Develop #10
@@ -42,6 +42,7 @@ namespace ClientApp.Utils
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private static string headId = string.Empty;
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private static string groundPlaneId = string.Empty;
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private static string terrainId = string.Empty;
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private static string lastMessage = "No message received yet";
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public float BikeSpeed { get; set; }
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public float BikePower { get; set; }
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@@ -297,6 +298,11 @@ namespace ClientApp.Utils
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{
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// TODO check if is drawn
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});
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SendMessageAndOnResponse(stream, mainCommand.showMessage(panelId, "message", lastMessage), "message",
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(message) =>
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{
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// TODO check if is drawn
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});
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// Check if every text is drawn!
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