>
#include <glm/ext/scalar_int_sized.hpp>
static int test_bit_operator()
{
int Error = 0;
glm::ivec4 const a(1);
glm::ivec4 const b = ~a;
Error += glm::all(glm::equal(b, glm::ivec4(-2))) ? 0 : 1;
glm::int32 const c(1);
glm::int32 const d = ~c;
Error += d == -2 ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_bit_operator();
return Error;
}

View File

@@ -0,0 +1,79 @@
#include <glm/glm.hpp>
static int test_length_mat_non_squared()
{
int Error = 0;
Error += glm::mat2x3().length() == 2 ? 0 : 1;
Error += glm::mat2x4().length() == 2 ? 0 : 1;
Error += glm::mat3x2().length() == 3 ? 0 : 1;
Error += glm::mat3x4().length() == 3 ? 0 : 1;
Error += glm::mat4x2().length() == 4 ? 0 : 1;
Error += glm::mat4x3().length() == 4 ? 0 : 1;
Error += glm::dmat2x3().length() == 2 ? 0 : 1;
Error += glm::dmat2x4().length() == 2 ? 0 : 1;
Error += glm::dmat3x2().length() == 3 ? 0 : 1;
Error += glm::dmat3x4().length() == 3 ? 0 : 1;
Error += glm::dmat4x2().length() == 4 ? 0 : 1;
Error += glm::dmat4x3().length() == 4 ? 0 : 1;
return Error;
}
static int test_length_mat()
{
int Error = 0;
Error += glm::mat2().length() == 2 ? 0 : 1;
Error += glm::mat3().length() == 3 ? 0 : 1;
Error += glm::mat4().length() == 4 ? 0 : 1;
Error += glm::mat2x2().length() == 2 ? 0 : 1;
Error += glm::mat3x3().length() == 3 ? 0 : 1;
Error += glm::mat4x4().length() == 4 ? 0 : 1;
Error += glm::dmat2().length() == 2 ? 0 : 1;
Error += glm::dmat3().length() == 3 ? 0 : 1;
Error += glm::dmat4().length() == 4 ? 0 : 1;
Error += glm::dmat2x2().length() == 2 ? 0 : 1;
Error += glm::dmat3x3().length() == 3 ? 0 : 1;
Error += glm::dmat4x4().length() == 4 ? 0 : 1;
return Error;
}
static int test_length_vec()
{
int Error = 0;
Error += glm::vec2().length() == 2 ? 0 : 1;
Error += glm::vec3().length() == 3 ? 0 : 1;
Error += glm::vec4().length() == 4 ? 0 : 1;
Error += glm::ivec2().length() == 2 ? 0 : 1;
Error += glm::ivec3().length() == 3 ? 0 : 1;
Error += glm::ivec4().length() == 4 ? 0 : 1;
Error += glm::uvec2().length() == 2 ? 0 : 1;
Error += glm::uvec3().length() == 3 ? 0 : 1;
Error += glm::uvec4().length() == 4 ? 0 : 1;
Error += glm::dvec2().length() == 2 ? 0 : 1;
Error += glm::dvec3().length() == 3 ? 0 : 1;
Error += glm::dvec4().length() == 4 ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_length_vec();
Error += test_length_mat();
Error += test_length_mat_non_squared();
return Error;
}

View File

@@ -0,0 +1,177 @@
#include <glm/ext/matrix_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/matrix.hpp>
#include <glm/vector_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
int test_operators()
{
glm::mat2x2 l(1.0f);
glm::mat2x2 m(1.0f);
glm::vec2 u(1.0f);
glm::vec2 v(1.0f);
float x = 1.0f;
glm::vec2 a = m * u;
glm::vec2 b = v * m;
glm::mat2x2 n = x / m;
glm::mat2x2 o = m / x;
glm::mat2x2 p = x * m;
glm::mat2x2 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_inverse()
{
int Error(0);
{
glm::mat2 const Matrix(1, 2, 3, 4);
glm::mat2 const Inverse = glm::inverse(Matrix);
glm::mat2 const Identity = Matrix * Inverse;
Error += glm::all(glm::equal(Identity[0], glm::vec2(1.0f, 0.0f), glm::vec2(0.01f))) ? 0 : 1;
Error += glm::all(glm::equal(Identity[1], glm::vec2(0.0f, 1.0f), glm::vec2(0.01f))) ? 0 : 1;
}
{
glm::mat2 const Matrix(1, 2, 3, 4);
glm::mat2 const Identity = Matrix / Matrix;
Error += glm::all(glm::equal(Identity[0], glm::vec2(1.0f, 0.0f), glm::vec2(0.01f))) ? 0 : 1;
Error += glm::all(glm::equal(Identity[1], glm::vec2(0.0f, 1.0f), glm::vec2(0.01f))) ? 0 : 1;
}
return Error;
}
int test_ctr()
{
int Error = 0;
{
glm::mediump_mat2x2 const A(1.0f);
glm::highp_mat2x2 const B(A);
glm::mediump_mat2x2 const C(B);
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
#if GLM_HAS_INITIALIZER_LISTS
glm::mat2x2 m0(
glm::vec2(0, 1),
glm::vec2(2, 3));
glm::mat2x2 m1{0, 1, 2, 3};
glm::mat2x2 m2{
{0, 1},
{2, 3}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat2x2> v1{
{0, 1, 2, 3},
{0, 1, 2, 3}
};
std::vector<glm::mat2x2> v2{
{
{ 0, 1},
{ 4, 5}
},
{
{ 0, 1},
{ 4, 5}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat2 B(A);
glm::mat2 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
int test_size()
{
int Error = 0;
Error += 16 == sizeof(glm::mat2x2) ? 0 : 1;
Error += 32 == sizeof(glm::dmat2x2) ? 0 : 1;
Error += glm::mat2x2().length() == 2 ? 0 : 1;
Error += glm::dmat2x2().length() == 2 ? 0 : 1;
Error += glm::mat2x2::length() == 2 ? 0 : 1;
Error += glm::dmat2x2::length() == 2 ? 0 : 1;
return Error;
}
int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat2x2::length() == 2, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_inverse();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,142 @@
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static int test_operators()
{
glm::mat2x3 l(1.0f);
glm::mat2x3 m(1.0f);
glm::vec2 u(1.0f);
glm::vec3 v(1.0f);
float x = 1.0f;
glm::vec3 a = m * u;
glm::vec2 b = v * m;
glm::mat2x3 n = x / m;
glm::mat2x3 o = m / x;
glm::mat2x3 p = x * m;
glm::mat2x3 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if GLM_HAS_INITIALIZER_LISTS
glm::mat2x3 m0(
glm::vec3(0, 1, 2),
glm::vec3(3, 4, 5));
glm::mat2x3 m1{0, 1, 2, 3, 4, 5};
glm::mat2x3 m2{
{0, 1, 2},
{3, 4, 5}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat2x3> v1{
{0, 1, 2, 3, 4, 5},
{0, 1, 2, 3, 4, 5}
};
std::vector<glm::mat2x3> v2{
{
{ 0, 1, 2},
{ 4, 5, 6}
},
{
{ 0, 1, 2},
{ 4, 5, 6}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat2x3 B(A);
glm::mat2x3 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
int test_size()
{
int Error = 0;
Error += 24 == sizeof(glm::mat2x3) ? 0 : 1;
Error += 48 == sizeof(glm::dmat2x3) ? 0 : 1;
Error += glm::mat2x3().length() == 2 ? 0 : 1;
Error += glm::dmat2x3().length() == 2 ? 0 : 1;
Error += glm::mat2x3::length() == 2 ? 0 : 1;
Error += glm::dmat2x3::length() == 2 ? 0 : 1;
return Error;
}
int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat2x3::length() == 2, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,147 @@
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static int test_operators()
{
glm::mat2x4 l(1.0f);
glm::mat2x4 m(1.0f);
glm::vec2 u(1.0f);
glm::vec4 v(1.0f);
float x = 1.0f;
glm::vec4 a = m * u;
glm::vec2 b = v * m;
glm::mat2x4 n = x / m;
glm::mat2x4 o = m / x;
glm::mat2x4 p = x * m;
glm::mat2x4 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat2x4 m0(
glm::vec4(0, 1, 2, 3),
glm::vec4(4, 5, 6, 7));
glm::mat2x4 m1{0, 1, 2, 3, 4, 5, 6, 7};
glm::mat2x4 m2{
{0, 1, 2, 3},
{4, 5, 6, 7}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat2x4> v1{
{0, 1, 2, 3, 4, 5, 6, 7},
{0, 1, 2, 3, 4, 5, 6, 7}
};
std::vector<glm::mat2x4> v2{
{
{ 0, 1, 2, 3},
{ 4, 5, 6, 7}
},
{
{ 0, 1, 2, 3},
{ 4, 5, 6, 7}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat2x4 B(A);
glm::mat2x4 Identity(1.0f);
for(glm::length_t i = 0, length = B.length(); i < length; ++i)
Error += glm::all(glm::epsilonEqual(B[i], Identity[i], glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
static int test_size()
{
int Error = 0;
Error += 32 == sizeof(glm::mat2x4) ? 0 : 1;
Error += 64 == sizeof(glm::dmat2x4) ? 0 : 1;
Error += glm::mat2x4().length() == 2 ? 0 : 1;
Error += glm::dmat2x4().length() == 2 ? 0 : 1;
Error += glm::mat2x4::length() == 2 ? 0 : 1;
Error += glm::dmat2x4::length() == 2 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat2x4::length() == 2, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,148 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static bool test_operators()
