[ADD] hand calibration screen
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@@ -20,10 +20,10 @@
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\collision\collision_handler.cpp" />
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<ClCompile Include="src\computervision\HandPresentChecker.cpp" />
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<ClCompile Include="src\computervision\calibration\HandCalibrator.cpp" />
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<ClCompile Include="src\computervision\calibration\HandPresentChecker.cpp" />
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<ClCompile Include="src\scenes\in_Game_Scene.cpp" />
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<ClCompile Include="src\computervision\async\async_arm_detection.cpp" />
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<ClCompile Include="src\computervision\FaceDetector.cpp" />
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<ClCompile Include="src\computervision\ObjectDetection.cpp" />
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<ClCompile Include="src\computervision\OpenPoseVideo.cpp" />
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<ClCompile Include="src\computervision\SkinDetector.cpp" />
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@@ -46,12 +46,12 @@
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<ItemGroup>
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<ClInclude Include="src\collision\collision.h" />
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<ClInclude Include="src\collision\collision_handler.h" />
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<ClInclude Include="src\computervision\HandPresentChecker.h" />
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<ClInclude Include="src\computervision\calibration\HandCalibrator.h" />
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<ClInclude Include="src\computervision\calibration\HandPresentChecker.h" />
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<ClInclude Include="src\scenes\in_Game_Scene.h" />
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<ClInclude Include="src\scenes\scene.h" />
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<ClInclude Include="src\computervision\async\async_arm_detection.h" />
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<ClInclude Include="src\computervision\async\StaticCameraInstance.h" />
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<ClInclude Include="src\computervision\FaceDetector.h" />
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<ClInclude Include="src\computervision\FingerCount.h" />
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<ClInclude Include="src\computervision\BackgroundRemover.h" />
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<ClInclude Include="src\computervision\OpenPoseVideo.h" />
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