diff --git a/DoctorApp/App.xaml b/DoctorApp/App.xaml
new file mode 100644
index 0000000..1fcbd5c
--- /dev/null
+++ b/DoctorApp/App.xaml
@@ -0,0 +1,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/DoctorApp/App.xaml.cs b/DoctorApp/App.xaml.cs
new file mode 100644
index 0000000..018bc45
--- /dev/null
+++ b/DoctorApp/App.xaml.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Configuration;
+using System.Data;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows;
+
+namespace DoctorApp
+{
+ ///
+ /// Interaction logic for App.xaml
+ ///
+ public partial class App : Application
+ {
+ }
+}
diff --git a/DoctorApp/AssemblyInfo.cs b/DoctorApp/AssemblyInfo.cs
new file mode 100644
index 0000000..8b5504e
--- /dev/null
+++ b/DoctorApp/AssemblyInfo.cs
@@ -0,0 +1,10 @@
+using System.Windows;
+
+[assembly: ThemeInfo(
+ ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
+ //(used if a resource is not found in the page,
+ // or application resource dictionaries)
+ ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
+ //(used if a resource is not found in the page,
+ // app, or any theme specific resource dictionaries)
+)]
diff --git a/DoctorApp/DoctorApp.csproj b/DoctorApp/DoctorApp.csproj
new file mode 100644
index 0000000..516e849
--- /dev/null
+++ b/DoctorApp/DoctorApp.csproj
@@ -0,0 +1,22 @@
+
+
+
+ WinExe
+ netcoreapp3.1
+ true
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/DoctorApp/FodyWeavers.xml b/DoctorApp/FodyWeavers.xml
new file mode 100644
index 0000000..d5abfed
--- /dev/null
+++ b/DoctorApp/FodyWeavers.xml
@@ -0,0 +1,3 @@
+
+
+
\ No newline at end of file
diff --git a/DoctorApp/FodyWeavers.xsd b/DoctorApp/FodyWeavers.xsd
new file mode 100644
index 0000000..69dbe48
--- /dev/null
+++ b/DoctorApp/FodyWeavers.xsd
@@ -0,0 +1,74 @@
+
+
+
+
+
+
+
+
+
+
+ Used to control if the On_PropertyName_Changed feature is enabled.
+
+
+
+
+ Used to control if the Dependent properties feature is enabled.
+
+
+
+
+ Used to control if the IsChanged property feature is enabled.
+
+
+
+
+ Used to change the name of the method that fires the notify event. This is a string that accepts multiple values in a comma separated form.
+
+
+
+
+ Used to control if equality checks should be inserted. If false, equality checking will be disabled for the project.
+
+
+
+
+ Used to control if equality checks should use the Equals method resolved from the base class.
+
+
+
+
+ Used to control if equality checks should use the static Equals method resolved from the base class.
+
+
+
+
+ Used to turn off build warnings from this weaver.
+
+
+
+
+ Used to turn off build warnings about mismatched On_PropertyName_Changed methods.
+
+
+
+
+
+
+
+ 'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.
+
+
+
+
+ A comma-separated list of error codes that can be safely ignored in assembly verification.
+
+
+
+
+ 'false' to turn off automatic generation of the XML Schema file.