{
glm::mat3x2 l(1.0f);
glm::mat3x2 m(1.0f);
glm::vec3 u(1.0f);
glm::vec2 v(1.0f);
float x = 1.0f;
glm::vec2 a = m * u;
glm::vec3 b = v * m;
glm::mat3x2 n = x / m;
glm::mat3x2 o = m / x;
glm::mat3x2 p = x * m;
glm::mat3x2 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat3x2 m0(
glm::vec2(0, 1),
glm::vec2(2, 3),
glm::vec2(4, 5));
glm::mat3x2 m1{0, 1, 2, 3, 4, 5};
glm::mat3x2 m2{
{0, 1},
{2, 3},
{4, 5}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat3x2> v1{
{0, 1, 2, 3, 4, 5},
{0, 1, 2, 3, 4, 5}
};
std::vector<glm::mat3x2> v2{
{
{ 0, 1},
{ 2, 3},
{ 4, 5}
},
{
{ 0, 1},
{ 2, 3},
{ 4, 5}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat3x2 B(A);
glm::mat3x2 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
static int test_size()
{
int Error = 0;
Error += 24 == sizeof(glm::mat3x2) ? 0 : 1;
Error += 48 == sizeof(glm::dmat3x2) ? 0 : 1;
Error += glm::mat3x2().length() == 3 ? 0 : 1;
Error += glm::dmat3x2().length() == 3 ? 0 : 1;
Error += glm::mat3x2::length() == 3 ? 0 : 1;
Error += glm::dmat3x2::length() == 3 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat3x2::length() == 3, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,197 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/matrix.hpp>
#include <glm/vector_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static int test_mat3x3()
{
glm::dmat3 Mat0(
glm::dvec3(0.6f, 0.2f, 0.3f),
glm::dvec3(0.2f, 0.7f, 0.5f),
glm::dvec3(0.3f, 0.5f, 0.7f));
glm::dmat3 Inv0 = glm::inverse(Mat0);
glm::dmat3 Res0 = Mat0 * Inv0;
return glm::all(glm::equal(Res0, glm::dmat3(1.0), 0.01)) ? 0 : 1;
}
static int test_operators()
{
glm::mat3x3 l(1.0f);
glm::mat3x3 m(1.0f);
glm::vec3 u(1.0f);
glm::vec3 v(1.0f);
float x = 1.0f;
glm::vec3 a = m * u;
glm::vec3 b = v * m;
glm::mat3x3 n = x / m;
glm::mat3x3 o = m / x;
glm::mat3x3 p = x * m;
glm::mat3x3 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
static int test_inverse()
{
int Error(0);
{
glm::mat3 const Matrix(
glm::vec3(0.6f, 0.2f, 0.3f),
glm::vec3(0.2f, 0.7f, 0.5f),
glm::vec3(0.3f, 0.5f, 0.7f));
glm::mat3 const Inverse = glm::inverse(Matrix);
glm::mat3 const Identity = Matrix * Inverse;
Error += glm::all(glm::equal(Identity[0], glm::vec3(1.0f, 0.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
Error += glm::all(glm::equal(Identity[1], glm::vec3(0.0f, 1.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
Error += glm::all(glm::equal(Identity[2], glm::vec3(0.0f, 0.0f, 1.0f), glm::vec3(0.01f))) ? 0 : 1;
}
{
glm::mat3 const Matrix(
glm::vec3(0.6f, 0.2f, 0.3f),
glm::vec3(0.2f, 0.7f, 0.5f),
glm::vec3(0.3f, 0.5f, 0.7f));
glm::mat3 const Identity = Matrix / Matrix;
Error += glm::all(glm::equal(Identity[0], glm::vec3(1.0f, 0.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
Error += glm::all(glm::equal(Identity[1], glm::vec3(0.0f, 1.0f, 0.0f), glm::vec3(0.01f))) ? 0 : 1;
Error += glm::all(glm::equal(Identity[2], glm::vec3(0.0f, 0.0f, 1.0f), glm::vec3(0.01f))) ? 0 : 1;
}
return Error;
}
static int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat3x3 m0(
glm::vec3(0, 1, 2),
glm::vec3(3, 4, 5),
glm::vec3(6, 7, 8));
glm::mat3x3 m1{0, 1, 2, 3, 4, 5, 6, 7, 8};
glm::mat3x3 m2{
{0, 1, 2},
{3, 4, 5},
{6, 7, 8}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat3x3> v1{
{0, 1, 2, 3, 4, 5, 6, 7, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8}
};
std::vector<glm::mat3x3> v2{
{
{ 0, 1, 2},
{ 3, 4, 5},
{ 6, 7, 8}
},
{
{ 0, 1, 2},
{ 3, 4, 5},
{ 6, 7, 8}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat3x3 B(A);
glm::mat3x3 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
static int test_size()
{
int Error = 0;
Error += 36 == sizeof(glm::mat3x3) ? 0 : 1;
Error += 72 == sizeof(glm::dmat3x3) ? 0 : 1;
Error += glm::mat3x3().length() == 3 ? 0 : 1;
Error += glm::dmat3x3().length() == 3 ? 0 : 1;
Error += glm::mat3x3::length() == 3 ? 0 : 1;
Error += glm::dmat3x3::length() == 3 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat3x3::length() == 3, "GLM: Failed constexpr");
constexpr glm::mat3x3 const Z(0.0f);
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_mat3x3();
Error += test_operators();
Error += test_inverse();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,149 @@
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static bool test_operators()
{
glm::mat3x4 l(1.0f);
glm::mat3x4 m(1.0f);
glm::vec3 u(1.0f);
glm::vec4 v(1.0f);
float x = 1.0f;
glm::vec4 a = m * u;
glm::vec3 b = v * m;
glm::mat3x4 n = x / m;
glm::mat3x4 o = m / x;
glm::mat3x4 p = x * m;
glm::mat3x4 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat3x4 m0(
glm::vec4(0, 1, 2, 3),
glm::vec4(4, 5, 6, 7),
glm::vec4(8, 9, 10, 11));
glm::mat3x4 m1{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
glm::mat3x4 m2{
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 10, 11}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat3x4> v1{
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
};
std::vector<glm::mat3x4> v2{
{
{ 0, 1, 2, 3},
{ 4, 5, 6, 7},
{ 8, 9, 10, 11}
},
{
{ 0, 1, 2, 3},
{ 4, 5, 6, 7},
{ 8, 9, 10, 11}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat3x4 B(A);
glm::mat3x4 Identity(1.0f);
for(glm::length_t i = 0, length = B.length(); i < length; ++i)
Error += glm::all(glm::epsilonEqual(B[i], Identity[i], glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
static int test_size()
{
int Error = 0;
Error += 48 == sizeof(glm::mat3x4) ? 0 : 1;
Error += 96 == sizeof(glm::dmat3x4) ? 0 : 1;
Error += glm::mat3x4().length() == 3 ? 0 : 1;
Error += glm::dmat3x4().length() == 3 ? 0 : 1;
Error += glm::mat3x4::length() == 3 ? 0 : 1;
Error += glm::dmat3x4::length() == 3 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat3x4::length() == 3, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,151 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static int test_operators()
{
glm::mat4x2 l(1.0f);
glm::mat4x2 m(1.0f);
glm::vec4 u(1.0f);
glm::vec2 v(1.0f);
float x = 1.0f;
glm::vec2 a = m * u;
glm::vec4 b = v * m;
glm::mat4x2 n = x / m;
glm::mat4x2 o = m / x;
glm::mat4x2 p = x * m;
glm::mat4x2 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat4x2 m0(
glm::vec2(0, 1),
glm::vec2(2, 3),
glm::vec2(4, 5),
glm::vec2(6, 7));
glm::mat4x2 m1{0, 1, 2, 3, 4, 5, 6, 7};
glm::mat4x2 m2{
{0, 1},
{2, 3},
{4, 5},
{6, 7}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat4x2> v1{
{0, 1, 2, 3, 4, 5, 6, 7},
{0, 1, 2, 3, 4, 5, 6, 7}
};
std::vector<glm::mat4x2> v2{
{
{ 0, 1},
{ 4, 5},
{ 8, 9},
{ 12, 13}
},
{
{ 0, 1},
{ 4, 5},
{ 8, 9},
{ 12, 13}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat4x2 B(A);
glm::mat4x2 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
static int test_size()
{
int Error = 0;
Error += 32 == sizeof(glm::mat4x2) ? 0 : 1;
Error += 64 == sizeof(glm::dmat4x2) ? 0 : 1;
Error += glm::mat4x2().length() == 4 ? 0 : 1;
Error += glm::dmat4x2().length() == 4 ? 0 : 1;
Error += glm::mat4x2::length() == 4 ? 0 : 1;
Error += glm::dmat4x2::length() == 4 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat4x2::length() == 4, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,152 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static int test_operators()
{
glm::mat4x3 l(1.0f);
glm::mat4x3 m(1.0f);
glm::vec4 u(1.0f);
glm::vec3 v(1.0f);
float x = 1.0f;
glm::vec3 a = m * u;
glm::vec4 b = v * m;
glm::mat4x3 n = x / m;
