Merge branch 'develop' into window-restyle
This commit is contained in:
@@ -2,6 +2,7 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Util;
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namespace ClientApp.Models
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{
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@@ -5,6 +5,7 @@ using System.Net.Sockets;
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using System.Text;
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using ClientApp.ViewModels;
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using ProftaakRH;
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using Util;
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namespace ClientApp.Utils
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{
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@@ -265,10 +266,10 @@ namespace ClientApp.Utils
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/// </summary>
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public void tryLogin(string username, string password)
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{
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string hashUser = Hashing.Hasher.HashString(username);
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string hashPassword = Hashing.Hasher.HashString(password);
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string hashPassword = Util.Hasher.HashString(password);
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byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
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byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, hashPassword));
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this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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@@ -1,206 +0,0 @@
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using Newtonsoft.Json;
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using Newtonsoft.Json.Serialization;
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using System;
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using System.Globalization;
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using System.Linq;
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using System.Runtime.InteropServices.WindowsRuntime;
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using System.Text;
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namespace ClientApp.Utils
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{
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public class DataParser
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{
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public const string LOGIN = "LOGIN";
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public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
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public const string START_SESSION = "START SESSION";
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public const string STOP_SESSION = "STOP SESSION";
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public const string SET_RESISTANCE = "SET RESISTANCE";
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/// <summary>
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/// makes the json object with LOGIN identifier and username and password
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/// </summary>
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/// <param name="mUsername">username</param>
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/// <param name="mPassword">password</param>
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/// <returns>json object to ASCII to bytes</returns>
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public static byte[] GetLoginJson(string mUsername, string mPassword)
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{
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dynamic json = new
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{
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identifier = LOGIN,
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data = new
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{
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username = mUsername,
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password = mPassword,
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}
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};
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return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
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}
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public static bool GetUsernamePassword(byte[] jsonbytes, out string username, out string password)
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{
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dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(jsonbytes));
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try
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{
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username = json.data.username;
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password = json.data.password;
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return true;
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}
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catch
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{
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username = null;
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password = null;
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return false;
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}
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}
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private static byte[] getJsonMessage(string mIdentifier, dynamic data)
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{
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dynamic json = new
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{
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identifier = mIdentifier,
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data
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};
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return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
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}
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private static byte[] getJsonMessage(string mIdentifier)
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{
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dynamic json = new
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{
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identifier = mIdentifier,
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};
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return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
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}
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public static byte[] getLoginResponse(string mStatus)
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{
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return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
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}
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public static string getResponseStatus(byte[] json)
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{
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return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.status;
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}
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/// <summary>
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/// get the identifier from json
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/// </summary>
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/// <param name="bytes">json in ASCII</param>
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/// <param name="identifier">gets the identifier</param>
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/// <returns>if it sucseeded</returns>
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public static bool getJsonIdentifier(byte[] bytes, out string identifier)
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{
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if (bytes.Length <= 5)
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{
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throw new ArgumentException("bytes to short");
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}
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byte messageId = bytes[4];
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if (messageId == 0x01)
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{
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dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(5).ToArray()));
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identifier = json.identifier;
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return true;
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}
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else
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{
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identifier = "";
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return false;
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}
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}
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/// <summary>
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/// checks if the de message is raw data according to the protocol
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/// </summary>
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/// <param name="bytes">message</param>
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/// <returns>if message contains raw data</returns>
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public static bool isRawData(byte[] bytes)
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{
