using ClientApp.ViewModels; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using ClientApp.Utils; using Hardware.Simulators; using Client; namespace ClientApp { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); DataContext = new MainWindowViewModel(); Client client = new Client(); while (!client.IsConnected()) { } //BLEHandler bLEHandler = new BLEHandler(client); //bLEHandler.Connect(); //client.setHandler(bLEHandler); BikeSimulator bikeSimulator = new BikeSimulator(client); bikeSimulator.StartSimulation(); client.setHandler(bikeSimulator); } } }