glm::mat4x3 o = m / x;
glm::mat4x3 p = x * m;
glm::mat4x3 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat4x3 m0(
glm::vec3(0, 1, 2),
glm::vec3(3, 4, 5),
glm::vec3(6, 7, 8),
glm::vec3(9, 10, 11));
glm::mat4x3 m1{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
glm::mat4x3 m2{
{0, 1, 2},
{3, 4, 5},
{6, 7, 8},
{9, 10, 11}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat4x3> v1{
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
};
std::vector<glm::mat4x3> v2{
{
{ 0, 1, 2 },
{ 4, 5, 6 },
{ 8, 9, 10 },
{ 12, 13, 14 }
},
{
{ 0, 1, 2 },
{ 4, 5, 6 },
{ 8, 9, 10 },
{ 12, 13, 14 }
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat4x3 B(A);
glm::mat4x3 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
static int test_size()
{
int Error = 0;
Error += 48 == sizeof(glm::mat4x3) ? 0 : 1;
Error += 96 == sizeof(glm::dmat4x3) ? 0 : 1;
Error += glm::mat4x3().length() == 4 ? 0 : 1;
Error += glm::dmat4x3().length() == 4 ? 0 : 1;
Error += glm::mat4x3::length() == 4 ? 0 : 1;
Error += glm::dmat4x3::length() == 4 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat4x3::length() == 4, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,218 @@
#include <glm/gtc/constants.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/matrix.hpp>
#include <glm/mat4x4.hpp>
#include <glm/vec4.hpp>
#include <vector>
template <typename matType, typename vecType>
static int test_operators()
{
typedef typename matType::value_type value_type;
value_type const Epsilon = static_cast<value_type>(0.001);
int Error = 0;
matType const M(static_cast<value_type>(2.0f));
matType const N(static_cast<value_type>(1.0f));
vecType const U(static_cast<value_type>(2.0f));
{
matType const P = N * static_cast<value_type>(2.0f);
Error += glm::all(glm::equal(P, M, Epsilon)) ? 0 : 1;
matType const Q = M / static_cast<value_type>(2.0f);
Error += glm::all(glm::equal(Q, N, Epsilon)) ? 0 : 1;
}
{
vecType const V = M * U;
Error += glm::all(glm::equal(V, vecType(static_cast<value_type>(4.f)), Epsilon)) ? 0 : 1;
vecType const W = U / M;
Error += glm::all(glm::equal(W, vecType(static_cast<value_type>(1.f)), Epsilon)) ? 0 : 1;
}
{
matType const O = M * N;
Error += glm::all(glm::equal(O, matType(static_cast<value_type>(2.f)), Epsilon)) ? 0 : 1;
}
return Error;
}
template <typename matType>
static int test_inverse()
{
typedef typename matType::value_type value_type;
value_type const Epsilon = static_cast<value_type>(0.001);
int Error = 0;
matType const Identity(static_cast<value_type>(1.0f));
matType const Matrix(
glm::vec4(0.6f, 0.2f, 0.3f, 0.4f),
glm::vec4(0.2f, 0.7f, 0.5f, 0.3f),
glm::vec4(0.3f, 0.5f, 0.7f, 0.2f),
glm::vec4(0.4f, 0.3f, 0.2f, 0.6f));
matType const Inverse = Identity / Matrix;
matType const Result = Matrix * Inverse;
Error += glm::all(glm::equal(Identity, Result, Epsilon)) ? 0 : 1;
return Error;
}
static int test_ctr()
{
int Error = 0;
#if GLM_HAS_TRIVIAL_QUERIES
//Error += std::is_trivially_default_constructible<glm::mat4>::value ? 0 : 1;
//Error += std::is_trivially_copy_assignable<glm::mat4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::mat4>::value ? 0 : 1;
//Error += std::is_copy_constructible<glm::mat4>::value ? 0 : 1;
//Error += std::has_trivial_copy_constructor<glm::mat4>::value ? 0 : 1;
#endif
#if GLM_HAS_INITIALIZER_LISTS
glm::mat4 const m0(
glm::vec4(0, 1, 2, 3),
glm::vec4(4, 5, 6, 7),
glm::vec4(8, 9, 10, 11),
glm::vec4(12, 13, 14, 15));
assert(sizeof(m0) == 4 * 4 * 4);
glm::vec4 const V{0, 1, 2, 3};
glm::mat4 const m1{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
glm::mat4 const m2{
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 10, 11},
{12, 13, 14, 15}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat4> const m3{
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}};
glm::mat4 const m4{
{1, 0, 0, 0},
{0, 1, 0, 0},
{0, 0, 1, 0},
{0, 0, 0, 1} };
Error += glm::equal(m4[0][0], 1.0f, 0.0001f) ? 0 : 1;
Error += glm::equal(m4[3][3], 1.0f, 0.0001f) ? 0 : 1;
std::vector<glm::mat4> const v1{
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}};
std::vector<glm::mat4> const v2{
{
{ 0, 1, 2, 3 },
{ 4, 5, 6, 7 },
{ 8, 9, 10, 11 },
{ 12, 13, 14, 15 }
},
{
{ 0, 1, 2, 3 },
{ 4, 5, 6, 7 },
{ 8, 9, 10, 11 },
{ 12, 13, 14, 15 }
}};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
static int test_member_alloc_bug()
{
int Error = 0;
struct repro
{
repro(){ this->matrix = new glm::mat4(); }
~repro(){delete this->matrix;}
glm::mat4* matrix;
};
repro Repro;
return Error;
}
static int test_size()
{
int Error = 0;
Error += 64 == sizeof(glm::mat4) ? 0 : 1;
Error += 128 == sizeof(glm::dmat4) ? 0 : 1;
Error += glm::mat4().length() == 4 ? 0 : 1;
Error += glm::dmat4().length() == 4 ? 0 : 1;
Error += glm::mat4::length() == 4 ? 0 : 1;
Error += glm::dmat4::length() == 4 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat4::length() == 4, "GLM: Failed constexpr");
constexpr glm::mat4 A(1.f);
constexpr glm::mat4 B(1.f);
constexpr glm::bvec4 C = glm::equal(A, B, 0.01f);
static_assert(glm::all(C), "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += test_member_alloc_bug();
Error += test_ctr();
Error += test_operators<glm::mat4, glm::vec4>();
Error += test_operators<glm::lowp_mat4, glm::lowp_vec4>();
Error += test_operators<glm::mediump_mat4, glm::mediump_vec4>();
Error += test_operators<glm::highp_mat4, glm::highp_vec4>();
Error += test_operators<glm::dmat4, glm::dvec4>();
Error += test_operators<glm::lowp_dmat4, glm::lowp_dvec4>();
Error += test_operators<glm::mediump_dmat4, glm::mediump_dvec4>();
Error += test_operators<glm::highp_dmat4, glm::highp_dvec4>();
Error += test_inverse<glm::mat4>();
Error += test_inverse<glm::lowp_mat4>();
Error += test_inverse<glm::mediump_mat4>();
Error += test_inverse<glm::highp_mat4>();
Error += test_inverse<glm::dmat4>();
Error += test_inverse<glm::lowp_dmat4>();
Error += test_inverse<glm::mediump_dmat4>();
Error += test_inverse<glm::highp_dmat4>();
Error += test_size();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,169 @@
#define GLM_FORCE_SWIZZLE
#include <glm/gtc/constants.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/vec2.hpp>
#include <vector>
static glm::vec1 g1;
static glm::vec1 g2(1);
int test_vec1_operators()
{
int Error = 0;
glm::ivec1 A(1);
glm::ivec1 B(1);
{
bool R = A != B;
bool S = A == B;
Error += (S && !R) ? 0 : 1;
}
{
A *= 1;
B *= 1;
A += 1;
B += 1;
bool R = A != B;
bool S = A == B;
Error += (S && !R) ? 0 : 1;
}
return Error;
}
int test_vec1_ctor()
{
int Error = 0;
# if GLM_HAS_TRIVIAL_QUERIES
// Error += std::is_trivially_default_constructible<glm::vec1>::value ? 0 : 1;
// Error += std::is_trivially_copy_assignable<glm::vec1>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::vec1>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::dvec1>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::ivec1>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::uvec1>::value ? 0 : 1;
Error += std::is_copy_constructible<glm::vec1>::value ? 0 : 1;
# endif
/*
#if GLM_HAS_INITIALIZER_LISTS
{
glm::vec1 a{ 0 };
std::vector<glm::vec1> v = {
{0.f},
{4.f},
{8.f}};
}
{
glm::dvec2 a{ 0 };
std::vector<glm::dvec1> v = {
{0.0},
{4.0},
{8.0}};
}
#endif
*/
{
glm::vec2 A = glm::vec2(2.0f);
glm::vec2 B = glm::vec2(2.0f, 3.0f);
glm::vec2 C = glm::vec2(2.0f, 3.0);
//glm::vec2 D = glm::dvec2(2.0); // Build error TODO: What does the specification says?