+
+
+
+
+
\ No newline at end of file
diff --git a/DoctorApp/Models/Info.cs b/DoctorApp/Models/Info.cs
new file mode 100644
index 0000000..4c195ca
--- /dev/null
+++ b/DoctorApp/Models/Info.cs
@@ -0,0 +1,16 @@
+using DoctorApp.Utils;
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace DoctorApp.Models
+{
+ class Info : ObservableObject
+ {
+ public bool ConnectedToServer { get; set; }
+ public bool ConnectedToVREngine { get; set; }
+ public bool DoctorConnected { get; set; }
+
+ public bool CanConnectToVR { get; set; }
+ }
+}
diff --git a/DoctorApp/Utils/Client.cs b/DoctorApp/Utils/Client.cs
new file mode 100644
index 0000000..9ce05b7
--- /dev/null
+++ b/DoctorApp/Utils/Client.cs
@@ -0,0 +1,269 @@
+using System;
+using System.Diagnostics;
+using System.Linq;
+using System.Net.Sockets;
+using System.Text;
+using DoctorApp.ViewModels;
+using ProftaakRH;
+
+namespace DoctorApp.Utils
+{
+ public delegate void EngineCallback();
+ public class Client : IDataReceiver
+ {
+ private TcpClient client;
+ private NetworkStream stream;
+ private byte[] buffer = new byte[1024];
+ private bool connected;
+ private byte[] totalBuffer = new byte[1024];
+ private int totalBufferReceived = 0;
+ private bool sessionRunning = false;
+ private IHandler handler = null;
+ private LoginViewModel LoginViewModel;
+ private MainViewModel MainViewModel;
+ private ClientInfoViewModel ClientInfoViewModel;
+
+
+ public Client() : this("localhost", 5555)
+ {
+
+ }
+
+ public Client(string adress, int port)
+ {
+ this.client = new TcpClient();
+ this.connected = false;
+ client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
+ }
+
+ ///
+ /// callback method for when the TCP client is connected
+ ///
+ /// the result of the async read
+ private void OnConnect(IAsyncResult ar)
+ {
+ this.client.EndConnect(ar);
+ Console.WriteLine("TCP client Verbonden!");
+
+ this.stream = this.client.GetStream();
+
+ this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
+ }
+
+ ///
+ /// callback method for when there is a message read
+ ///
+ /// the result of the async read
+ private void OnRead(IAsyncResult ar)
+ {
+ int receivedBytes = this.stream.EndRead(ar);
+
+ if (totalBufferReceived + receivedBytes > 1024)
+ {
+ throw new OutOfMemoryException("buffer too small");
+ }
+ Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, receivedBytes);
+ totalBufferReceived += receivedBytes;
+
+ int expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
+ while (totalBufferReceived >= expectedMessageLength)
+ {
+ //volledig packet binnen
+ byte[] messageBytes = new byte[expectedMessageLength];
+ Array.Copy(totalBuffer, 0, messageBytes, 0, expectedMessageLength);
+
+
+ byte[] payloadbytes = new byte[BitConverter.ToInt32(messageBytes, 0) - 5];
+
+ Array.Copy(messageBytes, 5, payloadbytes, 0, payloadbytes.Length);
+
+ string identifier;
+ bool isJson = DataParser.getJsonIdentifier(messageBytes, out identifier);
+ if (isJson)
+ {
+ switch (identifier)
+ {
+ case DataParser.LOGIN_RESPONSE:
+ string responseStatus = DataParser.getResponseStatus(payloadbytes);
+ if (responseStatus == "OK")
+ {
+ Debug.WriteLine("Username and password correct!");
+ this.LoginViewModel.setLoginStatus(true);
+ this.connected = true;
+
+ }
+ else
+ {
+ this.LoginViewModel.setLoginStatus(false);
+ Debug.WriteLine($"login failed \"{responseStatus}\"");
+ }
+ break;
+ case DataParser.START_SESSION:
+ Console.WriteLine("Session started!");
+ this.sessionRunning = true;
+ sendMessage(DataParser.getStartSessionJson());
+ break;
+ case DataParser.STOP_SESSION:
+ Console.WriteLine("Stop session identifier");
