[ADD] hand calibration screen

This commit is contained in:
Sem van der Hoeven
2021-06-04 16:27:30 +02:00
parent e4b5dc39c0
commit 1ab5ae798e
14 changed files with 176 additions and 149 deletions

View File

@@ -31,7 +31,7 @@ namespace scene
void scene::Startup_Scene::update(GLFWwindow* window)
{
bool hand_detected = false;
objDetect.detectHand(objDetect.readCamera(),hand_detected);
objDetect.DetectHand(objDetect.ReadCamera(),hand_detected);
if (hand_detected) std::cout << "there's a hand!" << std::endl;
}