glm::vec2 E(glm::dvec2(2.0));
glm::vec2 F(glm::ivec2(2));
}
return Error;
}
static int test_vec1_size()
{
int Error = 0;
Error += sizeof(glm::vec1) == sizeof(glm::mediump_vec1) ? 0 : 1;
Error += 4 == sizeof(glm::mediump_vec1) ? 0 : 1;
Error += sizeof(glm::dvec1) == sizeof(glm::highp_dvec1) ? 0 : 1;
Error += 8 == sizeof(glm::highp_dvec1) ? 0 : 1;
Error += glm::vec1().length() == 1 ? 0 : 1;
Error += glm::dvec1().length() == 1 ? 0 : 1;
Error += glm::vec1::length() == 1 ? 0 : 1;
Error += glm::dvec1::length() == 1 ? 0 : 1;
return Error;
}
static int test_vec1_operator_increment()
{
int Error(0);
glm::ivec1 v0(1);
glm::ivec1 v1(v0);
glm::ivec1 v2(v0);
glm::ivec1 v3 = ++v1;
glm::ivec1 v4 = v2++;
Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
int i0(1);
int i1(i0);
int i2(i0);
int i3 = ++i1;
int i4 = i2++;
Error += i0 == i4 ? 0 : 1;
Error += i1 == i2 ? 0 : 1;
Error += i1 == i3 ? 0 : 1;
return Error;
}
static int test_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::vec1 A = glm::vec1(1.0f);
//glm::vec1 B = A.x;
glm::vec1 C(A.x);
//Error += glm::all(glm::equal(A, B)) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::vec1::length() == 1, "GLM: Failed constexpr");
static_assert(glm::vec1(1.0f).x > 0.0f, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += test_vec1_size();
Error += test_vec1_ctor();
Error += test_vec1_operators();
Error += test_vec1_operator_increment();
Error += test_swizzle();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,392 @@
#define GLM_FORCE_SWIZZLE
#include <glm/gtc/vec1.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/ext/vector_float1.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/vector_relational.hpp>
#include <glm/vec2.hpp>
#include <vector>
#if GLM_HAS_TRIVIAL_QUERIES
# include <type_traits>
#endif
static glm::ivec2 g1;
static glm::ivec2 g2(1);
static glm::ivec2 g3(1, 1);
static int test_operators()
{
int Error = 0;
{
glm::ivec2 A(1);
glm::ivec2 B(1);
Error += A != B ? 1 : 0;
Error += A == B ? 0 : 1;
}
{
glm::vec2 A(1.0f);
glm::vec2 C = A + 1.0f;
A += 1.0f;
Error += glm::all(glm::equal(A, glm::vec2(2.0f), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(1.0f);
glm::vec2 B(2.0f,-1.0f);
glm::vec2 C = A + B;
A += B;
Error += glm::all(glm::equal(A, glm::vec2(3.0f, 0.0f), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(1.0f);
glm::vec2 C = A - 1.0f;
A -= 1.0f;
Error += glm::all(glm::equal(A, glm::vec2(0.0f), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(1.0f);
glm::vec2 B(2.0f,-1.0f);
glm::vec2 C = A - B;
A -= B;
Error += glm::all(glm::equal(A, glm::vec2(-1.0f, 2.0f), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(1.0f);
glm::vec2 C = A * 2.0f;
A *= 2.0f;
Error += glm::all(glm::equal(A, glm::vec2(2.0f), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(2.0f);
glm::vec2 B(2.0f);
glm::vec2 C = A / B;
A /= B;
Error += glm::all(glm::equal(A, glm::vec2(1.0f), glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(1.0f, 2.0f);
glm::vec2 B(4.0f, 5.0f);
glm::vec2 C = A + B;
Error += glm::all(glm::equal(C, glm::vec2(5, 7), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 D = B - A;
Error += glm::all(glm::equal(D, glm::vec2(3, 3), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 E = A * B;
Error += glm::all(glm::equal(E, glm::vec2(4, 10), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 F = B / A;
Error += glm::all(glm::equal(F, glm::vec2(4, 2.5), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 G = A + 1.0f;
Error += glm::all(glm::equal(G, glm::vec2(2, 3), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 H = B - 1.0f;
Error += glm::all(glm::equal(H, glm::vec2(3, 4), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 I = A * 2.0f;
Error += glm::all(glm::equal(I, glm::vec2(2, 4), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 J = B / 2.0f;
Error += glm::all(glm::equal(J, glm::vec2(2, 2.5), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 K = 1.0f + A;
Error += glm::all(glm::equal(K, glm::vec2(2, 3), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 L = 1.0f - B;
Error += glm::all(glm::equal(L, glm::vec2(-3, -4), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 M = 2.0f * A;
Error += glm::all(glm::equal(M, glm::vec2(2, 4), glm::epsilon<float>())) ? 0 : 1;
glm::vec2 N = 2.0f / B;
Error += glm::all(glm::equal(N, glm::vec2(0.5, 2.0 / 5.0), glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec2 A(1.0f, 2.0f);
glm::vec2 B(4.0f, 5.0f);
A += B;
Error += glm::all(glm::equal(A, glm::vec2(5, 7), glm::epsilon<float>())) ? 0 : 1;
A += 1.0f;
Error += glm::all(glm::equal(A, glm::vec2(6, 8), glm::epsilon<float>())) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B(4.0f, 5.0f);
B -= A;
Error += B == glm::ivec2(3, 3) ? 0 : 1;
B -= 1.0f;
Error += B == glm::ivec2(2, 2) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B(4.0f, 5.0f);
A *= B;
Error += A == glm::ivec2(4, 10) ? 0 : 1;
A *= 2;
Error += A == glm::ivec2(8, 20) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B(4.0f, 16.0f);
B /= A;
Error += B == glm::ivec2(4, 8) ? 0 : 1;
B /= 2.0f;
Error += B == glm::ivec2(2, 4) ? 0 : 1;
}
{
glm::ivec2 B(2);
B /= B.y;
Error += B == glm::ivec2(1) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B = -A;
Error += B == glm::ivec2(-1.0f, -2.0f) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B = --A;
Error += B == glm::ivec2(0.0f, 1.0f) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B = A--;
Error += B == glm::ivec2(1.0f, 2.0f) ? 0 : 1;
Error += A == glm::ivec2(0.0f, 1.0f) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B = ++A;
Error += B == glm::ivec2(2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec2 A(1.0f, 2.0f);
glm::ivec2 B = A++;
Error += B == glm::ivec2(1.0f, 2.0f) ? 0 : 1;
Error += A == glm::ivec2(2.0f, 3.0f) ? 0 : 1;
}
return Error;
}
static int test_ctor()
{
int Error = 0;
{
glm::ivec2 A(1);
glm::ivec2 B(A);
Error += A == B ? 0 : 1;
}
# if GLM_HAS_TRIVIAL_QUERIES
// Error += std::is_trivially_default_constructible<glm::vec2>::value ? 0 : 1;
// Error += std::is_trivially_copy_assignable<glm::vec2>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::vec2>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::dvec2>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::ivec2>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::uvec2>::value ? 0 : 1;
Error += std::is_copy_constructible<glm::vec2>::value ? 0 : 1;
# endif
#if GLM_HAS_INITIALIZER_LISTS
{
glm::vec2 a{ 0, 1 };
std::vector<glm::vec2> v = {
{0, 1},
{4, 5},
{8, 9}};
}
{
glm::dvec2 a{ 0, 1 };
std::vector<glm::dvec2> v = {
{0, 1},
{4, 5},
{8, 9}};
}
#endif
{
glm::vec2 A = glm::vec2(2.0f);
glm::vec2 B = glm::vec2(2.0f, 3.0f);
glm::vec2 C = glm::vec2(2.0f, 3.0);
//glm::vec2 D = glm::dvec2(2.0); // Build error TODO: What does the specification says?
glm::vec2 E(glm::dvec2(2.0));
glm::vec2 F(glm::ivec2(2));
}
{
glm::vec1 const R(1.0f);
glm::vec1 const S(2.0f);
glm::vec2 const O(1.0f, 2.0f);
glm::vec2 const A(R);
glm::vec2 const B(1.0f);
Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
glm::vec2 const C(R, S);
Error += glm::all(glm::equal(C, O, 0.0001f)) ? 0 : 1;
glm::vec2 const D(R, 2.0f);
Error += glm::all(glm::equal(D, O, 0.0001f)) ? 0 : 1;
glm::vec2 const E(1.0f, S);
Error += glm::all(glm::equal(E, O, 0.0001f)) ? 0 : 1;
}
{
glm::vec1 const R(1.0f);
glm::dvec1 const S(2.0);
glm::vec2 const O(1.0, 2.0);
glm::vec2 const A(R);
glm::vec2 const B(1.0);
Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
glm::vec2 const C(R, S);
Error += glm::all(glm::equal(C, O, 0.0001f)) ? 0 : 1;
glm::vec2 const D(R, 2.0);
Error += glm::all(glm::equal(D, O, 0.0001f)) ? 0 : 1;
glm::vec2 const E(1.0, S);
Error += glm::all(glm::equal(E, O, 0.0001f)) ? 0 : 1;
}
return Error;
}
static int test_size()
{
int Error = 0;
Error += sizeof(glm::vec2) == sizeof(glm::mediump_vec2) ? 0 : 1;
Error += 8 == sizeof(glm::mediump_vec2) ? 0 : 1;
Error += sizeof(glm::dvec2) == sizeof(glm::highp_dvec2) ? 0 : 1;
Error += 16 == sizeof(glm::highp_dvec2) ? 0 : 1;
Error += glm::vec2().length() == 2 ? 0 : 1;
Error += glm::dvec2().length() == 2 ? 0 : 1;
Error += glm::vec2::length() == 2 ? 0 : 1;
Error += glm::dvec2::length() == 2 ? 0 : 1;
GLM_CONSTEXPR std::size_t Length = glm::vec2::length();
Error += Length == 2 ? 0 : 1;
return Error;
}
static int test_operator_increment()
{
int Error = 0;
glm::ivec2 v0(1);
glm::ivec2 v1(v0);
glm::ivec2 v2(v0);
glm::ivec2 v3 = ++v1;
glm::ivec2 v4 = v2++;
Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
int i0(1);
int i1(i0);
int i2(i0);
int i3 = ++i1;
int i4 = i2++;
Error += i0 == i4 ? 0 : 1;
Error += i1 == i2 ? 0 : 1;
Error += i1 == i3 ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::vec2::length() == 2, "GLM: Failed constexpr");
static_assert(glm::vec2(1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec2(1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec2(1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
#endif
