Files
Proftaak-RH-B4/RH-Engine/CreateGraphics.cs
fabjuuuh 7b94cd77f9 Shit
2020-09-16 15:03:36 +02:00

64 lines
1.9 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace RH_Engine
{
class CreateGraphics
{
string tunnelID;
public CreateGraphics(string tunnelID)
{
this.tunnelID = tunnelID;
}
public string TerrainCommand()
{
StringBuilder sb = new StringBuilder();
StringWriter sw = new StringWriter(sb);
using (JsonWriter writer = new JsonTextWriter(sw))
{
writer.Formatting = Formatting.Indented;
writer.WriteStartObject();
writer.WritePropertyName("id");
writer.WriteValue("tunnel/send");
writer.WritePropertyName("data");
writer.WriteStartObject();
writer.WritePropertyName("dest");
writer.WriteValue(tunnelID);
writer.WritePropertyName("data");
writer.WriteStartObject();
writer.WritePropertyName("id");
writer.WriteValue("scene/terrain/add");
writer.WritePropertyName("data");
writer.WriteStartObject();
writer.WritePropertyName("size");
writer.WriteStartArray();
writer.WriteValue(2);
writer.WriteValue(2);
writer.WriteEndArray();
writer.WritePropertyName("heights");
writer.WriteStartArray();
writer.WriteValue(30000000);
writer.WriteValue(2);
writer.WriteValue(4);
writer.WriteValue(7);
writer.WriteEndArray();
writer.WriteEndObject();
writer.WriteEndObject();
writer.WriteEndObject();
writer.WriteEndObject();
}
Console.WriteLine(sb.ToString());
return sb.ToString();
}
}
}