Develop #10
@@ -14,6 +14,9 @@ namespace Client
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private bool connected;
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private byte[] totalBuffer = new byte[1024];
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private int totalBufferReceived = 0;
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private EngineConnection engineConnection;
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private bool sessionRunning = false;
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private IHandler handler = null;
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public Client() : this("localhost", 5555)
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@@ -28,10 +31,26 @@ namespace Client
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client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
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}
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private void initEngine()
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{
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engineConnection = EngineConnection.INSTANCE;
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engineConnection.OnNoTunnelId = retryEngineConnection;
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if (!engineConnection.Connected) engineConnection.Connect();
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}
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private void retryEngineConnection()
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{
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Console.WriteLine("-- Could not connect to the VR engine. Please make sure you are running the simulation!");
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Console.WriteLine("-- Press any key to retry connecting to the VR engine.");
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Console.ReadKey();
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engineConnection.CreateConnection();
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}
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private void OnConnect(IAsyncResult ar)
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{
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this.client.EndConnect(ar);
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Console.WriteLine("Verbonden!");
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Console.WriteLine("TCP client Verbonden!");
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this.stream = this.client.GetStream();
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@@ -75,6 +94,7 @@ namespace Client
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if (responseStatus == "OK")
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{
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this.connected = true;
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initEngine();
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}
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else
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{
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@@ -82,6 +102,26 @@ namespace Client
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tryLogin();
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}
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break;
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case DataParser.START_SESSION:
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this.sessionRunning = true;
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sendMessage(DataParser.getStartSessionJson());
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break;
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case DataParser.STOP_SESSION:
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this.sessionRunning = false;
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sendMessage(DataParser.getStopSessionJson());
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break;
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case DataParser.SET_RESISTANCE:
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if (this.handler == null)
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{
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Console.WriteLine("handler is null");
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sendMessage(DataParser.getSetResistanceResponseJson(false));
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}
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else
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{
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this.handler.setResistance(DataParser.getResistanceFromJson(payloadbytes));
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sendMessage(DataParser.getSetResistanceResponseJson(true));
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}
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break;
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default:
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Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
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break;
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@@ -100,6 +140,11 @@ namespace Client
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}
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private void sendMessage(byte[] message)
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{
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stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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}
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private void OnWrite(IAsyncResult ar)
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{
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this.stream.EndWrite(ar);
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@@ -109,6 +154,10 @@ namespace Client
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//maybe move this to other place
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public void BPM(byte[] bytes)
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{
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if (!sessionRunning)
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{
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return;
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}
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if (bytes == null)
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{
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throw new ArgumentNullException("no bytes");
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@@ -119,6 +168,10 @@ namespace Client
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public void Bike(byte[] bytes)
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{
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if (!sessionRunning)
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{
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return;
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}
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if (bytes == null)
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{
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throw new ArgumentNullException("no bytes");
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@@ -141,9 +194,18 @@ namespace Client
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Console.WriteLine("enter password");
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string password = Console.ReadLine();
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byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, password));
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string hashUser = Hashing.Hasher.HashString(username);
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string hashPassword = Hashing.Hasher.HashString(password);
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byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
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this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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}
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public void setHandler(IHandler handler)
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{