return 0;
}
static int test_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::vec2 A = glm::vec2(1.0f, 2.0f);
glm::vec2 B = A.xy;
glm::vec2 C(A.xy);
glm::vec2 D(A.xy());
Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
Error += glm::all(glm::equal(A, D, 0.0001f)) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::vec2 A = glm::vec2(1.0f, 2.0f);
glm::vec2 B = A.xy();
glm::vec2 C(A.xy());
Error += glm::all(glm::equal(A, B, 0.0001f)) ? 0 : 1;
Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
return Error;
}
int main()
{
int Error = 0;
Error += test_size();
Error += test_ctor();
Error += test_operators();
Error += test_operator_increment();
Error += test_swizzle();
Error += test_constexpr();
return Error;
}

View File

@@ -0,0 +1,628 @@
#define GLM_FORCE_SWIZZLE
#include <glm/gtc/constants.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/vector_relational.hpp>
#include <glm/geometric.hpp>
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include <vector>
static glm::vec3 g1;
static glm::vec3 g2(1);
static glm::vec3 g3(1, 1, 1);
int test_vec3_ctor()
{
int Error = 0;
# if GLM_HAS_TRIVIAL_QUERIES
// Error += std::is_trivially_default_constructible<glm::vec3>::value ? 0 : 1;
// Error += std::is_trivially_copy_assignable<glm::vec3>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::vec3>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::dvec3>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::ivec3>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::uvec3>::value ? 0 : 1;
Error += std::is_copy_constructible<glm::vec3>::value ? 0 : 1;
# endif
# if GLM_HAS_INITIALIZER_LISTS
{
glm::vec3 a{ 0, 1, 2 };
std::vector<glm::vec3> v = {
{0, 1, 2},
{4, 5, 6},
{8, 9, 0}};
}
{
glm::dvec3 a{ 0, 1, 2 };
std::vector<glm::dvec3> v = {
{0, 1, 2},
{4, 5, 6},
{8, 9, 0}};
}
# endif
{
glm::ivec3 A(1);
glm::ivec3 B(1, 1, 1);
Error += A == B ? 0 : 1;
}
{
std::vector<glm::ivec3> Tests;
Tests.push_back(glm::ivec3(glm::ivec2(1, 2), 3));
Tests.push_back(glm::ivec3(1, glm::ivec2(2, 3)));
Tests.push_back(glm::ivec3(1, 2, 3));
Tests.push_back(glm::ivec3(glm::ivec4(1, 2, 3, 4)));
for(std::size_t i = 0; i < Tests.size(); ++i)
Error += Tests[i] == glm::ivec3(1, 2, 3) ? 0 : 1;
}
{
glm::vec1 const R(1.0f);
glm::vec1 const S(2.0f);
glm::vec1 const T(3.0f);
glm::vec3 const O(1.0f, 2.0f, 3.0f);
glm::vec3 const A(R);
glm::vec3 const B(1.0f);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const C(R, S, T);
Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const D(R, 2.0f, 3.0f);
Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const E(1.0f, S, 3.0f);
Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const F(1.0f, S, T);
Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const G(R, 2.0f, T);
Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const H(R, S, 3.0f);
Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec1 const R(1.0);
glm::dvec1 const S(2.0);
glm::vec1 const T(3.0);
glm::vec3 const O(1.0f, 2.0f, 3.0f);
glm::vec3 const A(R);
glm::vec3 const B(1.0);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const C(R, S, T);
Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const D(R, 2.0, 3.0);
Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const E(1.0f, S, 3.0);
Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const F(1.0, S, T);
Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const G(R, 2.0, T);
Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const H(R, S, 3.0);
Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
}
return Error;
}
float foo()
{
glm::vec3 bar = glm::vec3(0.0f, 1.0f, 1.0f);
return glm::length(bar);
}
static int test_bvec3_ctor()
{
int Error = 0;
glm::bvec3 const A(true);
glm::bvec3 const B(true);
glm::bvec3 const C(false);
glm::bvec3 const D = A && B;
glm::bvec3 const E = A && C;
glm::bvec3 const F = A || C;
Error += D == glm::bvec3(true) ? 0 : 1;
Error += E == glm::bvec3(false) ? 0 : 1;
Error += F == glm::bvec3(true) ? 0 : 1;
bool const G = A == C;
bool const H = A != C;
Error += !G ? 0 : 1;
Error += H ? 0 : 1;
return Error;
}
static int test_vec3_operators()
{
int Error = 0;
{
glm::ivec3 A(1);
glm::ivec3 B(1);
bool R = A != B;
bool S = A == B;
Error += (S && !R) ? 0 : 1;
}
{
glm::vec3 const A(1.0f, 2.0f, 3.0f);
glm::vec3 const B(4.0f, 5.0f, 6.0f);
glm::vec3 const C = A + B;
Error += glm::all(glm::equal(C, glm::vec3(5, 7, 9), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const D = B - A;
Error += glm::all(glm::equal(D, glm::vec3(3, 3, 3), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const E = A * B;
Error += glm::all(glm::equal(E, glm::vec3(4, 10, 18), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const F = B / A;
Error += glm::all(glm::equal(F, glm::vec3(4, 2.5, 2), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const G = A + 1.0f;
Error += glm::all(glm::equal(G, glm::vec3(2, 3, 4), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const H = B - 1.0f;
Error += glm::all(glm::equal(H, glm::vec3(3, 4, 5), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const I = A * 2.0f;
Error += glm::all(glm::equal(I, glm::vec3(2, 4, 6), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const J = B / 2.0f;
Error += glm::all(glm::equal(J, glm::vec3(2, 2.5, 3), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const K = 1.0f + A;
Error += glm::all(glm::equal(K, glm::vec3(2, 3, 4), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const L = 1.0f - B;
Error += glm::all(glm::equal(L, glm::vec3(-3, -4, -5), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const M = 2.0f * A;
Error += glm::all(glm::equal(M, glm::vec3(2, 4, 6), glm::epsilon<float>())) ? 0 : 1;
glm::vec3 const N = 2.0f / B;
Error += glm::all(glm::equal(N, glm::vec3(0.5, 2.0 / 5.0, 2.0 / 6.0), glm::epsilon<float>())) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B(4.0f, 5.0f, 6.0f);
A += B;
Error += A == glm::ivec3(5, 7, 9) ? 0 : 1;
A += 1;
Error += A == glm::ivec3(6, 8, 10) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B(4.0f, 5.0f, 6.0f);
B -= A;
Error += B == glm::ivec3(3, 3, 3) ? 0 : 1;
B -= 1;
Error += B == glm::ivec3(2, 2, 2) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B(4.0f, 5.0f, 6.0f);
A *= B;
Error += A == glm::ivec3(4, 10, 18) ? 0 : 1;
A *= 2;
Error += A == glm::ivec3(8, 20, 36) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B(4.0f, 4.0f, 6.0f);
B /= A;
Error += B == glm::ivec3(4, 2, 2) ? 0 : 1;
B /= 2;
Error += B == glm::ivec3(2, 1, 1) ? 0 : 1;
}
{
glm::ivec3 B(2);
B /= B.y;
Error += B == glm::ivec3(1) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B = -A;
Error += B == glm::ivec3(-1.0f, -2.0f, -3.0f) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B = --A;
Error += B == glm::ivec3(0.0f, 1.0f, 2.0f) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B = A--;
Error += B == glm::ivec3(1.0f, 2.0f, 3.0f) ? 0 : 1;
Error += A == glm::ivec3(0.0f, 1.0f, 2.0f) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B = ++A;
Error += B == glm::ivec3(2.0f, 3.0f, 4.0f) ? 0 : 1;
}
{
glm::ivec3 A(1.0f, 2.0f, 3.0f);
glm::ivec3 B = A++;
Error += B == glm::ivec3(1.0f, 2.0f, 3.0f) ? 0 : 1;
Error += A == glm::ivec3(2.0f, 3.0f, 4.0f) ? 0 : 1;
}
return Error;
}
int test_vec3_size()
{
int Error = 0;
Error += sizeof(glm::vec3) == sizeof(glm::lowp_vec3) ? 0 : 1;
Error += sizeof(glm::vec3) == sizeof(glm::mediump_vec3) ? 0 : 1;
Error += sizeof(glm::vec3) == sizeof(glm::highp_vec3) ? 0 : 1;
Error += 12 == sizeof(glm::mediump_vec3) ? 0 : 1;
Error += sizeof(glm::dvec3) == sizeof(glm::lowp_dvec3) ? 0 : 1;
Error += sizeof(glm::dvec3) == sizeof(glm::mediump_dvec3) ? 0 : 1;
Error += sizeof(glm::dvec3) == sizeof(glm::highp_dvec3) ? 0 : 1;
Error += 24 == sizeof(glm::highp_dvec3) ? 0 : 1;
Error += glm::vec3().length() == 3 ? 0 : 1;
Error += glm::dvec3().length() == 3 ? 0 : 1;
Error += glm::vec3::length() == 3 ? 0 : 1;
Error += glm::dvec3::length() == 3 ? 0 : 1;
GLM_CONSTEXPR std::size_t Length = glm::vec3::length();
Error += Length == 3 ? 0 : 1;
return Error;
}
int test_vec3_swizzle3_2()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec3 v(1, 2, 3);
glm::ivec2 u;
// Can not assign a vec3 swizzle to a vec2
//u = v.xyz; //Illegal
//u = v.rgb; //Illegal
//u = v.stp; //Illegal
u = v.xx; Error += (u.x == 1 && u.y == 1) ? 0 : 1;
u = v.xy; Error += (u.x == 1 && u.y == 2) ? 0 : 1;
u = v.xz; Error += (u.x == 1 && u.y == 3) ? 0 : 1;
u = v.yx; Error += (u.x == 2 && u.y == 1) ? 0 : 1;
u = v.yy; Error += (u.x == 2 && u.y == 2) ? 0 : 1;
u = v.yz; Error += (u.x == 2 && u.y == 3) ? 0 : 1;
u = v.zx; Error += (u.x == 3 && u.y == 1) ? 0 : 1;
u = v.zy; Error += (u.x == 3 && u.y == 2) ? 0 : 1;
u = v.zz; Error += (u.x == 3 && u.y == 3) ? 0 : 1;
u = v.rr; Error += (u.r == 1 && u.g == 1) ? 0 : 1;
u = v.rg; Error += (u.r == 1 && u.g == 2) ? 0 : 1;
u = v.rb; Error += (u.r == 1 && u.g == 3) ? 0 : 1;
u = v.gr; Error += (u.r == 2 && u.g == 1) ? 0 : 1;
u = v.gg; Error += (u.r == 2 && u.g == 2) ? 0 : 1;