+ this.sessionRunning = false;
+ sendMessage(DataParser.getStopSessionJson());
+ break;
+ case DataParser.SET_RESISTANCE:
+ Console.WriteLine("Set resistance identifier");
+ if (this.handler == null)
+ {
+ Console.WriteLine("handler is null");
+ sendMessage(DataParser.getSetResistanceResponseJson(false));
+ }
+ else
+ {
+ this.handler.setResistance(DataParser.getResistanceFromJson(payloadbytes));
+ sendMessage(DataParser.getSetResistanceResponseJson(true));
+ }
+ break;
+ case DataParser.NEW_CONNECTION:
+ this.MainViewModel.NewConnectedUser(DataParser.getUsernameFromResponseJson(payloadbytes));
+ break;
+ case DataParser.DISCONNECT:
+ this.MainViewModel.NewConnectedUser(DataParser.getUsernameFromResponseJson(payloadbytes));
+ break;
+ default:
+ Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
+ break;
+ }
+ }
+ else if (DataParser.isRawData(messageBytes))
+ {
+ Console.WriteLine($"Received data: {BitConverter.ToString(payloadbytes)}");
+ }
+
+ totalBufferReceived -= expectedMessageLength;
+ expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
+ }
+
+ this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
+
+ }
+
+ ///
+ /// starts sending a message to the server
+ ///
+ /// the message to send
+ private void sendMessage(byte[] message)
+ {
+ stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
+ }
+
+ ///
+ /// callback method for when a message is fully written to the server
+ ///
+ /// the async result representing the asynchronous call
+ private void OnWrite(IAsyncResult ar)
+ {
+ this.stream.EndWrite(ar);
+ }
+
+ #region interface
+ //maybe move this to other place
+ ///
+ /// bpm method for receiving the BPM value from the bluetooth bike or the simulation
+ ///
+ /// the message
+ public void BPM(byte[] bytes)
+ {
+ if (!sessionRunning)
+ {
+ return;
+ }
+ if (bytes == null)
+ {
+ throw new ArgumentNullException("no bytes");
+ }
+ byte[] message = DataParser.GetRawDataMessage(bytes);
+
+
+ this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
+ }
+
+ ///
+ /// method for receiving the bike message from the bluetooth bike or the simulation
+ ///
+ /// the message
+ public void Bike(byte[] bytes)
+ {
+
+ if (!sessionRunning)
+ {
+ return;
+ }
+ if (bytes == null)
+ {
+ throw new ArgumentNullException("no bytes");
+ }
+ byte[] message = DataParser.GetRawDataMessage(bytes);
+
+ /* switch (bytes[0])
+ {
+
+ case 0x10:
+
+ if (canSendToEngine) engineConnection.BikeSpeed = (bytes[4] | (bytes[5] << 8)) * 0.01f;
+ break;
+ case 0x19:
+ if (canSendToEngine) engineConnection.BikePower = (bytes[5]) | (bytes[6] & 0b00001111) << 8;
+ break;
+ }*/
+
+
+ this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
+ }
+
+ #endregion
+
+ ///
+ /// wether or not the client stream is connected
+ ///
+ /// true if it's connected, false if not
+ public bool IsConnected()
+ {
+ return this.connected;
+ }
+ ///
+ /// tries to log in to the server by asking for a username and password
+ ///
+ public void tryLogin(string username, string password)
+ {
+ string hashUser = Hashing.Hasher.HashString(username);
+ string hashPassword = Hashing.Hasher.HashString(password);
+
+ byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
+
+
+ this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
+ }
+
+ ///
+ /// sets the handler for the client, so either the bike simulator or the bluetooth bike handler
+ ///
+ ///
+ public void SetHandler(IHandler handler)
+ {
+ this.handler = handler;
+ }
+
+ internal void SetLoginViewModel(LoginViewModel loginViewModel)
+ {
+ this.LoginViewModel = loginViewModel;
+ }
+
