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@@ -3,6 +3,9 @@ using System.Collections.Generic;
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using System.Text;
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using RH_Engine;
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using System.Net.Sockets;
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using Newtonsoft.Json.Linq;
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using System.Diagnostics;
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using LibNoise.Primitive;
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namespace ClientApp.Utils
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{
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@@ -37,6 +40,8 @@ namespace ClientApp.Utils
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private static string panelId = string.Empty;
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private static string bikeId = string.Empty;
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private static string headId = string.Empty;
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private static string groundPlaneId = string.Empty;
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private static string terrainId = string.Empty;
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public float BikeSpeed { get; set; }
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public float BikePower { get; set; }
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@@ -191,8 +196,11 @@ namespace ClientApp.Utils
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string headId = JSONParser.GetIdSceneInfoChild(message, "Head");
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string handLeftId = JSONParser.GetIdSceneInfoChild(message, "LeftHand");
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string handRightId = JSONParser.GetIdSceneInfoChild(message, "RightHand");
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groundPlaneId = JSONParser.GetIdSceneInfoChild(message, "GroundPlane");
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Write("--- Ground plane id is " + groundPlaneId);
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});
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// add the route and set the route id
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CreateTerrain();
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SendMessageAndOnResponse(mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
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}
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@@ -217,8 +225,45 @@ namespace ClientApp.Utils
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while (cameraId == string.Empty) { }
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SetFollowSpeed(5.0f);
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WriteTextMessage(mainCommand.RoadCommand(routeId, "road"));
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WriteTextMessage(mainCommand.ShowRoute("showRouteFalse", false));
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});
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});
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setEnvironment();
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}
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private void setEnvironment()
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{
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Write("Setting environment");
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WriteTextMessage(mainCommand.DeleteNode(groundPlaneId, "none"));
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PlaceHouses(mainCommand);
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WriteTextMessage(mainCommand.SkyboxCommand(DateTime.Now.Hour));
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}
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private void PlaceHouses(Command mainCommand)
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{
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PlaceHouse(mainCommand, 2, new float[] { 10f, 1f, 30f }, 1);
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PlaceHouse(mainCommand, 1, new float[] { 42f, 1f, 22f }, new float[] { 0f, 90f, 0f }, 2);
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PlaceHouse(mainCommand, 11, new float[] { -20f, 1f, 0f }, new float[] { 0f, -35f, 0f }, 3);
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PlaceHouse(mainCommand, 7, new float[] { -15f, 1f, 50f }, new float[] { 0f, -50f, 0f }, 4);
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PlaceHouse(mainCommand, 24, new float[] { 40f, 1f, 40f }, new float[] { 0f, 75f, 0f }, 5);
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PlaceHouse(mainCommand, 22, new float[] { 34f, 1f, -20f }, 6);
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PlaceHouse(mainCommand, 14, new float[] { 0f, 1f, -20f }, new float[] { 0f, 210f, 0f }, 7);
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}
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private void PlaceHouse(Command mainCommand, int numberHousemodel, float[] position, int serialNumber)
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{
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PlaceHouse(mainCommand, numberHousemodel, position, new float[] { 0f, 0f, 0f }, serialNumber);
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}
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private void PlaceHouse(Command mainCommand, int numberHousemodel, float[] position, float[] rotation, int serialNumber)
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{
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string folderHouses = @"data\NetworkEngine\models\houses\set1\";
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SendMessageAndOnResponse(mainCommand.AddModel("House1", "housePlacement" + serialNumber, folderHouses + "house" + numberHousemodel + ".obj", position, 4, rotation), "housePlacement" + serialNumber, (message) => Console.WriteLine(message));
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}
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public void UpdateInfoPanel()
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@@ -264,6 +309,41 @@ namespace ClientApp.Utils
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WriteTextMessage(mainCommand.RouteFollow(routeId, cameraId, speed));
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}
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public void CreateTerrain()
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{
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float x = 0f;
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float[] height = new float[256 * 256];
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ImprovedPerlin improvedPerlin = new ImprovedPerlin(0, LibNoise.NoiseQuality.Best);
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for (int i = 0; i < 256 * 256; i++)
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{
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height[i] = improvedPerlin.GetValue(x / 10, x / 10, x * 100) / 3.5f + 1;
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if (height[i] > 1.1f)
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{
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height[i] = height[i] * 0.8f;
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}
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else if (height[i] < 0.9f)
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{
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height[i] = height[i] * 1.2f;
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}
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x += 0.001f;
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}
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SendMessageAndOnResponse(mainCommand.TerrainAdd(new int[] { 256, 256 }, height, "terrain"), "terrain",
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(message) =>
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{
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SendMessageAndOnResponse(mainCommand.renderTerrain("renderTerrain"), "renderTerrain",
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(message) =>
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{
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terrainId = JSONParser.GetTerrainID(message);
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string addLayerMsg = mainCommand.AddLayer(terrainId, "addLayer");
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SendMessageAndOnResponse(addLayerMsg, "addLayer", (message) => Console.WriteLine(""));
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});
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});
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}
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#endregion
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#region message send/receive
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@@ -315,7 +395,7 @@ namespace ClientApp.Utils
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}
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public void Write(string msg)
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{
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Console.WriteLine("[ENGINECONNECT] " + msg);
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Debug.WriteLine("[ENGINECONNECT] " + msg);
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}
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}
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