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this.handler = handler;
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}
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}
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}
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@@ -12,6 +12,9 @@
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<ItemGroup>
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<ProjectReference Include="..\Message\Message.csproj" />
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<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
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<ProjectReference Include="..\RH-Engine\RH-Engine.csproj" />
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</ItemGroup>
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<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
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</Project>
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@@ -3,6 +3,7 @@ using Newtonsoft.Json.Serialization;
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using System;
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using System.Globalization;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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using System.Text;
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namespace Client
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@@ -10,7 +11,10 @@ namespace Client
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public class DataParser
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{
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public const string LOGIN = "LOGIN";
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public const string LOGIN_RESPONSE = "LOGIN_RESPONSE";
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public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
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public const string START_SESSION = "START SESSION";
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public const string STOP_SESSION = "STOP SESSION";
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public const string SET_RESISTANCE = "SET RESISTANCE";
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/// <summary>
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/// makes the json object with LOGIN identifier and username and password
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/// </summary>
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@@ -59,6 +63,15 @@ namespace Client
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return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
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}
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private static byte[] getJsonMessage(string mIdentifier)
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{
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dynamic json = new
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{
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identifier = mIdentifier,
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};
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return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
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}
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public static byte[] getLoginResponse(string mStatus)
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{
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return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
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@@ -150,15 +163,42 @@ namespace Client
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return getMessage(payload, 0x01);
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}
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/// <summary>
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/// constructs a message with the message and clientId
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/// </summary>
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/// <param name="message"></param>
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/// <param name="clientId"></param>
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/// <returns>the message ready for sending</returns>
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public static byte[] getJsonMessage(string message)
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public static byte[] getStartSessionJson()
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{
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return getJsonMessage(Encoding.ASCII.GetBytes(message));
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return getJsonMessage(START_SESSION);
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}
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public static byte[] getStopSessionJson()
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{
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return getJsonMessage(STOP_SESSION);
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}
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public static byte[] getSetResistanceJson(float mResistance)
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{
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dynamic data = new
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{
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resistance = mResistance
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};
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return getJsonMessage(SET_RESISTANCE, data);
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}
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public static byte[] getSetResistanceResponseJson(bool mWorked)
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{
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dynamic data = new
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{
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worked = mWorked
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};
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return getJsonMessage(SET_RESISTANCE, data);
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}
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public static float getResistanceFromJson(byte[] json)
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{
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return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
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}
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public static bool getResistanceFromResponseJson(byte[] json)
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{
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return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
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}
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180
Client/EngineConnection.cs
Normal file
180
Client/EngineConnection.cs
Normal file
@@ -0,0 +1,180 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using RH_Engine;
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using System.Net.Sockets;
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namespace Client
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{
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public delegate void HandleSerial(string message);
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public delegate void HandleNoTunnelId();
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public sealed class EngineConnection
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{
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private static EngineConnection instance = null;
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private static readonly object padlock = new object();
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public HandleNoTunnelId OnNoTunnelId;
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private static PC[] PCs = {
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//new PC("DESKTOP-M2CIH87", "Fabian"),
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//new PC("T470S", "Shinichi"),
