[ADD] multiple hand detection squares
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@@ -1,22 +1,46 @@
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#pragma once
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#include <opencv2/core.hpp>
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#include <opencv2/imgproc.hpp>
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#include "async/StaticCameraInstance.h"
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#include "calibration/HandCalibrator.h"
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#include "BackgroundRemover.h"
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#include "SkinDetector.h"
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#include "FingerCount.h"
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namespace computervision
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{
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class HandDetectRegion
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{
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public:
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HandDetectRegion();
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HandDetectRegion(std::string id,int x_pos, int y_pos, int width, int height);
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cv::Mat GenerateHandMaskSquare();
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cv::Mat GenerateHandMaskSquare(cv::Mat img);
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void detectHand(cv::Mat camera_frame);
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void DetectHand(cv::Mat& camera_frame);
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bool IsHandPresent();
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void CalibrateBackground();
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void CalibrateSkin();
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std::vector<int> CalculateSkinTresholds();
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void setSkinTresholds(std::vector<int>& tresholds);
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private:
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int start_x_pos;
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int start_y_pos;
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int height;
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int width;
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int region_height;
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int region_width;
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bool hand_mask_generated;
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bool hand_present;
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cv::Mat frame, frame_out, handMask, foreground, fingerCountDebug;
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BackgroundRemover background_remover;
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SkinDetector skin_detector;
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handcalibration::HandCalibrator hand_calibrator;
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std::string region_id;
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bool DrawHandMask(cv::Mat* input);
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};
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}
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