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if (bytes.Length <= 5)
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{
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throw new ArgumentException("bytes to short");
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}
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return bytes[4] == 0x02;
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}
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/// <summary>
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/// constructs a message with the payload, messageId and clientId
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/// </summary>
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/// <param name="payload"></param>
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/// <param name="messageId"></param>
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/// <param name="clientId"></param>
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/// <returns>the message ready for sending</returns>
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private static byte[] getMessage(byte[] payload, byte messageId)
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{
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byte[] res = new byte[payload.Length + 5];
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Array.Copy(BitConverter.GetBytes(payload.Length + 5), 0, res, 0, 4);
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res[4] = messageId;
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Array.Copy(payload, 0, res, 5, payload.Length);
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return res;
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}
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/// <summary>
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/// constructs a message with the payload and clientId and assumes the payload is raw data
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/// </summary>
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/// <param name="payload"></param>
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/// <param name="clientId"></param>
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/// <returns>the message ready for sending</returns>
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public static byte[] GetRawDataMessage(byte[] payload)
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{
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return getMessage(payload, 0x02);
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}
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/// <summary>
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/// constructs a message with the payload and clientId and assumes the payload is json
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/// </summary>
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/// <param name="payload"></param>
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/// <param name="clientId"></param>
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/// <returns>the message ready for sending</returns>
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public static byte[] getJsonMessage(byte[] payload)
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{
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return getMessage(payload, 0x01);
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}
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public static byte[] getStartSessionJson()
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{
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return getJsonMessage(START_SESSION);
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}
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public static byte[] getStopSessionJson()
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{
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return getJsonMessage(STOP_SESSION);
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}
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public static byte[] getSetResistanceJson(float mResistance)
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{
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dynamic data = new
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{
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resistance = mResistance
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};
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return getJsonMessage(SET_RESISTANCE, data);
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}
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public static byte[] getSetResistanceResponseJson(bool mWorked)
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{
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dynamic data = new
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{
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worked = mWorked
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};
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return getJsonMessage(SET_RESISTANCE, data);
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}
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public static float getResistanceFromJson(byte[] json)
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{
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return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
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}
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public static bool getResistanceFromResponseJson(byte[] json)
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{
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return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
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}
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}
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}
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@@ -3,6 +3,9 @@ using System.Collections.Generic;
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using System.Text;
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using RH_Engine;
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using System.Net.Sockets;
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using Newtonsoft.Json.Linq;
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using System.Diagnostics;
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using LibNoise.Primitive;
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namespace ClientApp.Utils
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{
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@@ -37,6 +40,8 @@ namespace ClientApp.Utils
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private static string panelId = string.Empty;
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private static string bikeId = string.Empty;
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private static string headId = string.Empty;
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private static string groundPlaneId = string.Empty;
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private static string terrainId = string.Empty;
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public float BikeSpeed { get; set; }
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public float BikePower { get; set; }
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@@ -191,8 +196,11 @@ namespace ClientApp.Utils
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string headId = JSONParser.GetIdSceneInfoChild(message, "Head");
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string handLeftId = JSONParser.GetIdSceneInfoChild(message, "LeftHand");
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string handRightId = JSONParser.GetIdSceneInfoChild(message, "RightHand");
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groundPlaneId = JSONParser.GetIdSceneInfoChild(message, "GroundPlane");
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Write("--- Ground plane id is " + groundPlaneId);
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});
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// add the route and set the route id
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CreateTerrain();
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SendMessageAndOnResponse(mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
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}
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@@ -217,8 +225,45 @@ namespace ClientApp.Utils
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while (cameraId == string.Empty) { }
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SetFollowSpeed(5.0f);
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WriteTextMessage(mainCommand.RoadCommand(routeId, "road"));
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WriteTextMessage(mainCommand.ShowRoute("showRouteFalse", false));
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});
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});
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setEnvironment();
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}
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private void setEnvironment()
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{
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Write("Setting environment");
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WriteTextMessage(mainCommand.DeleteNode(groundPlaneId, "none"));
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PlaceHouses();
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WriteTextMessage(mainCommand.SkyboxCommand(DateTime.Now.Hour));
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}
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private void PlaceHouses()
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{
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PlaceHouse(2, new float[] { 10f, 1f, 30f }, 1);
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PlaceHouse(1, new float[] { 42f, 1f, 22f }, new float[] { 0f, 90f, 0f }, 2);
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PlaceHouse(11, new float[] { -20f, 1f, 0f }, new float[] { 0f, -35f, 0f }, 3);