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//new PC("DESKTOP-DHS478C", "semme"),
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new PC("HP-ZBOOK-SEM", "Sem")
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//new PC("DESKTOP-TV73FKO", "Wouter"),
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//new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
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//new PC("NA", "Bart")
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};
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private static ServerResponseReader serverResponseReader;
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private static string sessionId = string.Empty;
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private static string tunnelId = string.Empty;
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private static string routeId = string.Empty;
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private static string panelId = string.Empty;
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private static string bikeId = string.Empty;
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private static NetworkStream stream;
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private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
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private Command mainCommand;
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public bool Connected = false;
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EngineConnection()
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{
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}
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public static EngineConnection INSTANCE
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{
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get
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{
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lock (padlock)
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{
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if (instance == null)
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{
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instance = new EngineConnection();
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}
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}
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return instance;
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}
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}
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public void Connect()
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{
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TcpClient client = new TcpClient("145.48.6.10", 6666);
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stream = client.GetStream();
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initReader();
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CreateConnection();
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}
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/// <summary>
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/// connects to the server and creates the tunnel
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/// </summary>
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/// <param name="stream">the network stream to use</param>
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public void CreateConnection()
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{
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WriteTextMessage( "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
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// wait until we have got a sessionId
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while (sessionId == string.Empty) { }
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string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
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WriteTextMessage(tunnelCreate);
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// wait until we have a tunnel id
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while (tunnelId == string.Empty) { }
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if (tunnelId != null)
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{
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Write("got tunnel id! " + tunnelId);
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}
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mainCommand = new Command(tunnelId);
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}
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/// <summary>
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/// initializes and starts the reading of the responses from the vr server
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/// </summary>
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/// <param name="stream">the networkstream</param>
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private void initReader()
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{
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serverResponseReader = new ServerResponseReader(stream);
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serverResponseReader.callback = HandleResponse;
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serverResponseReader.StartRead();
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Connected = true;
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}
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/// <summary>
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/// callback method that handles responses from the server
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/// </summary>
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/// <param name="message">the response message from the server</param>
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public void HandleResponse(string message)
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{
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string id = JSONParser.GetID(message);
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// because the first messages don't have a serial, we need to check on the id
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if (id == "session/list")
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{
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sessionId = JSONParser.GetSessionID(message, PCs);
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}
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else if (id == "tunnel/create")
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{
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tunnelId = JSONParser.GetTunnelID(message);
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if (tunnelId == null)
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{
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Write("could not find a valid tunnel id!");
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OnNoTunnelId?.Invoke();
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Connected = false;
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return;
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}
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}
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if (message.Contains("serial"))
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{
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//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
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string serial = JSONParser.GetSerial(message);
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//Console.WriteLine("Got serial " + serial);
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if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
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}
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}
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/// <summary>
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/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
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/// </summary>
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/// <param name="stream">the networkstream to use</param>