u = v.gb; Error += (u.r == 2 && u.g == 3) ? 0 : 1;
u = v.br; Error += (u.r == 3 && u.g == 1) ? 0 : 1;
u = v.bg; Error += (u.r == 3 && u.g == 2) ? 0 : 1;
u = v.bb; Error += (u.r == 3 && u.g == 3) ? 0 : 1;
u = v.ss; Error += (u.s == 1 && u.t == 1) ? 0 : 1;
u = v.st; Error += (u.s == 1 && u.t == 2) ? 0 : 1;
u = v.sp; Error += (u.s == 1 && u.t == 3) ? 0 : 1;
u = v.ts; Error += (u.s == 2 && u.t == 1) ? 0 : 1;
u = v.tt; Error += (u.s == 2 && u.t == 2) ? 0 : 1;
u = v.tp; Error += (u.s == 2 && u.t == 3) ? 0 : 1;
u = v.ps; Error += (u.s == 3 && u.t == 1) ? 0 : 1;
u = v.pt; Error += (u.s == 3 && u.t == 2) ? 0 : 1;
u = v.pp; Error += (u.s == 3 && u.t == 3) ? 0 : 1;
// Mixed member aliases are not valid
//u = v.rx; //Illegal
//u = v.sy; //Illegal
u = glm::ivec2(1, 2);
v = glm::ivec3(1, 2, 3);
//v.xx = u; //Illegal
v.xy = u; Error += (v.x == 1 && v.y == 2 && v.z == 3) ? 0 : 1;
v.xz = u; Error += (v.x == 1 && v.y == 2 && v.z == 2) ? 0 : 1;
v.yx = u; Error += (v.x == 2 && v.y == 1 && v.z == 2) ? 0 : 1;
//v.yy = u; //Illegal
v.yz = u; Error += (v.x == 2 && v.y == 1 && v.z == 2) ? 0 : 1;
v.zx = u; Error += (v.x == 2 && v.y == 1 && v.z == 1) ? 0 : 1;
v.zy = u; Error += (v.x == 2 && v.y == 2 && v.z == 1) ? 0 : 1;
//v.zz = u; //Illegal
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
return Error;
}
int test_vec3_swizzle3_3()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec3 v(1, 2, 3);
glm::ivec3 u;
u = v; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
u = v.xyz; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
u = v.zyx; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
u.zyx = v; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
u = v.rgb; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
u = v.bgr; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
u.bgr = v; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
u = v.stp; Error += (u.x == 1 && u.y == 2 && u.z == 3) ? 0 : 1;
u = v.pts; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
u.pts = v; Error += (u.x == 3 && u.y == 2 && u.z == 1) ? 0 : 1;
}
# endif//GLM_LANG
return Error;
}
int test_vec3_swizzle_operators()
{
int Error = 0;
glm::ivec3 const u = glm::ivec3(1, 2, 3);
glm::ivec3 const v = glm::ivec3(10, 20, 30);
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec3 q;
// Swizzle, swizzle binary operators
q = u.xyz + v.xyz; Error += (q == (u + v)) ? 0 : 1;
q = (u.zyx + v.zyx).zyx; Error += (q == (u + v)) ? 0 : 1;
q = (u.xyz - v.xyz); Error += (q == (u - v)) ? 0 : 1;
q = (u.xyz * v.xyz); Error += (q == (u * v)) ? 0 : 1;
q = (u.xxx * v.xxx); Error += (q == glm::ivec3(u.x * v.x)) ? 0 : 1;
q = (u.xyz / v.xyz); Error += (q == (u / v)) ? 0 : 1;
// vec, swizzle binary operators
q = u + v.xyz; Error += (q == (u + v)) ? 0 : 1;
q = (u - v.xyz); Error += (q == (u - v)) ? 0 : 1;
q = (u * v.xyz); Error += (q == (u * v)) ? 0 : 1;
q = (u * v.xxx); Error += (q == v.x * u) ? 0 : 1;
q = (u / v.xyz); Error += (q == (u / v)) ? 0 : 1;
// swizzle,vec binary operators
q = u.xyz + v; Error += (q == (u + v)) ? 0 : 1;
q = (u.xyz - v); Error += (q == (u - v)) ? 0 : 1;
q = (u.xyz * v); Error += (q == (u * v)) ? 0 : 1;
q = (u.xxx * v); Error += (q == u.x * v) ? 0 : 1;
q = (u.xyz / v); Error += (q == (u / v)) ? 0 : 1;
}
# endif//GLM_LANG
// Compile errors
//q = (u.yz * v.xyz);
//q = (u * v.xy);
return Error;
}
int test_vec3_swizzle_functions()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
// NOTE: template functions cannot pick up the implicit conversion from
// a swizzle to the unswizzled type, therefore the operator() must be
// used. E.g.:
//
// glm::dot(u.xy, v.xy); <--- Compile error
// glm::dot(u.xy(), v.xy()); <--- Compiles correctly
float r;
// vec2
glm::vec2 a(1, 2);
glm::vec2 b(10, 20);
r = glm::dot(a, b); Error += (int(r) == 50) ? 0 : 1;
r = glm::dot(glm::vec2(a.xy()), glm::vec2(b.xy())); Error += (int(r) == 50) ? 0 : 1;
r = glm::dot(glm::vec2(a.xy()), glm::vec2(b.yy())); Error += (int(r) == 60) ? 0 : 1;
// vec3
glm::vec3 u = glm::vec3(1, 2, 3);
glm::vec3 v = glm::vec3(10, 20, 30);
r = glm::dot(u, v); Error += (int(r) == 140) ? 0 : 1;
r = glm::dot(u.xyz(), v.zyz()); Error += (int(r) == 160) ? 0 : 1;
r = glm::dot(u, v.zyx()); Error += (int(r) == 100) ? 0 : 1;
r = glm::dot(u.xyz(), v); Error += (int(r) == 140) ? 0 : 1;
r = glm::dot(u.xy(), v.xy()); Error += (int(r) == 50) ? 0 : 1;
// vec4
glm::vec4 s = glm::vec4(1, 2, 3, 4);
glm::vec4 t = glm::vec4(10, 20, 30, 40);
r = glm::dot(s, t); Error += (int(r) == 300) ? 0 : 1;
r = glm::dot(s.xyzw(), t.xyzw()); Error += (int(r) == 300) ? 0 : 1;
r = glm::dot(s.xyz(), t.xyz()); Error += (int(r) == 140) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
return Error;
}
int test_vec3_swizzle_partial()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::vec3 const A(1, 2, 3);
glm::vec3 B(A.xy, 3);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::ivec3 const A(1, 2, 3);
glm::ivec3 const B(1, A.yz);
Error += A == B ? 0 : 1;
}
{
glm::ivec3 const A(1, 2, 3);
glm::ivec3 const B(A.xyz);
Error += A == B ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
return Error;
}
static int test_operator_increment()
{
int Error = 0;
glm::ivec3 v0(1);
glm::ivec3 v1(v0);
glm::ivec3 v2(v0);
glm::ivec3 v3 = ++v1;
glm::ivec3 v4 = v2++;
Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
int i0(1);
int i1(i0);
int i2(i0);
int i3 = ++i1;
int i4 = i2++;
Error += i0 == i4 ? 0 : 1;
Error += i1 == i2 ? 0 : 1;
Error += i1 == i3 ? 0 : 1;
return Error;
}
static int test_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::vec3 A = glm::vec3(1.0f, 2.0f, 3.0f);
glm::vec3 B = A.xyz;
glm::vec3 C(A.xyz);
glm::vec3 D(A.xyz());
glm::vec3 E(A.x, A.yz);
glm::vec3 F(A.x, A.yz());
glm::vec3 G(A.xy, A.z);
glm::vec3 H(A.xy(), A.z);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, D, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, G, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, H, glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::vec3 A = glm::vec3(1.0f, 2.0f, 3.0f);
glm::vec3 B = A.xyz();
glm::vec3 C(A.xyz());
glm::vec3 D(A.xyz());
glm::vec3 E(A.x, A.yz());
glm::vec3 F(A.x, A.yz());
glm::vec3 G(A.xy(), A.z);
glm::vec3 H(A.xy(), A.z);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, D, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, G, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, H, glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::vec3::length() == 3, "GLM: Failed constexpr");
static_assert(glm::vec3(1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec3(1.0f, -1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec3(1.0f, -1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += test_vec3_ctor();
Error += test_bvec3_ctor();
Error += test_vec3_operators();
Error += test_vec3_size();
Error += test_operator_increment();
Error += test_constexpr();
Error += test_swizzle();
Error += test_vec3_swizzle3_2();
Error += test_vec3_swizzle3_3();
Error += test_vec3_swizzle_partial();
Error += test_vec3_swizzle_operators();
Error += test_vec3_swizzle_functions();
return Error;
}

View File

@@ -0,0 +1,850 @@
#define GLM_FORCE_SWIZZLE
#include <glm/gtc/constants.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/vector_relational.hpp>
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include <cstdio>
#include <ctime>
#include <vector>
static glm::vec4 g1;
static glm::vec4 g2(1);
static glm::vec4 g3(1, 1, 1, 1);
template <int Value>
struct mask
{
enum{value = Value};
};
enum comp
{
X,
Y,
Z,
W
};
//template<comp X, comp Y, comp Z, comp W>
//__m128 swizzle(glm::vec4 const& v)
//{
// __m128 Src = _mm_set_ps(v.w, v.z, v.y, v.x);
// return _mm_shuffle_ps(Src, Src, mask<(int(W) << 6) | (int(Z) << 4) | (int(Y) << 2) | (int(X) << 0)>::value);
//}
static int test_vec4_ctor()
{
int Error = 0;
{
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B(A);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
}
# if GLM_HAS_TRIVIAL_QUERIES
// Error += std::is_trivially_default_constructible<glm::vec4>::value ? 0 : 1;
// Error += std::is_trivially_copy_assignable<glm::vec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::vec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::dvec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::ivec4>::value ? 0 : 1;
Error += std::is_trivially_copyable<glm::uvec4>::value ? 0 : 1;
Error += std::is_copy_constructible<glm::vec4>::value ? 0 : 1;
# endif
#if GLM_HAS_INITIALIZER_LISTS
{
glm::vec4 a{ 0, 1, 2, 3 };
std::vector<glm::vec4> v = {
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 0, 1}};
}
{
glm::dvec4 a{ 0, 1, 2, 3 };
std::vector<glm::dvec4> v = {
{0, 1, 2, 3},
{4, 5, 6, 7},
{8, 9, 0, 1}};
}
#endif
{
glm::ivec4 const A(1);
glm::ivec4 const B(1, 1, 1, 1);
Error += A == B ? 0 : 1;
}
{
std::vector<glm::ivec4> Tests;
Tests.push_back(glm::ivec4(glm::ivec2(1, 2), 3, 4));
Tests.push_back(glm::ivec4(1, glm::ivec2(2, 3), 4));
Tests.push_back(glm::ivec4(1, 2, glm::ivec2(3, 4)));