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PlaceHouse(7, new float[] { -15f, 1f, 50f }, new float[] { 0f, -50f, 0f }, 4);
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PlaceHouse(24, new float[] { 40f, 1f, 40f }, new float[] { 0f, 75f, 0f }, 5);
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PlaceHouse(22, new float[] { 34f, 1f, -20f }, 6);
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PlaceHouse(14, new float[] { 0f, 1f, -20f }, new float[] { 0f, 210f, 0f }, 7);
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}
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private void PlaceHouse(int numberHousemodel, float[] position, int serialNumber)
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{
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PlaceHouse(numberHousemodel, position, new float[] { 0f, 0f, 0f }, serialNumber);
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}
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private void PlaceHouse(int numberHousemodel, float[] position, float[] rotation, int serialNumber)
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{
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string folderHouses = @"data\NetworkEngine\models\houses\set1\";
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SendMessageAndOnResponse(mainCommand.AddModel("House1", "housePlacement" + serialNumber, folderHouses + "house" + numberHousemodel + ".obj", position, 4, rotation), "housePlacement" + serialNumber, (message) => Console.WriteLine(message));
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}
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public void UpdateInfoPanel()
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@@ -264,6 +309,41 @@ namespace ClientApp.Utils
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WriteTextMessage(mainCommand.RouteFollow(routeId, cameraId, speed));
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}
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public void CreateTerrain()
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{
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float x = 0f;
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float[] height = new float[256 * 256];
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ImprovedPerlin improvedPerlin = new ImprovedPerlin(0, LibNoise.NoiseQuality.Best);
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for (int i = 0; i < 256 * 256; i++)
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{
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height[i] = improvedPerlin.GetValue(x /10, x / 10, x * 100) / 3.5f + 1;
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//if (height[i] > 1.1f)
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//{
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// height[i] = height[i] * 0.8f;
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//}
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//else if (height[i] < 0.9f)
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//{
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// height[i] = height[i] * 1.2f;
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//}
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x += 0.001f;
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}
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SendMessageAndOnResponse(mainCommand.TerrainAdd(new int[] { 256, 256 }, height, "terrain"), "terrain",
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(message) =>
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{
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SendMessageAndOnResponse(mainCommand.renderTerrain("renderTerrain"), "renderTerrain",
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(message) =>
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{
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terrainId = JSONParser.GetTerrainID(message);
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string addLayerMsg = mainCommand.AddLayer(terrainId, "addLayer");
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SendMessageAndOnResponse(addLayerMsg, "addLayer", (message) => Console.WriteLine(""));
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});
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});
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}
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#endregion
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#region message send/receive
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@@ -315,7 +395,7 @@ namespace ClientApp.Utils
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}
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public void Write(string msg)
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{
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Console.WriteLine("[ENGINECONNECT] " + msg);
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Debug.WriteLine("[ENGINECONNECT] " + msg);
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}
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}
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@@ -1,17 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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namespace ClientApp.Utils
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{
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public abstract class ObservableObject : INotifyPropertyChanged
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{
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public event PropertyChangedEventHandler PropertyChanged = (sender, e) => { };
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public void OnPropertyChanged(string name)
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{
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PropertyChanged(this, new PropertyChangedEventArgs(name));
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}
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}
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}
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@@ -7,6 +7,7 @@ using System.Windows.Controls;
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using System.Windows.Input;
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using ClientApp.Utils;
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using GalaSoft.MvvmLight.Command;
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using Util;
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namespace ClientApp.ViewModels
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{
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@@ -1,14 +1,15 @@
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using ClientApp.Models;
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using ClientApp.Utils;
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using GalaSoft.MvvmLight.Command;
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using System.Diagnostics;
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using System.Windows.Input;
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using Util;
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namespace ClientApp.ViewModels
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{
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class MainViewModel : ObservableObject
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{
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public ICommand RetryServerCommand { get; set; }
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public ICommand RetryVREngineCommand { get; set; }
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public MainWindowViewModel MainWindowViewModel { get; set; }
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private Client client;
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@@ -24,15 +25,6 @@ namespace ClientApp.ViewModels
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//try connect server
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this.MainWindowViewModel.InfoModel.ConnectedToServer = true;
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});
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this.RetryVREngineCommand = new RelayCommand(() =>
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{
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//try connect vr-engine
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this.MainWindowViewModel.InfoModel.ConnectedToVREngine = true;
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this.MainWindowViewModel.InfoModel.CanConnectToVR = false;
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client.engineConnection.CreateConnection();
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});
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}
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private void retryEngineConnection()
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@@ -6,6 +6,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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using Util;
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using System.Windows;
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using System.Windows.Input;
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@@ -40,12 +40,6 @@
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</Button.Content>
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</Button>
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<Button Grid.Column="1" Grid.Row="1" Command="{Binding RetryVREngineCommand}" Width="50" Height="20" IsEnabled="{Binding MainWindowViewModel.InfoModel.CanConnectToVR}">
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<Button.Content>
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<TextBlock TextWrapping="Wrap" Text="retry"/>
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</Button.Content>
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</Button>
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</Grid>
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</DockPanel>
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Reference in New Issue
Block a user