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/// <param name="message">the message to send</param>
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/// <param name="serial">the serial to check for</param>
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/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
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public void SendMessageAndOnResponse(string message, string serial, HandleSerial action)
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{
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serialResponses.Add(serial, action);
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WriteTextMessage(message);
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}
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|
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/// <summary>
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||||
/// writes a message to the server
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/// </summary>
|
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/// <param name="stream">the network stream to use</param>
|
||||
/// <param name="message">the message to send</param>
|
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public void WriteTextMessage(string message)
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{
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byte[] msg = Encoding.ASCII.GetBytes(message);
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byte[] res = new byte[msg.Length + 4];
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Array.Copy(BitConverter.GetBytes(msg.Length), 0, res, 0, 4);
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Array.Copy(msg, 0, res, 4, msg.Length);
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stream.Write(res);
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//Write("sent message " + message);
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||||
}
|
||||
public void Write(string msg)
|
||||
{
|
||||
Console.WriteLine( "[ENGINECONNECT] " + msg);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
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@@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using Hardware;
|
||||
using Hardware.Simulators;
|
||||
using RH_Engine;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace Client
|
||||
{
|
||||
@@ -11,7 +14,6 @@ namespace Client
|
||||
Console.WriteLine("Hello World!");
|
||||
//connect fiets?
|
||||
|
||||
|
||||
Client client = new Client();
|
||||
|
||||
|
||||
@@ -19,13 +21,18 @@ namespace Client
|
||||
{
|
||||
|
||||
}
|
||||
//BLEHandler bLEHandler = new BLEHandler(client);
|
||||
BLEHandler bLEHandler = new BLEHandler(client);
|
||||
|
||||
//bLEHandler.Connect();
|
||||
bLEHandler.Connect();
|
||||
|
||||
BikeSimulator bikeSimulator = new BikeSimulator(client);
|
||||
client.setHandler(bLEHandler);
|
||||
|
||||
bikeSimulator.StartSimulation();
|
||||
|
||||
//BikeSimulator bikeSimulator = new BikeSimulator(client);
|
||||
|
||||
//bikeSimulator.StartSimulation();
|
||||
|
||||
//client.setHandler(bikeSimulator);
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
||||
27
Hashing/Hasher.cs
Normal file
27
Hashing/Hasher.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace Hashing
|
||||
{
|
||||
class Hasher
|
||||
{
|
||||
public static byte[] GetHash(string input)
|
||||
{
|
||||
using (HashAlgorithm algorithm = SHA256.Create())
|
||||
{
|
||||
return algorithm.ComputeHash(Encoding.UTF8.GetBytes(input));
|
||||
}
|
||||
}
|
||||
|
||||
public static string HashString(string input)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
foreach (byte b in GetHash(input)) {
|
||||
sb.Append(b.ToString("X2"));
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
14
Hashing/Hashing.projitems
Normal file
14
Hashing/Hashing.projitems
Normal file
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
|
||||
<HasSharedItems>true</HasSharedItems>
|
||||
<SharedGUID>70277749-d423-4871-b692-2efc5a6ed932</SharedGUID>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<Import_RootNamespace>Hashing</Import_RootNamespace>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="$(MSBuildThisFileDirectory)Hasher.cs" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
13
Hashing/Hashing.shproj
Normal file
13
Hashing/Hashing.shproj
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>70277749-d423-4871-b692-2efc5a6ed932</ProjectGuid>
|
||||
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
|
||||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.props" />
|
||||
<PropertyGroup />
|
||||
<Import Project="Hashing.projitems" Label="Shared" />
|
||||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -11,7 +11,7 @@ namespace Hardware
|
||||
/// <summary>
|
||||
/// <c>BLEHandler</c> class that handles connection and traffic to and from the bike
|
||||
/// </summary>
|
||||
public class BLEHandler
|
||||
public class BLEHandler : IHandler
|
||||
{
|
||||
List<IDataReceiver> dataReceivers;
|
||||
private BLE bleBike;
|
||||
@@ -25,11 +25,13 @@ namespace Hardware
|
||||
public BLEHandler(IDataReceiver dataReceiver)
|
||||
{
|
||||
this.dataReceivers = new List<IDataReceiver> { dataReceiver };
|
||||
|
||||
}
|
||||
|
||||
public BLEHandler(List<IDataReceiver> dataReceivers)
|
||||
{
|
||||
this.dataReceivers = dataReceivers;
|
||||
|
||||
}
|
||||
|
||||
public void addDataReceiver(IDataReceiver dataReceiver)
|
||||
@@ -43,6 +45,7 @@ namespace Hardware
|
||||
public void Connect()
|
||||
{
|
||||
BLE bleBike = new BLE();
|
||||
|
||||
Thread.Sleep(1000); // We need some time to list available devices
|
||||
|
||||
// List available devices
|
||||
@@ -170,6 +173,11 @@ namespace Hardware
|
||||
/// <param name="percentage">The precentage of resistance to set</param>
|
||||
public void setResistance(float percentage)
|
||||
{
|
||||
if (!this.Running)
|
||||
{
|
||||
Console.WriteLine("BLE is not running");
|
||||
return;
|
||||
}
|
||||
byte[] antMessage = new byte[13];
|
||||
antMessage[0] = 0x4A;
|
||||
antMessage[1] = 0x09;
|
||||
|
||||
@@ -98,32 +98,7 @@ namespace Hardware.Simulators
|
||||
return hartByte;
|
||||
}
|
||||
|
||||
//Generate an ANT message for resistance
|
||||
public byte[] GenerateResistance(float percentage)
|
||||
{
|
||||
byte[] antMessage = new byte[13];
|
||||
antMessage[0] = 0x4A;
|
||||
antMessage[1] = 0x09;
|
||||
antMessage[2] = 0x4E;
|
||||
antMessage[3] = 0x05;
|
||||
antMessage[4] = 0x30;
|
||||
for (int i = 5; i < 11; i++)
|
||||
{
|
||||
antMessage[i] = 0xFF;
|
||||
}
|
||||
antMessage[11] = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
|
||||
//antMessage[11] = 50; //hardcoded for testing
|
||||
|
||||
byte checksum = 0;
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
checksum ^= antMessage[i];
|
||||
}
|
||||
|
||||
antMessage[12] = checksum;//reminder that i am dumb :P
|
||||
|
||||
return antMessage;
|
||||
}
|
||||
|
||||
//Calculates the needed variables
|
||||
//Input perlin value
|
||||
@@ -143,20 +118,11 @@ namespace Hardware.Simulators
|
||||
}
|
||||
|
||||
//Set resistance in simulated bike
|
||||
public void setResistance(byte[] bytes)
|
||||
public void setResistance(float percentage)
|
||||
{
|
||||
//TODO check if message is correct
|
||||
if (bytes.Length == 13)
|
||||
{
|
||||
this.resistance = Convert.ToDouble(bytes[11]) / 2;
|
||||
}
|
||||
this.resistance = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
|
||||
}
|
||||
}
|
||||
|
||||
//Interface for receiving a message on the simulated bike
|
||||
interface IHandler
|
||||
{
|
||||
void setResistance(byte[] bytes);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
11
ProftaakRH/IHandler.cs
Normal file
11
ProftaakRH/IHandler.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace ProftaakRH
|
||||
{
|
||||
public interface IHandler
|
||||
{
|
||||
void setResistance(float percentage);
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ namespace ProftaakRH
|
||||
IDataReceiver dataReceiver = new DataConverter();
|
||||
BLEHandler bLEHandler = new BLEHandler(dataReceiver);
|
||||
BikeSimulator bikeSimulator = new BikeSimulator(dataReceiver);
|
||||
bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
|
||||
bikeSimulator.setResistance(1);
|
||||
bikeSimulator.StartSimulation();
|
||||
|
||||
|
||||
|
||||
@@ -13,9 +13,16 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Client", "..\Client\Client.
