[EDIT] added base for hand detection

This commit is contained in:
Sem van der Hoeven
2021-05-21 13:23:33 +02:00
parent 27a09aeca4
commit 1811bf51a4
9 changed files with 24401 additions and 20 deletions

View File

@@ -12,6 +12,8 @@
#include "shaders/static_shader.h"
#include "toolbox/toolbox.h"
#include "computervision/ObjectDetection.h"
#pragma comment(lib, "glfw3.lib")
#pragma comment(lib, "glew32s.lib")
#pragma comment(lib, "opengl32.lib")
@@ -58,8 +60,8 @@ int main(void)
computervision::ObjectDetection objDetect;
// set up object detection
//objDetect.setup();
// Main game loop
while (!glfwWindowShouldClose(window))
@@ -75,8 +77,8 @@ int main(void)
shader.LoadViewMatrix(camera);
render_engine::renderer::Render(entity, shader);
objDetect.calculateDifference();
objDetect.setup();
// Finish up
shader.Stop();