Tests.push_back(glm::ivec4(glm::ivec3(1, 2, 3), 4));
Tests.push_back(glm::ivec4(1, glm::ivec3(2, 3, 4)));
Tests.push_back(glm::ivec4(glm::ivec2(1, 2), glm::ivec2(3, 4)));
Tests.push_back(glm::ivec4(1, 2, 3, 4));
Tests.push_back(glm::ivec4(glm::ivec4(1, 2, 3, 4)));
for(std::size_t i = 0; i < Tests.size(); ++i)
Error += Tests[i] == glm::ivec4(1, 2, 3, 4) ? 0 : 1;
}
{
glm::vec1 const R(1.0f);
glm::vec1 const S(2.0f);
glm::vec1 const T(3.0f);
glm::vec1 const U(4.0f);
glm::vec4 const O(1.0f, 2.0f, 3.0f, 4.0f);
glm::vec4 const A(R);
glm::vec4 const B(1.0f);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const C(R, S, T, U);
Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const D(R, 2.0f, 3.0f, 4.0f);
Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const E(1.0f, S, 3.0f, 4.0f);
Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const F(R, S, 3.0f, 4.0f);
Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const G(1.0f, 2.0f, T, 4.0f);
Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const H(R, 2.0f, T, 4.0f);
Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const I(1.0f, S, T, 4.0f);
Error += glm::all(glm::equal(I, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const J(R, S, T, 4.0f);
Error += glm::all(glm::equal(J, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const K(R, 2.0f, 3.0f, U);
Error += glm::all(glm::equal(K, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const L(1.0f, S, 3.0f, U);
Error += glm::all(glm::equal(L, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const M(R, S, 3.0f, U);
Error += glm::all(glm::equal(M, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const N(1.0f, 2.0f, T, U);
Error += glm::all(glm::equal(N, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const P(R, 2.0f, T, U);
Error += glm::all(glm::equal(P, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const Q(1.0f, S, T, U);
Error += glm::all(glm::equal(Q, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const V(R, S, T, U);
Error += glm::all(glm::equal(V, O, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec1 const R(1.0f);
glm::dvec1 const S(2.0);
glm::vec1 const T(3.0);
glm::dvec1 const U(4.0);
glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
glm::vec4 const A(R);
glm::vec4 const B(1.0);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const C(R, S, T, U);
Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const D(R, 2.0f, 3.0, 4.0f);
Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const E(1.0, S, 3.0f, 4.0);
Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const F(R, S, 3.0, 4.0f);
Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const G(1.0f, 2.0, T, 4.0);
Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const H(R, 2.0, T, 4.0);
Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const I(1.0, S, T, 4.0f);
Error += glm::all(glm::equal(I, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const J(R, S, T, 4.0f);
Error += glm::all(glm::equal(J, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const K(R, 2.0f, 3.0, U);
Error += glm::all(glm::equal(K, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const L(1.0f, S, 3.0, U);
Error += glm::all(glm::equal(L, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const M(R, S, 3.0, U);
Error += glm::all(glm::equal(M, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const N(1.0f, 2.0, T, U);
Error += glm::all(glm::equal(N, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const P(R, 2.0, T, U);
Error += glm::all(glm::equal(P, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const Q(1.0f, S, T, U);
Error += glm::all(glm::equal(Q, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const V(R, S, T, U);
Error += glm::all(glm::equal(V, O, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec1 const v1_0(1.0f);
glm::vec1 const v1_1(2.0f);
glm::vec1 const v1_2(3.0f);
glm::vec1 const v1_3(4.0f);
glm::vec2 const v2_0(1.0f, 2.0f);
glm::vec2 const v2_1(2.0f, 3.0f);
glm::vec2 const v2_2(3.0f, 4.0f);
glm::vec3 const v3_0(1.0f, 2.0f, 3.0f);
glm::vec3 const v3_1(2.0f, 3.0f, 4.0f);
glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
glm::vec4 const A(v1_0, v1_1, v2_2);
Error += glm::all(glm::equal(A, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const B(1.0f, 2.0f, v2_2);
Error += glm::all(glm::equal(B, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const C(v1_0, 2.0f, v2_2);
Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const D(1.0f, v1_1, v2_2);
Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const E(v2_0, v1_2, v1_3);
Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const F(v2_0, 3.0, v1_3);
Error += glm::all(glm::equal(F, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const G(v2_0, v1_2, 4.0);
Error += glm::all(glm::equal(G, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const H(v2_0, 3.0f, 4.0);
Error += glm::all(glm::equal(H, O, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec1 const v1_0(1.0f);
glm::vec1 const v1_1(2.0f);
glm::vec1 const v1_2(3.0f);
glm::vec1 const v1_3(4.0f);
glm::vec2 const v2(2.0f, 3.0f);
glm::vec4 const O(1.0f, 2.0, 3.0f, 4.0);
glm::vec4 const A(v1_0, v2, v1_3);
Error += glm::all(glm::equal(A, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const B(v1_0, v2, 4.0);
Error += glm::all(glm::equal(B, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const C(1.0, v2, v1_3);
Error += glm::all(glm::equal(C, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const D(1.0f, v2, 4.0);
Error += glm::all(glm::equal(D, O, glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const E(1.0, v2, 4.0f);
Error += glm::all(glm::equal(E, O, glm::epsilon<float>())) ? 0 : 1;
}
return Error;
}
static int test_bvec4_ctor()
{
int Error = 0;
glm::bvec4 const A(true);
glm::bvec4 const B(true);
glm::bvec4 const C(false);
glm::bvec4 const D = A && B;
glm::bvec4 const E = A && C;
glm::bvec4 const F = A || C;
Error += D == glm::bvec4(true) ? 0 : 1;
Error += E == glm::bvec4(false) ? 0 : 1;
Error += F == glm::bvec4(true) ? 0 : 1;
bool const G = A == C;
bool const H = A != C;
Error += !G ? 0 : 1;
Error += H ? 0 : 1;
return Error;
}
static int test_operators()
{
int Error = 0;
{
glm::ivec4 A(1);
glm::ivec4 B(1);
bool R = A != B;
bool S = A == B;
Error += (S && !R) ? 0 : 1;
}
{
glm::vec4 const A(1.0f, 2.0f, 3.0f, 4.0f);
glm::vec4 const B(4.0f, 5.0f, 6.0f, 7.0f);
glm::vec4 const C = A + B;
Error += glm::all(glm::equal(C, glm::vec4(5, 7, 9, 11), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const D = B - A;
Error += glm::all(glm::equal(D, glm::vec4(3, 3, 3, 3), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const E = A * B;
Error += glm::all(glm::equal(E, glm::vec4(4, 10, 18, 28), glm::epsilon<float>()) )? 0 : 1;
glm::vec4 const F = B / A;
Error += glm::all(glm::equal(F, glm::vec4(4, 2.5, 2, 7.0f / 4.0f), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const G = A + 1.0f;
Error += glm::all(glm::equal(G, glm::vec4(2, 3, 4, 5), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const H = B - 1.0f;
Error += glm::all(glm::equal(H, glm::vec4(3, 4, 5, 6), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const I = A * 2.0f;
Error += glm::all(glm::equal(I, glm::vec4(2, 4, 6, 8), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const J = B / 2.0f;
Error += glm::all(glm::equal(J, glm::vec4(2, 2.5, 3, 3.5), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const K = 1.0f + A;
Error += glm::all(glm::equal(K, glm::vec4(2, 3, 4, 5), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const L = 1.0f - B;
Error += glm::all(glm::equal(L, glm::vec4(-3, -4, -5, -6), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const M = 2.0f * A;
Error += glm::all(glm::equal(M, glm::vec4(2, 4, 6, 8), glm::epsilon<float>())) ? 0 : 1;
glm::vec4 const N = 2.0f / B;
Error += glm::all(glm::equal(N, glm::vec4(0.5, 2.0 / 5.0, 2.0 / 6.0, 2.0 / 7.0), glm::epsilon<float>())) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
A += B;
Error += A == glm::ivec4(5, 7, 9, 11) ? 0 : 1;
A += 1;
Error += A == glm::ivec4(6, 8, 10, 12) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
B -= A;
Error += B == glm::ivec4(3, 3, 3, 3) ? 0 : 1;
B -= 1;
Error += B == glm::ivec4(2, 2, 2, 2) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B(4.0f, 5.0f, 6.0f, 7.0f);
A *= B;
Error += A == glm::ivec4(4, 10, 18, 28) ? 0 : 1;
A *= 2;
Error += A == glm::ivec4(8, 20, 36, 56) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 2.0f, 4.0f);
glm::ivec4 B(4.0f, 4.0f, 8.0f, 8.0f);
B /= A;
Error += B == glm::ivec4(4, 2, 4, 2) ? 0 : 1;
B /= 2;
Error += B == glm::ivec4(2, 1, 2, 1) ? 0 : 1;
}
{
glm::ivec4 B(2);
B /= B.y;
Error += B == glm::ivec4(1) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = -A;
Error += B == glm::ivec4(-1.0f, -2.0f, -3.0f, -4.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = --A;
Error += B == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A--;
Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
Error += A == glm::ivec4(0.0f, 1.0f, 2.0f, 3.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = ++A;
Error += B == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
}
{
glm::ivec4 A(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A++;
Error += B == glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f) ? 0 : 1;
Error += A == glm::ivec4(2.0f, 3.0f, 4.0f, 5.0f) ? 0 : 1;
}
return Error;
}
static int test_equal()
{
int Error = 0;
{
glm::uvec4 const A(1, 2, 3, 4);
glm::uvec4 const B(1, 2, 3, 4);
Error += A == B ? 0 : 1;
Error += A != B ? 1 : 0;
}
{
glm::ivec4 const A(1, 2, 3, 4);
glm::ivec4 const B(1, 2, 3, 4);
Error += A == B ? 0 : 1;
Error += A != B ? 1 : 0;
}
return Error;
}
static int test_size()
{
int Error = 0;
Error += sizeof(glm::vec4) == sizeof(glm::lowp_vec4) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::mediump_vec4) ? 0 : 1;
Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1;
Error += 16 == sizeof(glm::mediump_vec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::lowp_dvec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::mediump_dvec4) ? 0 : 1;
Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1;
Error += 32 == sizeof(glm::highp_dvec4) ? 0 : 1;
Error += glm::vec4().length() == 4 ? 0 : 1;
Error += glm::dvec4().length() == 4 ? 0 : 1;
Error += glm::vec4::length() == 4 ? 0 : 1;
Error += glm::dvec4::length() == 4 ? 0 : 1;
return Error;
}
static int test_swizzle_partial()
{
int Error = 0;
glm::vec4 const A(1, 2, 3, 4);
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::vec4 B(A.xy, A.zw);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec4 B(A.xy, 3.0f, 4.0f);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec4 B(1.0f, A.yz, 4.0f);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec4 B(1.0f, 2.0f, A.zw);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec4 B(A.xyz, 4.0f);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
{
glm::vec4 B(1.0f, A.yzw);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
return Error;
}
static int test_swizzle()
{
int Error = 0;
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
glm::ivec4 A = glm::ivec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::ivec4 B = A.xyzw;
glm::ivec4 C(A.xyzw);
glm::ivec4 D(A.xyzw());
glm::ivec4 E(A.x, A.yzw);
glm::ivec4 F(A.x, A.yzw());
glm::ivec4 G(A.xyz, A.w);
glm::ivec4 H(A.xyz(), A.w);
glm::ivec4 I(A.xy, A.zw);
glm::ivec4 J(A.xy(), A.zw());
glm::ivec4 K(A.x, A.y, A.zw);
glm::ivec4 L(A.x, A.yz, A.w);
glm::ivec4 M(A.xy, A.z, A.w);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
Error += glm::all(glm::equal(A, C)) ? 0 : 1;
Error += glm::all(glm::equal(A, D)) ? 0 : 1;
Error += glm::all(glm::equal(A, E)) ? 0 : 1;
Error += glm::all(glm::equal(A, F)) ? 0 : 1;
Error += glm::all(glm::equal(A, G)) ? 0 : 1;
Error += glm::all(glm::equal(A, H)) ? 0 : 1;
Error += glm::all(glm::equal(A, I)) ? 0 : 1;
Error += glm::all(glm::equal(A, J)) ? 0 : 1;
Error += glm::all(glm::equal(A, K)) ? 0 : 1;
Error += glm::all(glm::equal(A, L)) ? 0 : 1;
Error += glm::all(glm::equal(A, M)) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::vec4 A = glm::vec4(1.0f, 2.0f, 3.0f, 4.0f);
glm::vec4 B = A.xyzw();
glm::vec4 C(A.xyzw());
glm::vec4 D(A.xyzw());
glm::vec4 E(A.x, A.yzw());
glm::vec4 F(A.x, A.yzw());
glm::vec4 G(A.xyz(), A.w);
glm::vec4 H(A.xyz(), A.w);
glm::vec4 I(A.xy(), A.zw());
glm::vec4 J(A.xy(), A.zw());
glm::vec4 K(A.x, A.y, A.zw());
glm::vec4 L(A.x, A.yz(), A.w);
glm::vec4 M(A.xy(), A.z, A.w);
Error += glm::all(glm::equal(A, B, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, C, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, D, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, G, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, H, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, I, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, J, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, K, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, L, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(A, M, glm::epsilon<float>())) ? 0 : 1;
}
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
return Error;
}
static int test_operator_increment()
{
int Error = 0;
glm::ivec4 v0(1);
glm::ivec4 v1(v0);
glm::ivec4 v2(v0);
glm::ivec4 v3 = ++v1;
glm::ivec4 v4 = v2++;
Error += glm::all(glm::equal(v0, v4)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v2)) ? 0 : 1;
Error += glm::all(glm::equal(v1, v3)) ? 0 : 1;
int i0(1);
int i1(i0);
int i2(i0);
int i3 = ++i1;
int i4 = i2++;
Error += i0 == i4 ? 0 : 1;
Error += i1 == i2 ? 0 : 1;
Error += i1 == i3 ? 0 : 1;
return Error;
}
struct AoS
{
glm::vec4 A;
glm::vec3 B;
glm::vec3 C;
glm::vec2 D;
};
static int test_perf_AoS(std::size_t Size)
{
int Error = 0;
std::vector<AoS> In;
std::vector<AoS> Out;
In.resize(Size);
Out.resize(Size);
std::clock_t StartTime = std::clock();
for(std::size_t i = 0; i < In.size(); ++i)
Out[i] = In[i];
std::clock_t EndTime = std::clock();
std::printf("AoS: %d\n", static_cast<int>(EndTime - StartTime));
return Error;
}
static int test_perf_SoA(std::size_t Size)
{
int Error = 0;
std::vector<glm::vec4> InA;
std::vector<glm::vec3> InB;
std::vector<glm::vec3> InC;
std::vector<glm::vec2> InD;
std::vector<glm::vec4> OutA;
std::vector<glm::vec3> OutB;
std::vector<glm::vec3> OutC;
std::vector<glm::vec2> OutD;
InA.resize(Size);
InB.resize(Size);
InC.resize(Size);
InD.resize(Size);
OutA.resize(Size);
OutB.resize(Size);
OutC.resize(Size);
OutD.resize(Size);
std::clock_t StartTime = std::clock();
for(std::size_t i = 0; i < InA.size(); ++i)
{
OutA[i] = InA[i];
OutB[i] = InB[i];
OutC[i] = InC[i];
OutD[i] = InD[i];
}
std::clock_t EndTime = std::clock();
std::printf("SoA: %d\n", static_cast<int>(EndTime - StartTime));
return Error;
}
namespace heap
{
struct A
{
float f;
};
struct B : public A
{
float g;
glm::vec4 v;
};
static int test()
{
int Error = 0;
A* p = new B;
p->f = 0.0f;
delete p;
Error += sizeof(B) == sizeof(glm::vec4) + sizeof(float) * 2 ? 0 : 1;
return Error;
}
}//namespace heap
static int test_simd()
{
int Error = 0;
glm::vec4 const a(std::clock(), std::clock(), std::clock(), std::clock());
glm::vec4 const b(std::clock(), std::clock(), std::clock(), std::clock());
glm::vec4 const c(b * a);
glm::vec4 const d(a + c);
Error += glm::all(glm::greaterThanEqual(d, glm::vec4(0))) ? 0 : 1;
return Error;
}
static int test_inheritance()
{
struct my_vec4 : public glm::vec4
{
my_vec4()
: glm::vec4(76.f, 75.f, 74.f, 73.f)
, member(82)
{}
int member;
};
int Error = 0;
my_vec4 v;
Error += v.member == 82 ? 0 : 1;
Error += glm::equal(v.x, 76.f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::equal(v.y, 75.f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::equal(v.z, 74.f, glm::epsilon<float>()) ? 0 : 1;
Error += glm::equal(v.w, 73.f, glm::epsilon<float>()) ? 0 : 1;
return Error;
}
static int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::vec4::length() == 4, "GLM: Failed constexpr");
static_assert(glm::vec4(1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec4(1.0f, -1.0f, -1.0f, -1.0f).x > 0.0f, "GLM: Failed constexpr");
static_assert(glm::vec4(1.0f, -1.0f, -1.0f, -1.0f).y < 0.0f, "GLM: Failed constexpr");
#endif
return 0;
}
/*
static int test_simd_gen()
{
int Error = 0;
int const C = static_cast<int>(std::clock());
int const D = static_cast<int>(std::clock());
glm::ivec4 const A(C);
glm::ivec4 const B(D);
Error += A != B ? 0 : 1;
return Error;
}
*/
int main()
{
int Error = 0;
//Error += test_simd_gen();
/*
{
glm::ivec4 const a1(2);
glm::ivec4 const b1 = a1 >> 1;
__m128i const e1 = _mm_set1_epi32(2);
__m128i const f1 = _mm_srli_epi32(e1, 1);
glm::ivec4 const g1 = *reinterpret_cast<glm::ivec4 const* const>(&f1);
glm::ivec4 const a2(-2);
glm::ivec4 const b2 = a2 >> 1;
__m128i const e2 = _mm_set1_epi32(-1);
__m128i const f2 = _mm_srli_epi32(e2, 1);
glm::ivec4 const g2 = *reinterpret_cast<glm::ivec4 const* const>(&f2);
std::printf("GNI\n");
}
{
glm::uvec4 const a1(2);
glm::uvec4 const b1 = a1 >> 1u;
__m128i const e1 = _mm_set1_epi32(2);
__m128i const f1 = _mm_srli_epi32(e1, 1);
glm::uvec4 const g1 = *reinterpret_cast<glm::uvec4 const* const>(&f1);
glm::uvec4 const a2(-1);
glm::uvec4 const b2 = a2 >> 1u;
__m128i const e2 = _mm_set1_epi32(-1);
__m128i const f2 = _mm_srli_epi32(e2, 1);
glm::uvec4 const g2 = *reinterpret_cast<glm::uvec4 const* const>(&f2);
std::printf("GNI\n");
}
*/
# ifdef NDEBUG
std::size_t const Size(1000000);
# else
std::size_t const Size(1);
# endif//NDEBUG
Error += test_perf_AoS(Size);
Error += test_perf_SoA(Size);
Error += test_vec4_ctor();
Error += test_bvec4_ctor();
Error += test_size();
Error += test_operators();
Error += test_equal();
Error += test_swizzle();
Error += test_swizzle_partial();
Error += test_simd();
Error += test_operator_increment();
Error += heap::test();
Error += test_inheritance();
Error += test_constexpr();
return Error;
}