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Message", "..\Message\Message.csproj", "{9ED6832D-B0FB-4460-9BCD-FAA58863B0CE}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DokterApp", "..\DokterApp\DokterApp.csproj", "{B150F08B-13DA-4D17-BD96-7E89F52727C6}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DokterApp", "..\DokterApp\DokterApp.csproj", "{B150F08B-13DA-4D17-BD96-7E89F52727C6}"
|
||||
EndProject
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Hashing", "..\Hashing\Hashing.shproj", "{70277749-D423-4871-B692-2EFC5A6ED932}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||
..\Hashing\Hashing.projitems*{5759dd20-7a4f-4d8d-b986-a70a7818c112}*SharedItemsImports = 5
|
||||
..\Hashing\Hashing.projitems*{70277749-d423-4871-b692-2efc5a6ed932}*SharedItemsImports = 13
|
||||
..\Hashing\Hashing.projitems*{b1ab6f51-a20d-4162-9a7f-b3350b7510fd}*SharedItemsImports = 5
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
|
||||
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace RH_Engine
|
||||
{
|
||||
class Command
|
||||
public class Command
|
||||
{
|
||||
public const string STANDARD_HEAD = "Head";
|
||||
public const string STANDARD_GROUND = "GroundPlane";
|
||||
|
||||
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace RH_Engine
|
||||
{
|
||||
class JSONParser
|
||||
public class JSONParser
|
||||
{
|
||||
/// <summary>
|
||||
/// returns all the users from the given response
|
||||
@@ -50,7 +50,7 @@ namespace RH_Engine
|
||||
{
|
||||
if (d.clientinfo.host == pc.host && d.clientinfo.user == pc.user)
|
||||
{
|
||||
Console.WriteLine("connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
|
||||
Console.WriteLine("[JSONPARSER] connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
|
||||
return d.id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace RH_Engine
|
||||
{
|
||||
public delegate void HandleSerial(string message);
|
||||
|
||||
class Program
|
||||
public class Program
|
||||
{
|
||||
private static PC[] PCs = {
|
||||
//new PC("DESKTOP-M2CIH87", "Fabian"),
|
||||
@@ -226,6 +226,7 @@ namespace RH_Engine
|
||||
|
||||
|
||||
|
||||
<<<<<<< HEAD
|
||||
//Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
|
||||
|
||||
//command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
|
||||
@@ -244,6 +245,9 @@ namespace RH_Engine
|
||||
// Console.WriteLine("Color panel: " + ReadPrefMessage(stream));
|
||||
// WriteTextMessage(stream, mainCommand.SwapPanel(uuidPanel));
|
||||
// Console.WriteLine("Swap panel: " + ReadPrefMessage(stream));
|
||||
=======
|
||||
Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
|
||||
>>>>>>> develop
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace RH_Engine
|
||||
{
|
||||
public delegate void OnResponse(string response);
|
||||
|
||||
class ServerResponseReader
|
||||
public class ServerResponseReader
|
||||
{
|
||||
public OnResponse callback
|
||||
{
|
||||
@@ -31,7 +31,7 @@ namespace RH_Engine
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Starting loop for reading");
|
||||
Console.WriteLine("[SERVERRESPONSEREADER] Starting loop for reading");
|
||||
while (true)
|
||||
{
|
||||
string res = ReadPrefMessage(Stream);
|
||||
|
||||
100
Server/Client.cs
100
Server/Client.cs
@@ -5,6 +5,7 @@ using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using Client;
|
||||
using Newtonsoft.Json;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
@@ -19,6 +20,7 @@ namespace Server
|
||||
private SaveData saveData;
|
||||
private string username = null;
|
||||
private DateTime sessionStart;
|
||||
private string fileName;
|
||||
|
||||
|
||||
|
||||
@@ -30,6 +32,7 @@ namespace Server
|
||||
this.communication = communication;
|
||||
this.tcpClient = tcpClient;
|
||||
this.stream = this.tcpClient.GetStream();
|
||||
this.fileName = Directory.GetCurrentDirectory() + "/userInfo.dat";
|
||||
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
|
||||
}
|
||||
|
||||
@@ -103,45 +106,120 @@ namespace Server
|
||||
