Develop #10
47
UnitTestRH/CommandTest.cs
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47
UnitTestRH/CommandTest.cs
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using ProftaakRH;
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using RH_Engine;
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using System;
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using System.Linq;
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namespace UnitTestRH
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{
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[TestClass]
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public class CommandTest
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{
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[TestMethod]
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public void TerrainAdd_TestMethod()
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{
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string testTunnelID = "dummyTunnelID";
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string testSerial = "dummySerialCode";
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string payloadId = "tunnel/send";
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string terrainId = "scene/terrain/add";
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Command command = new Command(testTunnelID);
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int[] terrainSizeArray = new int[2] { 4, 4 };
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float[] terrainHeightsArray = new float[16] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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string terrainAddCommand = command.TerrainAdd(terrainSizeArray, terrainHeightsArray, testSerial);
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dynamic json = JsonConvert.DeserializeObject(terrainAddCommand);
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//Test payload
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Assert.AreEqual(payloadId, (string)json.id);
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Assert.AreEqual(testTunnelID, (string)json.data.dest);
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//Test terrain
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Assert.AreEqual(terrainId, (string)json.data.data.id);
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Assert.AreEqual(testSerial, (string)json.data.data.serial);
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//Test terrain settings
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JArray jArrayTerrainSize = (JArray)json.data.data.data.size;
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Assert.AreEqual(terrainSizeArray, jArrayTerrainSize.ToObject<float[]>());
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//Assert.AreEqual(terrainHeightsArray, (float[])json.data.data.data.heights);
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}
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}
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}
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@@ -1,15 +0,0 @@
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using RH_Engine;
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namespace UnitTestRH
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{
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[TestClass]
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public class UnitTest1
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{
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[TestMethod]
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public void TestMethod1()
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{
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Command command = new Command("");
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}
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}
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}
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@@ -13,4 +13,12 @@
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<PackageReference Include="coverlet.collector" Version="1.2.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\ClientApp\ClientApp.csproj" />
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<ProjectReference Include="..\DoctorApp\DoctorApp.csproj" />
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<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
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<ProjectReference Include="..\RH-Engine\RH-Engine.csproj" />
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<ProjectReference Include="..\Server\Server.csproj" />
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</ItemGroup>
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</Project>
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