+ internal void SetMainViewModel(MainViewModel mainViewModel)
+ {
+ this.MainViewModel = mainViewModel;
+ }
+
+ internal void SetClientInfoViewModel(ClientInfoViewModel clientInfoViewModel)
+ {
+ this.ClientInfoViewModel = clientInfoViewModel;
+ }
+ }
+}
diff --git a/DoctorApp/Utils/DataParser.cs b/DoctorApp/Utils/DataParser.cs
new file mode 100644
index 0000000..ca7ca90
--- /dev/null
+++ b/DoctorApp/Utils/DataParser.cs
@@ -0,0 +1,231 @@
+using Newtonsoft.Json;
+using Newtonsoft.Json.Serialization;
+using System;
+using System.Globalization;
+using System.Linq;
+using System.Runtime.InteropServices.WindowsRuntime;
+using System.Text;
+
+namespace DoctorApp.Utils
+{
+ public class DataParser
+ {
+ public const string LOGIN = "LOGIN";
+ public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
+ public const string START_SESSION = "START SESSION";
+ public const string STOP_SESSION = "STOP SESSION";
+ public const string SET_RESISTANCE = "SET RESISTANCE";
+ public const string NEW_CONNECTION = "NEW CONNECTION";
+ public const string DISCONNECT = "DISCONNECT";
+ ///
+ /// makes the json object with LOGIN identifier and username and password
+ ///
+ /// username
+ /// password
+ /// json object to ASCII to bytes
+ public static byte[] GetLoginJson(string mUsername, string mPassword)
+ {
+ dynamic json = new
+ {
+ identifier = LOGIN,
+ data = new
+ {
+ username = mUsername,
+ password = mPassword,
+ }
+ };
+
+ return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
+ }
+
+ public static bool GetUsernamePassword(byte[] jsonbytes, out string username, out string password)
+ {
+ dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(jsonbytes));
+ try
+ {
+ username = json.data.username;
+ password = json.data.password;
+ return true;
+ }
+ catch
+ {
+ username = null;
+ password = null;
+ return false;
+ }
+ }
+
+ private static byte[] getJsonMessage(string mIdentifier, dynamic data)
+ {
+ dynamic json = new
+ {
+ identifier = mIdentifier,
+ data
+ };
+ return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
+ }
+
+ private static byte[] getJsonMessage(string mIdentifier)
+ {
+ dynamic json = new
+ {
+ identifier = mIdentifier,
+ };
+ return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
+ }
+
+ public static byte[] getLoginResponse(string mStatus)
+ {
+ return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
+ }
+
+ public static string getResponseStatus(byte[] json)
+ {
+ return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.status;
+ }
+
+ ///
+ /// get the identifier from json
+ ///
+ /// json in ASCII
+ /// gets the identifier
+ /// if it sucseeded
+ public static bool getJsonIdentifier(byte[] bytes, out string identifier)
+ {
+ if (bytes.Length <= 5)
+ {
+ throw new ArgumentException("bytes to short");
+ }
+ byte messageId = bytes[4];
+
+ if (messageId == 0x01)
+ {
+ dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(5).ToArray()));
+ identifier = json.identifier;
+ return true;
+ }
+ else
+ {
+ identifier = "";
+ return false;
+ }
+ }
+
+ ///
+ /// checks if the de message is raw data according to the protocol
+ ///
+ /// message
+ /// if message contains raw data
+ public static bool isRawData(byte[] bytes)
+ {
+ if (bytes.Length <= 5)
+ {
+ throw new ArgumentException("bytes to short");
+ }
+ return bytes[4] == 0x02;
+ }
+
+ ///
+ /// constructs a message with the payload, messageId and clientId
+ ///
+ ///
+ ///
+ ///
+ /// the message ready for sending
+ private static byte[] getMessage(byte[] payload, byte messageId)
+ {
+ byte[] res = new byte[payload.Length + 5];
+