{
|
||||
Console.WriteLine("Log in");
|
||||
this.username = username;
|
||||
byte[] response = DataParser.getLoginResponse("OK");
|
||||
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
|
||||
this.saveData = new SaveData(Directory.GetCurrentDirectory() + "/" + username, sessionStart.ToString("yyyy-MM-dd HH-mm-ss"));
|
||||
sendMessage(DataParser.getLoginResponse("OK"));
|
||||
sendMessage(DataParser.getStartSessionJson());
|
||||
}
|
||||
else
|
||||
{
|
||||
byte[] response = DataParser.getLoginResponse("wrong username or password");
|
||||
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
|
||||
sendMessage(DataParser.getLoginResponse("wrong username or password"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
byte[] response = DataParser.getLoginResponse("invalid json");
|
||||
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
|
||||
sendMessage(DataParser.getLoginResponse("invalid json"));
|
||||
}
|
||||
break;
|
||||
case DataParser.START_SESSION:
|
||||
this.saveData = new SaveData(Directory.GetCurrentDirectory() + "/" + this.username + "/" + sessionStart.ToString("yyyy-MM-dd HH-mm-ss"));
|
||||
break;
|
||||
case DataParser.STOP_SESSION:
|
||||
this.saveData = null;
|
||||
break;
|
||||
case DataParser.SET_RESISTANCE:
|
||||
worked = DataParser.getResistanceFromResponseJson(payloadbytes);
|
||||
Console.WriteLine($"set resistance worked is " + worked);
|
||||
//set resistance on doctor GUI
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
|
||||
break;
|
||||
}
|
||||
saveData?.WriteDataJSON(Encoding.ASCII.GetString(payloadbytes));
|
||||
|
||||
Array.Copy(message, 5, payloadbytes, 0, message.Length - 5);
|
||||
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payloadbytes));
|
||||
saveData.WriteDataJSON(Encoding.ASCII.GetString(payloadbytes));
|
||||
|
||||
}
|
||||
else if (DataParser.isRawData(message))
|
||||
{
|
||||
Console.WriteLine(BitConverter.ToString(message));
|
||||
saveData.WriteDataRAW(ByteArrayToString(message));
|
||||
Console.WriteLine(BitConverter.ToString(payloadbytes));
|
||||
if (payloadbytes.Length == 8)
|
||||
{
|
||||
saveData?.WriteDataRAWBike(payloadbytes);
|
||||
}
|
||||
else if (payloadbytes.Length == 2)
|
||||
{
|
||||
saveData?.WriteDataRAWBPM(payloadbytes);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("received raw data with weird lenght " + BitConverter.ToString(payloadbytes));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void sendMessage(byte[] message)
|
||||
{
|
||||
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
|
||||
}
|
||||
|
||||
private bool verifyLogin(string username, string password)
|
||||
{
|
||||
return username == password;
|
||||
Console.WriteLine("got hashes " + username + "\n" + password);
|
||||
|
||||
|
||||
if (!File.Exists(fileName))
|
||||
{
|
||||
File.Create(fileName);
|
||||
Console.WriteLine("file doesnt exist");
|
||||
newUsers(username, password);
|
||||
Console.WriteLine("true");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("file exists, located at " + Path.GetFullPath(fileName));
|
||||
string[] usernamesPasswords = File.ReadAllLines(fileName);
|
||||
if (usernamesPasswords.Length == 0)
|
||||
{
|
||||
newUsers(username, password);
|
||||
return true;
|
||||
}
|
||||
|
||||
foreach (string s in usernamesPasswords)
|
||||
{
|
||||
string[] combo = s.Split(" ");
|
||||
if (combo[0] == username)
|
||||
{
|
||||
Console.WriteLine("correct info");
|
||||
return combo[1] == password;
|
||||
}
|
||||
|
||||
}
|
||||
Console.WriteLine("combo was not found in file");
|
||||
|
||||
}
|
||||
Console.WriteLine("false");
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
private void newUsers(string username, string password)
|
||||
{
|
||||
|
||||
Console.WriteLine("creating new entry in file");
|
||||
using (StreamWriter sw = File.AppendText(fileName))
|
||||
{
|
||||
sw.WriteLine(username + " " + password);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public static string ByteArrayToString(byte[] ba)
