[ADD] added all the files
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11
src/main.cpp
11
src/main.cpp
@@ -18,6 +18,8 @@
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#include "toolbox/toolbox.h"
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#include "computervision/ObjectDetection.h"
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//#include "computervision/OpenPoseImage.h"
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#include "computervision/OpenPoseVideo.h"
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#pragma comment(lib, "glfw3.lib")
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#pragma comment(lib, "glew32s.lib")
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@@ -64,12 +66,17 @@ int main(void)
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// create object detection object instance
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computervision::ObjectDetection objDetect;
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//computervision::OpenPoseImage openPoseImage;
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computervision::OpenPoseVideo openPoseVideo;
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// set up object detection
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//objDetect.setup();
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cv::Mat cameraFrame;
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openPoseVideo.setup();
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// Main game loop
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while (!glfwWindowShouldClose(window))
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{
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@@ -87,8 +94,8 @@ int main(void)
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render_engine::renderer::Render(entity, shader);
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cameraFrame = objDetect.readCamera();
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objDetect.detectHand(cameraFrame);
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//objDetect.detectHand(cameraFrame);
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openPoseVideo.movementSkeleton(cameraFrame);
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// Finish up
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shader.Stop();
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