+ Array.Copy(BitConverter.GetBytes(payload.Length + 5), 0, res, 0, 4);
+ res[4] = messageId;
+ Array.Copy(payload, 0, res, 5, payload.Length);
+
+ return res;
+ }
+
+ ///
+ /// constructs a message with the payload and clientId and assumes the payload is raw data
+ ///
+ ///
+ ///
+ /// the message ready for sending
+ public static byte[] GetRawDataMessage(byte[] payload)
+ {
+ return getMessage(payload, 0x02);
+ }
+
+ ///
+ /// constructs a message with the payload and clientId and assumes the payload is json
+ ///
+ ///
+ ///
+ /// the message ready for sending
+ public static byte[] getJsonMessage(byte[] payload)
+ {
+ return getMessage(payload, 0x01);
+ }
+
+ public static byte[] getStartSessionJson()
+ {
+ return getJsonMessage(START_SESSION);
+ }
+
+ public static byte[] getStopSessionJson()
+ {
+ return getJsonMessage(STOP_SESSION);
+ }
+
+ public static byte[] getSetResistanceJson(float mResistance)
+ {
+ dynamic data = new
+ {
+ resistance = mResistance
+ };
+ return getJsonMessage(SET_RESISTANCE, data);
+ }
+
+ public static byte[] getSetResistanceResponseJson(bool mWorked)
+ {
+ dynamic data = new
+ {
+ worked = mWorked
+ };
+ return getJsonMessage(SET_RESISTANCE, data);
+ }
+
+ public static byte[] getNewConnectionJson(string user)
+ {
+ dynamic data = new
+ {
+ username = user
+ };
+ return getJsonMessage(NEW_CONNECTION, data);
+ }
+
+ public static byte[] getDisconnectJson(string user)
+ {
+ dynamic data = new
+ {
+ username = user
+ };
+ return getJsonMessage(DISCONNECT, data);
+ }
+
+ public static float getResistanceFromJson(byte[] json)
+ {
+ return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
+ }
+
+ public static bool getResistanceFromResponseJson(byte[] json)
+ {
+ return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
+ }
+
+ public static string getUsernameFromResponseJson(byte[] json)
+ {
+ return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.username;
+ }
+
+
+ }
+}
diff --git a/DoctorApp/Utils/ObservableObject.cs b/DoctorApp/Utils/ObservableObject.cs
new file mode 100644
index 0000000..9b35f60
--- /dev/null
+++ b/DoctorApp/Utils/ObservableObject.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Text;
+
+namespace DoctorApp.Utils
+{
+ public abstract class ObservableObject : INotifyPropertyChanged
+ {
+ public event PropertyChangedEventHandler PropertyChanged;
+ }
+}
diff --git a/DoctorApp/ViewModels/ClientInfoViewModel.cs b/DoctorApp/ViewModels/ClientInfoViewModel.cs
new file mode 100644
index 0000000..54d2df0
--- /dev/null
+++ b/DoctorApp/ViewModels/ClientInfoViewModel.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace DoctorApp.ViewModels
+{
+
+ class ClientInfoViewModel
+ {
+ public string Username { get; set; }
+ public string TabName { get; set; }
+ }
+}
diff --git a/DoctorApp/ViewModels/LoginViewModel.cs b/DoctorApp/ViewModels/LoginViewModel.cs
new file mode 100644
index 0000000..a8e26ae
--- /dev/null
+++ b/DoctorApp/ViewModels/LoginViewModel.cs
@@ -0,0 +1,46 @@
+
+using DoctorApp.Utils;
+using GalaSoft.MvvmLight.Command;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.Windows.Controls;
+using System.Windows.Input;
+
+namespace DoctorApp.ViewModels
+{
+ class LoginViewModel : ObservableObject
+ {
+ public string Username { get; set; }
+ public ICommand LoginCommand { get; set; }
+
+ public bool LoginStatus { get; set; }
+
+ public bool InvertedLoginStatus { get; set; }
+
+ private MainWindowViewModel mainWindowViewModel;
+ public LoginViewModel(MainWindowViewModel mainWindowViewModel)
+ {
+ this.mainWindowViewModel = mainWindowViewModel;
+ LoginCommand = new RelayCommand