|
||||
{
|
||||
StringBuilder hex = new StringBuilder(ba.Length * 2);
|
||||
|
||||
@@ -2,17 +2,19 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
class SaveData
|
||||
{
|
||||
private string path;
|
||||
private string filename;
|
||||
public SaveData(string path, string filename)
|
||||
private const string jsonFilename = "/json.txt";
|
||||
private const string rawBikeFilename = "/rawBike.bin";
|
||||
private const string rawBPMFilename = "/rawBPM.bin";
|
||||
public SaveData(string path)
|
||||
{
|
||||
this.path = path;
|
||||
this.filename = filename;
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
@@ -22,21 +24,103 @@ namespace Server
|
||||
/// <summary>
|
||||
/// Every line is a new data entry
|
||||
/// </summary>
|
||||
|
||||
|
||||
public void WriteDataJSON(string data)
|
||||
{
|
||||
using (StreamWriter sw = File.AppendText(this.path + "/json"+filename+".txt"))
|
||||
using (StreamWriter sw = File.AppendText(this.path + jsonFilename))
|
||||
{
|
||||
sw.WriteLine(data);
|
||||
}
|
||||
}
|
||||
|
||||
public void WriteDataRAW(string data)
|
||||
public void WriteDataRAWBPM(byte[] data)
|
||||
{
|
||||
using (StreamWriter sw = File.AppendText(this.path + "/raw" + filename + ".txt"))
|
||||
if (data.Length != 2)
|
||||
{
|
||||
sw.WriteLine(data);
|
||||
throw new ArgumentException("data should have length of 2");
|
||||
}
|
||||
WriteRawData(data, this.path + rawBPMFilename);
|
||||
}
|
||||
|
||||
public void WriteDataRAWBike(byte[] data)
|
||||
{
|
||||
if (data.Length != 8)
|
||||
{
|
||||
throw new ArgumentException("data should have length of 8");
|
||||
}
|
||||
WriteRawData(data, this.path + rawBikeFilename);
|
||||
}
|
||||
|
||||
private void WriteRawData(byte[] data, string fileLocation)
|
||||
{
|
||||
int length = 0;
|
||||
try
|
||||
{
|
||||
FileInfo fi = new FileInfo(fileLocation);
|
||||
length = (int)fi.Length;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
using (BinaryWriter sw = new BinaryWriter(File.Open(fileLocation, FileMode.Create)))
|
||||
{
|
||||
sw.Seek(length, SeekOrigin.End);
|
||||
sw.Write(data);
|
||||
sw.Flush();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// gets BPM graph data out of file.
|
||||
/// if you want 100 datapoints but here are onlny 50, de last 50 datapoint will be 0
|
||||
/// if you want 100 datapoints where it takes the average of 2, the last 75 will be 0
|
||||
/// if the file isn't created yet it will retun null
|
||||
/// </summary>
|
||||
/// <param name="outputSize">the amount of data points for the output</param>
|
||||
/// <param name="averageOver">the amount of data points form the file for one data point in the output</param>
|
||||
/// <returns>byte array with data points from file</returns>
|
||||
public byte[] getBPMgraphData(int outputSize, int averageOver)
|
||||
{
|
||||
if (File.Exists(this.path + rawBPMFilename))
|
||||
{
|
||||
FileInfo fi = new FileInfo(this.path + rawBPMFilename);
|
||||
int length = (int)fi.Length;
|
||||
|
||||
byte[] output = new byte[outputSize];
|
||||
|
||||
int messageSize = 2;
|
||||
int readSize = messageSize * averageOver;
|
||||
byte[] readBuffer = new byte[readSize];
|
||||
|
||||
using (FileStream fileStream = new FileStream(this.path + rawBPMFilename, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
for (int i = 1; i >= outputSize; i++)
|
||||
{
|
||||
if (length - (i * readSize) < 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
fileStream.Read(readBuffer, length - (i * readSize), readSize);
|
||||
|
||||
//handling data
|
||||
int total = 0;
|
||||
for (int j = 0; j < averageOver; j++)
|
||||
{
|
||||
total += readBuffer[j * messageSize + 1];
|
||||
}
|
||||
output[i - 1] = (byte)(total / averageOver);
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,4 +13,6 @@
|
||||
<ProjectReference Include="..\Client\Client.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
|
||||
|
||||
</Project>
|
||||
|
||||
Reference in New Issue
Block a user