[ADD] skeleton code for different scenes

This commit is contained in:
Lars
2021-05-25 15:52:41 +02:00
parent ad4075a826
commit 1f2258bc01
11 changed files with 159 additions and 5 deletions

15
src/scenes/inGameScene.h Normal file
View File

@@ -0,0 +1,15 @@
#pragma once
#include "scene.h"
class InGameScene : public Scene
{
private:
public:
virtual void start() override;
virtual void stop() override;
virtual void render() override;
virtual void update(GLFWwindow* window) override;
virtual void onKey(int key, int scancode, int action, int mods) override;
};