using System; using System.Collections.Generic; using System.IO; using System.Text; namespace Server { class SaveData { private string path; public SaveData(string path) { this.path = path; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } } /// /// Every line is a new data entry /// public void WriteDataJSON(string data) { using (StreamWriter sw = File.AppendText(this.path + "/json" + ".txt")) { sw.WriteLine(data); } } public void WriteDataRAWBPM(byte[] data) { if (data.Length != 2) { throw new ArgumentException("data should have length of 2"); } WriteRawData(data, this.path + "/rawBPM" + ".bin"); } public void WriteDataRAWBike(byte[] data) { if (data.Length != 8) { throw new ArgumentException("data should have length of 8"); } WriteRawData(data, this.path + "/rawBike" + ".bin"); } private void WriteRawData(byte[] data, string fileLocation) { int length = 0; try { FileInfo fi = new FileInfo(fileLocation); length = (int)fi.Length; } catch { // do nothing } using (BinaryWriter sw = new BinaryWriter(File.Open(fileLocation, FileMode.Create))) { sw.Seek(length, SeekOrigin.End); sw.Write(data); sw.Flush(); } } } }